初创公司尽调
尽调报告 consumer / education PE-backed 2026-06-01

Liftoff Mobile

规模化移动广告智能

Liftoff Mobile 在移动广告里守住了耐久的双边市场位置,但 AppLovin 的数据优势和隐私政策逆风带来结构性竞争压力。

封面要素

成立时间 01
2012 [CO001]
总部 02
Redwood City, CA [CO001]
最近融资 04
General Atlantic minority [CI031, CI032]
估值 05
4300 USD M [CI031]
服务企业数 06
6600 + [CU057]

公司概况

Liftoff Mobile 是一家总部位于 Redwood City 的移动广告平台,由 Blackstone 在 2021 年将 Liftoff(用户获取)与 Vungle(app 内变现)合并而成。合并后公司覆盖效果广告、交易所变现和创意服务,服务超过 6,600 家移动业务公司。2025 年 5 月,General Atlantic 以 $4.3 billion 估值入股少数股权,显示投资人仍看好规模化移动广告技术平台。

官网
liftoff.io
成立时间
2012-01-01
创始人
Mark Ellis, Phil Crosby, Harry Robertson
创立地点
Redwood City, CA
总部
Redwood City, CA
产品
三条一体化产品线:Liftoff Performance(机器学习驱动的用户获取)、Vungle Exchange(程序化 app 内广告交易所)和 Vungle Creative Studio(创意生产与优化),底层均由 Cortex AI 平台支撑。
客户
游戏、金融科技、社交和工具类等移动 app 开发者与发行商
商业模式
效果广告按媒体花费抽成;变现业务按交易所抽佣率收入;创意和分析等相关服务带来附加收入。
阶段
PE-backed
融资情况
2021 年 Liftoff+Vungle 合并后,Blackstone 成为控股股东;General Atlantic 少数股权投资于 2025 年 5 月宣布、2025 年 7 月交割,估值为 $4.3B。
[CO001, CO015, CO016, CO017, CE001, CU057]

执行摘要

主要优势

  • 双边市场(UA 效果投放 + 交易所变现)形成网络效应
  • 服务 6,600+ 家移动业务,沉淀出有意义的数据护城河
  • General Atlantic 以 $4.3B 估值投资,验证其规模化盈利增长潜力
  • Creative Studio 靠全漏斗 campaign 支持做出差异化

主要风险

  • AppLovin 收购游戏工作室后拥有自有一方数据,Liftoff 难以匹配
  • Apple ATT 和 Android Privacy Sandbox 缩小 ML 定向可触达受众
  • PE 持股带来退出时间表压力,可能限制长期投入
  • ByteDance / Mintegral 政策风险可能以难预测方式重塑竞争动态

未决问题

  • 收入和 EBITDA 仍未按完整产品线细节披露
  • 特定垂直领域相对 AppLovin 的市场份额仍不确定
  • ATT 对效果 campaign ROAS 的影响只有部分公开
  • 准确股权结构表以及 Blackstone / General Atlantic 持股比例尚未披露

目录

Chapter 01

01公司概况

1.1 身份、创立与商业模式

Liftoff Mobile, Inc. 是面向移动 app 经济的全球效果营销和变现平台,总部位于 900 Middlefield Rd, Floor 5, Redwood City, California。Mark Ellis、Phil Crosby 和 Harry Robertson 于 2012 年创立公司;彼时独立选择有限,Liftoff 从一开始就把自己定位成 ROI 导向、由机器学习驱动的移动 app 用户获取替代方案。公司的官方使命是把用户连接到他们喜爱的移动 app 和工具;实现路径是 AI 驱动的营销、变现和创意方案,产出更好的广告体验。公司官网域名已从 liftoff.io 迁至 liftoff.ai,反映当前 AI 定位。 商业模式以效果为中心:Liftoff 通过帮助移动 app 营销方规模化获取并留住高价值用户、帮助移动 app 发行商变现库存,并提供分析和创意优化工具来改善整体 app 增长经济性,从中获得收入。公司服务四类客户——营销方、代理商、需求方平台和移动游戏开发者——并通过五条产品线交付:Accelerate(机器学习用户获取)、Monetize(发行商变现)、Vungle Exchange(程序化交易所)、Creative Studio(创意优化)和 Intelligence(市场分析与游戏情报)。五条产品线由自研 Cortex AI 平台统一承载。2021 年与 Vungle 合并后,模式从单纯用户获取延伸为覆盖供给、需求、创意和分析的端到端闭环,也让合并后公司成为区别于大型封闭生态、强调隐私友好的独立替代选择。[CO001, CO002, CO003, CO004, CO029, CO030]

KPI 快照表
指标数值 / 状态日期置信度缺口
成立时间20122012
总部Redwood City, CA2025
法定名称Liftoff Mobile, Inc.2025-05-05
最新公开估值(USD B)4.32025-07-01
控股股东Blackstone(PE 基金)2025-07-01
少数股权投资者(2025)General Atlantic2025-07-01
全球办公地点122025
员工数(估计区间)501-10002024仅有 Inc. 2024 分类;确切员工数未披露
收入 / 收入运行率(USD M)私营公司;无公开披露;需直接进入数据室
每日投放广告量(合并时期说法)2B+2021-08-24合并时期公司说法;当前数字未在公开来源更新

KPI 快照截至运行日;收入和员工数依赖有限公开披露。null 表示数据未公开可得。估值反映 General Atlantic 少数股权投资于 2025 年 7 月 1 日交割。

[CO001, CO002, CO003, CO015, CO016, CO017]
FO002: 公司快照逻辑

Blackstone 牵头的 PE 所有权推动 Vungle 合并,拼出统一平台;Cortex AI 连接面向营销人员、发布商和开发者的五条产品线;Apple ATT 隐私约束持续构成业务逆风,迫使产品采用隐私友好设计。

[CO015, CO016, CO029, CO030, CO037]

1.2 创始人、领导层与关键人依赖

三位联合创始人于 2012 年创立 Liftoff。Mark Ellis 自创立起担任 CEO,经历 2021 年 Vungle 合并,并领导合并后公司最初的运营期。Phil Crosby 贡献了早期产品和数据可视化能力,目前担任联合创始人兼执行产品顾问。Harry Robertson 搭建了创立阶段的工程和机器学习架构,目前担任联合创始人兼执行技术顾问,负责效果技术路线图。虽然 CEO 已更替,三人在公司内部持续担任顾问,让创始愿景在运营上保持连续性。 Jeremy Bondy 于 2022 年 5 月出任 CEO;此前他在 2021 年 10 月合并交割后加入,担任总裁。合并前,Bondy 自 2020 年起担任 Vungle CEO,曾在 11 个全球办公室之间搭建统一战略,维持超过 100,000 个活跃 app 的发行商基础和超过 4,500 家公司的广告主基础,并推动 AlgoLift、GameRefinery、TreSensa 和 JetFuel 等并购。移动营销生态两端的运营履历,让他适合领导合并后平台。现任高管团队包括总裁兼 CFO Tarek Kutrieh(曾任 VCA Animal Hospitals CFO,并在 Activision Blizzard 和 McKinsey 任财务职位)、COO Andre Tutundjian、 法务总顾问 Susan Hansen(2018 年 8 月加入)、CRO Scott Silverman(AerServ 联合创始人,后出售给 InMobi)、工程高级副总裁 Bo Chen 和 产品高级副总裁 Andry Supian。 关键人集中度不低:Bondy 同时是面向 Blackstone 和 General Atlantic 董事会的领导者,也是 Cortex AI 战略的运营推动者。公司尚未公开完整董事会构成、治理文件或管理层合同条款;对于 Blackstone 支持、处于该资本化水平的非上市公司,这些都是标准尽调项目。[CO005, CO006, CO007, CO008, CO020, CO021]

领导层与创始人表
人物职位背景创始人-市场匹配或职能覆盖关键人物依赖
Jeremy BondyCEO 兼董事会成员2020-2021 年任 Vungle CEO;2021-2022 年任 Liftoff 总裁;主导非有机 M&A(AlgoLift、GameRefinery、TreSensa、JetFuel)兼具移动广告技术供需两侧领导经验;面对 Blackstone 和 General Atlantic 具备投资人可信度高 — 唯一 CEO;PE 控股方主要接口;Cortex AI 战略负责人
Phil Crosby联合创始人兼执行产品顾问早期 iOS App 开发者;打造过数亿用户使用的视频播放组件;University of Maryland 计算机科学 BS创始产品和数据科学愿景;数据可视化与 UX 方向中 — 顾问角色;日常运营不关键
Harry Robertson联合创始人兼执行技术顾问曾领导 DARPA 自主机器人项目;Stanford 计算机科学 MS;Ecole Polytechnique MS;创办 iPhone 基于位置的社交网络创始 ML 架构与性能技术路线图锚点中 — 顾问角色;工程文化锚点
Mark Ellis联合创始人(前 CEO)2012 年创办 Liftoff;CEO 任至合并交割及合并后早期;2022 年 5 月离任 CEO原始公司建设者和移动广告市场先行者低 — 已不在运营领导层
Tarek Kutrieh总裁兼 CFOMcKinsey;曾任 Activision Blizzard 和 VCA Animal Hospitals CFO;Wharton MBA(Palmer Scholar)为 PE 持有的成长公司提供财务纪律和运营规模化高 — 总裁 / CFO 双重角色;对投资人报告和 M&A 执行关键
Andre TutundjianCOO背景未公开披露跨 12 个办公室的全球平台日常运营中 — 多办公室运营 COO
Susan Hansen总法律顾问前助理地区检察官;Lewis Brisbois 最年轻合伙人;2018 年 8 月加入 Liftoff隐私敏感广告技术业务的法律、合规和隐私策略中 — ATT 和移动广告监管演进下,隐私合规关键
Scott Silverman首席收入官AerServ 联合创始人 / CRO(出售给 InMobi);InMobi Marketplace VP/GM;Google、dMarc、Tribune收入增长;全球市场的发行方和广告主关系管理高 — 性能营销平台的 CRO 是收入交付核心

截至 2025 年,覆盖公开具名的全部高管。董事会构成未公开披露;尽调应索取治理文件和完整董事名单。Andre Tutundjian 的公开背景有限。

[CO005, CO006, CO007, CO008, CO020, CO021]

1.3 融资历史、所有权与估值

Liftoff 的资本结构体现出 Blackstone 主导的私募股权所有权:该结构早于当前公司成形,并推动了当前公司成形。Blackstone 2019 年 7 月以据报道约 $750 million 收购 Vungle 多数股权,之后又在合并前向 Liftoff 单独投资约 $400 million,并主导两家被投公司在 2021 年合并。2021 年 8 月 24 日的合并公告称,合并将打造全球最大的独立、隐私友好型移动 app 增长平台之一;交易于 2021 年 10 月完成,Blackstone 继续作为控股股东。 2025 年 5 月 5 日,Blackstone 宣布达成协议,以 $4.3 billion 公司估值向 General Atlantic 出售少数股权,并明确保留多数股权。Liftoff/Blackstone 一方由 Goldman Sachs 和 Jefferies 提供财务顾问、Simpson Thacher & Bartlett 提供法律顾问;General Atlantic 一方由 Morgan Stanley 提供财务顾问、Paul Weiss 提供法律顾问。根据 PRNewswire 交割公告,交易于 2025 年 7 月 1 日完成,这是公司目前公开确认的最高估值基准。General Atlantic 的 Tanzeen Syed 将 Liftoff 的 AI 技术、执行质量和以客户为中心的能力列为投资逻辑;General Atlantic 的支持明确指向扩展 Cortex AI 平台和推进战略 M&A。 收入、EBITDA 和内部财务 KPI 均未公开披露。公司为非上市公司,没有公开监管文件。Blackstone 和 General Atlantic 的确切持股比例、完整股权结构表以及任何创始人股权 rollover 条款,公开来源也无法取得——这些都是第一优先级尽调事项。[CO009, CO010, CO011, CO012, CO013, CO014]

利益相关方 / 投资者图谱
利益相关方角色控制权或经济重要性尽调问题
Blackstone(PE 基金)多数股权 PE 持有人;通过两家被投公司合并组建公司多数经济权益和治理控制;推动 2021 年 Liftoff-Vungle 合并;拥有董事会代表;2025 年 GA 交易后仍保持多数持股确切持股比例;治理权利;退出时间表和分配瀑布
General Atlantic少数股权成长投资者(少数股权,2025 年 7 月)以 $4.3B 估值持有少数股权;为 Cortex AI 扩张和 M&A 议程提供战略支持确切少数股权比例;是否有董事席位或观察员权利;反稀释或同意权
Jeremy Bondy(CEO)CEO 兼董事会成员;运营控制人官方简介显示其为董事会成员;唯一 CEO;投资人关系和战略执行核心股权激励包;归属时间表;控制权变更保护;竞业限制
联合创始人(Ellis、Crosby、Robertson)持有创始股权,现任顾问顾问头衔仍有效;合并和 Blackstone 资本重组后经济权益不清楚当前持股;Blackstone 收购中的滚存条款;是否有董事会代表
Goldman Sachs 和 Jefferies LLCGA 交易中 Liftoff 与 Blackstone 的财务顾问收费顾问;无股权;关系提供未来交易的投行背景无需;用于交易背景记录
Morgan StanleyGeneral Atlantic 在 GA 交易中的财务顾问买方收费顾问;无股权无需;用于交易背景记录

部分列举;确切股权结构表、董事会构成、股东协议和优先权结构需直接访问公司。所有持股比例均未公开披露。

[CO009, CO010, CO011, CO015, CO016, CO017]

1.4 规模证据、里程碑和外部验证

Liftoff 的公开规模证据主要来自合并时期披露和持续第三方奖项认可。2021 年 8 月合并公告发布时,Liftoff 通过机器学习和创意优化,每天在 140 多个国家、550,000 多个移动 app 中投放超过 2 billion 条广告。同期,Vungle 在移动 app 发行商侧拥有超过 100,000 个直接 SDK 集成,在其影响者营销 平台上拥有 15,000 名独立内容创作者,并服务超过 4,500 家公司的广告主基础。这些数字是合并时期公司口径,当前公开材料未更新;合并后平台如今触达范围可能更大,但现有来源无法独立验证。 外部认可支撑规模判断。Inc. 截至 2024 年已连续八年将 Liftoff 纳入 Inc. 5000 最快增长非上市公司榜单,2024 年排名 No. 2,687,2017 年最高曾至 No. 8。2024 年 Inc. 简介将公司规模列为 501–1,000 人,并列出 Jeremy Bondy 为现任领导者。AppsFlyer Performance Index 17 覆盖 2024 年 H1,基于 35,000 个 app 的 13.5 billion 次非自然安装,授予 Liftoff 数十项全球前 10 认可,横跨 iOS 和 Android 的游戏与非游戏类别,确认其规模化竞争有效性。AppsFlyer Performance Index 2025(2025 年 12 月,16.2 billion 次安装、39,000 个 app)记录了头部移动广告平台竞争格局收窄,为 Liftoff 定位提供更广行业背景。公司目前在 Redwood City、London、Singapore、Beijing、Berlin、San Francisco、Los Angeles、Orange County、New York、Paris、Helsinki 和 Seoul 设有 12 个办公室。[CO026, CO027, CO028, CO033, CO034, CO035]

里程碑表
日期事件类型金额 / 估值 / 状态参与方含义
2012Liftoff 在 Redwood City, CA 成立创立n/a创始人:Mark Ellis、Phil Crosby、Harry RobertsonROI 导向移动 UA 平台的起点;第一个独立替代围墙花园广告产品的选项
2017首次登上 Inc. 5000,全美排名第 8规模化n/aInc.、Liftoff外部收入增长验证;为截至 2024 年连续八次登上 Inc. 5000 铺路
2019-07据报道,Blackstone 以 ~$750M 收购 Vungle 多数股权融资据报道 ~$750MBlackstone、VunglePE 支持的 Vungle 成为未来合并伙伴;Blackstone 获得移动供给侧足迹
2019-2020Blackstone 向 Liftoff 投资约 $400M融资据报道 ~$400MBlackstone、LiftoffPE 所有权在需求侧建立;为双被投组合合并逻辑铺路
2021-08-24Liftoff-Vungle 合并宣布;Mark Ellis 将领导合并公司,Bondy 任总裁产品n/aLiftoff、Vungle、Blackstone形成端到端平台,覆盖 UA、变现、创意和分析;按披露规模为全球最大独立移动增长平台
2021-10Liftoff-Vungle 合并交割;合并公司开始运营产品n/aLiftoff、Vungle、Blackstone整合 Vungle 超过 100k 个 SDK 接入与 Liftoff 每日超过 2B 广告;统一产品路线图启动
2022-05Jeremy Bondy 出任 CEO;Mark Ellis 离任 CEO治理n/a参与方:Jeremy Bondy、Mark Ellis、Blackstone合并后整合的领导层交接;Bondy 的 Vungle 背景保证供给侧连续性
2024连续第八次入选 Inc. 5000(No. 2,687);AppsFlyer Performance Index 获 17 项前 10 荣誉规模化n/aInc.、AppsFlyer、Liftoff整合期内独立收入增长持续,并在多项竞争表现上得到验证
2025-05-05Blackstone 宣布 General Atlantic 以 $4.3B 估值进行少数股权投资融资$4.3B 估值Liftoff、Blackstone、General Atlantic最高已确认估值基准;确认业务动能;为 Cortex AI 扩张和 M&A 提供资金
2025-07-01General Atlantic 少数股权投资交割融资$4.3B 估值在交割时确认参与方:Liftoff、Blackstone、General Atlantic、Goldman Sachs、Jefferies、Morgan Stanley双 PE 所有权结构落地;M&A 可选性增加;Cortex AI 投资阶段开始

来自公开来源的部分年表。监管事件、客户合同里程碑和内部产品发布未纳入。Blackstone 合并前投资 Liftoff 的确切日期未在可得来源中确认;据 Marketing Dive,报道区间为 2019-2020 年。

[CO001, CO007, CO009, CO010, CO011, CO012]
FO001: 公司里程碑时间线

Liftoff 的公开记录从 2012 年在 Redwood City 创立开始,延伸到两次 Blackstone 支持的融资事件、2021 年 Vungle 合并、2022 年领导层交接,以及 2025 年 General Atlantic 以 $4.3B 估值进行少数股权投资。

Blackstone 在合并前投资 Liftoff 的具体日期为近似值;合并时期的规模数字来自公司 2021 年 8 月公告中的说法。

[CO001, CO009, CO011, CO012, CO014, CO015]
FO003: 快照 KPI

公开可支撑的 Liftoff KPI 能确认双 PE 所有权下的 $4.3B 估值、强劲的第三方竞争排名和覆盖十二座城市的全球布局;但收入、员工数精确值和当前广告规模指标仍未公开。

收入和员工数单元格反映私营公司的披露限制。估值是唯一公开确认的资本市场数据点。

[CO001, CO015, CO017, CO032, CO034, CO038]

1.5 要点

Chapter 02

02市场分析

2.1 市场边界与范围

Liftoff Mobile 竞争的市场,最准确描述是移动 app 效果营销和变现基础设施。核心边界包括:(1) 用户获取(UA)广告——按效果计价的移动广告投放,品牌和 app 开发者向广告网络付费,以可衡量的 CPI 或 CPA 目标拉动 app 安装或 app 内事件;(2) 再营销和重定向——花费预算重新触达现有 app 的流失用户;(3) app 内变现聚合——软件和交易所基础设施,在实时竞价中把多个买方广告需求路由到发行商库存;(4) 相邻的创意优化和分析工具,为前三类平台上的投放活动提供支持。 不纳入该边界的是社交信息流上的通用品牌广告(Facebook、Instagram、TikTok 主信息流)、搜索广告(Google App Campaigns 的搜索渠道)、没有移动 app 安装目标的 联网电视 / OTT 广告,以及不含媒体购买组件的应用商店优化(ASO)服务。购买 Liftoff 等独立网络的现状替代方案包括直接在 Meta Advantage+ 或 Google App Campaigns 上自管投放、内部程序化团队,以及由代理商管理的整合采购。 边界正在模糊的相邻市场包括零售媒体(app 内电商广告位)、休闲游戏激励视频库存,以及直接面向消费者的订阅获客;它们共享同一买方预算池,但未必使用专门移动 UA 网络。移动游戏市场是关键供给板块——2024 年移动游戏 IAP 达到 $81 billion——同时也是游戏垂直 UA 的最大单一买方。非游戏 app 类别(金融、电商、娱乐)是增长更快的买方板块,2024 年下载量增长 12%,IAP/订阅收入增长 25%。[CM001, CM007, CM012, CM020]

市场定义——纳入和排除的支出
类别纳入支出排除支出主要买方 / 付款方与 Liftoff 的关系
移动用户获取(UA)CPI/CPA 定价的 App 安装和 App 内事件广告网络投放无安装目标的品牌认知展示广告App 开发者和品牌营销人员;预算来自增长 / UA 团队核心产品(Accelerate)
再营销 / 重定向针对流失 App 用户的重新激活活动Email、推送通知重新激活(无付费媒体)同一 UA 团队;单独再营销预算线核心产品(Accelerate、Vungle Exchange)
App 内变现中介发行方侧广告中介栈;来自多个需求伙伴的收益发行方销售团队直接售卖的品牌展示广告App 发行方 / 开发者通过库存变现核心产品(Monetize、Vungle Exchange)
创意优化和分析A/B 测试、生成式创意、市场情报订阅自然 ASO、品牌识别设计UA 经理、产品团队;相邻工具预算相邻产品(Creative Studio、Intelligence)
游戏垂直程序化交易所RTB 定价的游戏发行方库存非游戏发行方直接采购游戏开发者同时买入 / 卖出Vungle Exchange 供给池
排除——社交信息流品牌广告Meta Advantage+ 品牌触达、TikTok TopView 等未直接服务;间接竞争同一预算

边界来自 Liftoff 产品描述(liftoff.ai/products、/accelerate、/monetize、/exchange)和行业标准定义。排除类别争夺同一广告主预算,但使用不同的购买界面和测量基础设施。

[CM001, CM016, CM020]

2.2 市场规模测算——多重口径

没有单一公开分析师对“移动 app 效果营销”给出独立规模测算,并把 UA 与再营销子市场同更宽的移动广告切开。最扎实的口径来自第一方花费数据:AppsFlyer 报告 2025 年全球再营销花费为 $31.3 billion,占 app 营销总花费(UA 加再营销)的 29%。倒推总额,2025 年全球移动 app 效果营销市场约为 $108 billion。该数字覆盖所有渠道上的直接广告主和代理商花费,包括占主导的 Google 和 Meta 渠道。 更宽口径是美国整体数字广告:SensorTower 测得 2025 年美国数字广告花费为 $137 billion(同比增长 12%),移动是最大单一渠道类别。全球数字广告市场约为美国的三倍,意味着全球数字广告超过 $400 billion。移动约占全球数字广告总花费的 50%,指向约 $200 billion 的全球移动广告 TAM。 更窄口径——也是 Liftoff 相关的竞争战场——是独立、开放互联网移动广告网络板块。Moloco 2025 年 8 月与 Sensor Tower 和 Singular 发布的研究发现,88% 的消费者移动 app 广告预算仍集中在 Google 和 Meta。套用到 $108 billion 估计值,独立渠道花费约为 $13 billion。Liftoff 的 $4.3 billion 估值意味着其在这一独立层中占有有意义但非多数的份额。 前瞻口径:2024 年全球 IAP 收入达到 $150 billion(同比增长 13%),仅 2025 年 Q2 就达到 $41 billion(同比增长 11.5%),这正是 UA 广告主想触达的消费者花费池。Newzoo 估计 2025 年全球游戏市场为 $188.8 billion,其中移动游戏为 $103 billion;这个以游戏为中心的总额,为游戏垂直 UA 花费提供补充性需求信号。[CM002, CM003, CM004, CM005, CM006, CM008]

TAM/SAM/SOM 测算视角表——移动 App 性能营销
视角地理范围估算价值CAGR / 增长方法置信度限制
全球数字广告(广义 TAM)全球~$400B+ (2025)同比 +12%(美国代理)美国 $137B(SensorTower);全球约为美国估计的 3×美国到全球外推;没有直接来源支撑全球数字总量
全球移动广告子集全球~$200B (2025)同比 +10–12%移动约占全球数字广告 50%;仅为粗略估计未取得独立全球移动广告专属数字;从渠道结构推断
全球移动 App 性能营销(UA + 再营销)全球~$108B (2025)同比 +15–20%AppsFlyer:再营销 $31.3B = 总量 29% → 总量 ÷ 0.29来自 AppsFlyer 支出占比披露;包含 Google/Meta 支出
独立开放互联网移动渠道(SAM)全球~$13B (2025)同比 +10–15%残余估算:12% × $108B(来自 Moloco 关于 Google/Meta 集中度 88% 的发现)集中度数字来自 Moloco(有自身利益);无独立佐证
中等规模独立平台可获取 SOM全球$1–3B(估计区间)unknown由 AppLovin $5.5B(市场领导者)、DT $490M(较小平台)推断Liftoff 收入未披露;SOM 仅作示意

这些数字由分析师推导、作者估计;Liftoff 未公开披露收入。$108B 总量包含 Liftoff 无法触达的 Google/Meta 支出。SAM 和 SOM 数字估计不确定性高;没有一手来源佐证前,不应单独作为市场表述。

[CM002, CM003, CM004, CM010, CM013, CM014]
FM001: 移动应用效果营销——TAM/SAM/SOM 金字塔

三层嵌套市场,从广义全球数字广告(移动端约 $200B)收窄到 Liftoff 参与竞争的可服务独立渠道(约 $13B)。

三个数字都有很大估计不确定性。TAM 靠美国口径外推到全球。SAM 来自一项聚焦消费者(非游戏)应用的单一研究中的集中度比例。SOM 未用数字呈现;Liftoff 收入为私有且未披露。

[CM003, CM004, CM010, CM001]
FM002: 市场估计区间——移动应用效果营销的多种测算口径

四种市场测算方法给出低 / 基准 / 高估计,展示宽口径 TAM 外推与更窄的独立渠道现实之间的巨大差异。

IAP 收入和营销支出是不同经济量;放在一起只是展示规模参照,不代表等价。推导数字使用单点集中度比例;实际市场边界模糊。中位值不应作为权威市场规模引用。

[CM002, CM003, CM004, CM005, CM010]

2.3 买方、用户和付费方分层

Liftoff 的四类买方,在预算归属、决策流程和产品要求上差异很大。直接 app 广告主——运营非游戏移动 app 的品牌和工作室——掌握自己的 UA 预算,并依据 CPI/CPA 基准、ROAS 曲线和 MMP(移动测量合作伙伴)兼容性选择网络。非游戏广告主是增长最快的买方板块:2025 年 61% 设置了更激进的 KPI 目标,非游戏 IAP 收入同比增长 23%。该板块优先看规模、归因保真度和创意表现。 移动游戏开发者是历史上占主导的买方板块,同时也以发行商(库存卖方)身份通过 app 内广告变现。买方与卖方的双重角色形成飞轮:UA 花费效率部分取决于发行商侧收益优化 质量。Unity 报告 top-100 移动游戏中 85% 使用其增长解决方案,说明特定平台在游戏工作流中嵌入很深。 代理商聚合多个品牌客户的花费,需要 API 集成、白标报告和透明定价来证明中介利润。DSP(需求方平台)通过 OpenRTB 竞价程序化购买库存,需要与交易所供给做技术集成,而不是托管服务关系。发行商(通过广告变现的 app 开发者)是供给侧群体:他们需要 SDK 集成、聚合技术栈兼容性和填充率保证,因此购买的是 Liftoff 的变现产品(Monetize 和 Vungle Exchange),不是 UA 产品。 UA 预算主要由 app 公司内部效果营销团队掌握,代理商则代理控制品牌分配的数字预算。切换网络或新增渠道的触发点,通常是现有渠道 ROAS 不足、新市场扩张,或 iOS 上的 ATT 等隐私框架变化扰乱既有测量。[CM016, CM017, CM018, CM019, CM020, CM021]

买方与用户分群图谱——移动 App 性能营销
细分群体主要买方主要用户付款方预算负责人采用触发点主要约束
直接 App 广告主(非游戏)增长 / UA 营销团队App 开发者、品牌营销人员App 开发者(P&L)营销 VP / 增长负责人现有渠道 ROAS 不足;新市场上线ATT / 测量受扰;创意疲劳
移动游戏开发者(游戏 UA)UA 经理 / 发行方关系游戏开发者同时购买 UA 并出售库存游戏工作室(P&L)UA / 变现负责人新游戏上线;上线后运营扩量;iOS 软启动下载饱和;SKAN 复杂;CPI 上升
代理商(中介)媒体代理商代表客户采购代理商交易员 / 程序化团队品牌客户(转付)代理商投资或程序化团队客户要求渠道多元化或绩效审计需要 API 访问、白标报告、透明定价
需求方平台(DSP)DSP 交易台DSP 买方 / 算法DSP 客户品牌DSP 平台费 + CPM 利差借 OpenRTB 集成扩展供给OpenRTB 2.5 合规;出价响应延迟;库存质量
App 发行方(变现买方)发行方变现团队发行方开发者 / 运营发行方(广告收入)变现 / 收入负责人提升填充率;最大化 eCPM;SDK 合理化SDK 集成复杂;中介栈锁定;DSA 合规

细分群体来自 Liftoff 产品页描述、AppsFlyer 2025 年调查受访者拆分(游戏 48%、非游戏 52%)和 Chartboost 中介文档。DSP 集成细节来自 Chartboost OpenRTB 文档。代理商和发行方约束根据行业常态推断。

[CM016, CM017, CM018, CM019, CM020, CM021]
FM003: 买方和用户细分决策矩阵

五类买方在预算控制、评估路径和主要摩擦上各不相同;游戏开发商独特地同时跨越买方和卖方角色。

各细分角色由 Liftoff 产品描述、AppsFlyer 调研数据和 Chartboost 聚合文档概括而来。DSP 和发布商摩擦点来自技术文档和行业常态推断,不是来自一手买方访谈。

[CM016, CM017, CM018, CM019, CM020]
FM004: 广告主采用漏斗——从预算分配到规模化独立渠道投放

五阶段漏斗从最初探索渠道走到规模化独立渠道投放;归因信任和 SKAN 合规阶段摩擦最高。

漏斗阶段数值只是可视化的序数权重,不是实测转化概率。流失判断来自有来源报告中的定性信号(MMP 集成摩擦、SKAN 采用滞后、试点到放量转化);未直接获得量化漏斗数据。

[CM011, CM037, CM032, CM029]

2.4 增长驱动因素

五个结构性顺风正在扩大移动 app 效果营销市场。第一,非游戏 app 变现增速超过游戏:2024 年非游戏 IAP 收入同比增长 23%,2025 年 Q2 非游戏 IAP 首次超过游戏($21.1 billion vs $20 billion),食品饮料 app 收入同比增长 44%。买方池因此大幅扩展到游戏广告主之外。 第二,新兴市场正在扩大可触达安装基础。东南亚数字经济 2025 年有望达到 $330 billion,亚洲智能手机普及率预计到 2030 年达到 94%,Central Europe、Latin America 和 Southeast Asia 的 iOS 再营销花费在 2025 年同比增长 100%+。尽管整体预算收缩,India 的 iOS UA 花费仍同比增长 17%,反映高端设备层级上升。 第三,生成式 AI 同时扩大供给和需求。Sensor Tower 测得 2024 年 AI 聊天机器人和艺术生成 app 的 IAP 收入接近 $1.3 billion,15 个移动 app 类别在描述中加入 AI 功能,带来新的广告库存和用户获取场景。AI 也是效果平台的主要优化杠杆,可改进出价模型、创意生成和反欺诈检测。 第四,再营销正成为预算优先项:其在 app 营销总花费中的占比从 2024 年 25% 升至 2025 年 29%(绝对花费增长 37%,至 $31.3 billion),背后是 UA 成本上升和“Retention First”经济出现。Gartner 2025 年估计,未来 80% 的移动收入将来自 20% 的现有客户,进一步强化预算向存量队列倾斜。 第五,Google 和 Meta 之外的渠道多元化正在获得可衡量牵引力。Moloco 2025 年研究发现,加入独立渠道的广告主在第 30 天的 ROAS 改善最高可达 214%;Singular 对 2024 年 2,000+ 个 app、超过 $5 billion 广告花费的数据验证了这一点。[CM007, CM011, CM012, CM023, CM024, CM025]

增长驱动因素与采用约束
因素方向时间Liftoff 含义尽调问题
非游戏 IAP 收入加速(2024 年同比 +23%;2025 年 Q2 超过游戏)利好当前买方池从游戏外扩,降低收入集中风险Liftoff 收入中,非游戏与游戏各占多少?
新兴市场智能手机与数字经济增长(SEA 数字经济 $330B,亚洲到 2030 年智能手机占比 94%)利好3–5 年高增长地区的安装量供给和买方需求都会增加Liftoff 活动量中,新兴市场与一线市场各占多少?
生成式 AI 用于创意生产和活动优化利好当前降低创意生产成本;Cortex AI 提高竞价模型精度Cortex AI 的表现与 AppLovin 的 Axon 基准相比如何?
再营销预算占比上升(应用营销一年内从 25% 升至 29%)利好当前利好 Liftoff 这类全栈平台(UA + 再互动),而不是只做 UA 的竞品Liftoff 是否有独立的再定向产品,还是 Accelerate 已覆盖?
Apple ATT / SKAN 隐私框架(iOS 14.5+、SKAN 4.0)约束当前(持续)削弱 iOS 归因粒度,让优化和 ROAS 报告更复杂Liftoff 发行商基础上的 ATT opt-in 率是多少?
Google Privacy Sandbox Android(时间线不确定)约束1–2 年(不确定)Android 计量可能像 iOS 上的 ATT 一样变弱;合规成本也会增加Liftoff 对 GAID 弃用准备到什么程度?
EU Digital Services Act(2024 年 2 月)——实时广告披露要求约束当前增加 EU / UK 库存的合规负担;可能压缩定向空间DSA 合规是否影响 EU 发行商填充率或广告主 CPM?
88% 预算集中在 Google 和 Meta约束结构性(持续)给独立渠道 TAM 封顶,也限制可实现的市场份额2024–2026 年集中度在上升还是下降?

方向和时间判断来自已引用的市场数据和监管记录。尽调问题需要向 Liftoff 管理层做一手调研; 公开来源没有答案。

[CM007, CM023, CM024, CM026, CM028, CM031]

2.5 采用约束——隐私、监管与集中度

移动 app 效果营销生态面临四个结构性约束,限制增长并给所有参与方增加合规成本。影响最大的是 Apple 的 App Tracking Transparency(ATT)框架,自 iOS 14.5 起强制执行:app 必须在访问 IDFA 做跨 app 跟踪前请求用户明确同意。没有同意时,广告主必须依赖 SKAdNetwork(SKAN);它提供的是聚合、保护隐私的回传,而不是用户级归因。SKAN 4.0(随 iOS 16.1 发布)最多提供三个按时间窗口划分的回传和粗粒度转化值(低 / 中 / 高),但低花费投放因群体匿名门槛只能获得很少数据粒度。2024 年仍有超过三分之一 app 营销人员不熟悉 SKAN 4.0,说明采用滞后持续存在。 在 Android 上,Google 的 Privacy Sandbox 计划用保护隐私的归因 API 取代 Google Advertising ID(GAID),路径与 iOS 类似。截至 2026 年中,落地时间表仍在变化,给依赖 GAID 测量的广告主和网络供应商带来不确定性。Apple 还在 WWDC 2024 推出 AdAttributionKit,作为未来与 SKAN 共存的归因框架,又增加一层平台复杂度。 欧洲监管约束显著。EU 的 Digital Services Act(DSA)自 2024 年 2 月 16 日生效,要求在线广告平台向 EU 和 UK 用户展示的每条广告都提供实时来源信息——广告主名称、定向参数。合规需要发行商侧和网络侧都调整实现,增加成本,却没有相匹配的收入提升。 市场集中度是独立平台增长的结构性约束。Google 和 Meta 占据 88% 移动 app 广告预算,约 $13 billion 的独立渠道池有限,还被 AppLovin、Unity、Moloco、Mintegral、Digital Turbine、IronSource/Unity Ads、Chartboost 和 Liftoff 同时争夺。自 2020 年以来,年下载量大致持平在 136 billion,限制自然安装量增长;更多预算争夺同一安装供给,也推高 CPM。[CM030, CM031, CM032, CM033, CM034, CM035]

2.6 规模测算尽调缺口与矛盾估计

市场规模分析有三个重大缺口。第一,没有独立分析师把“移动 app UA 加再营销”作为独立子板块发布估计;$108 billion 数字由 AppsFlyer 的花费占比披露推导而来,可能把独立网络无法触达的 封闭生态花费计入,导致高估。第二,约 $13 billion 的独立渠道估计,是用 Moloco 自利研究中的 88% 集中度数字倒算出的残差;访问来源中没有独立佐证估计。第三,截至 2026 年中,Google Privacy Sandbox Android 部署状态无法从可访问来源确认(Privacy Sandbox 页面返回 404 错误),给市场规模中的 Android 部分带来测量不确定性。上述缺口应通过对 MMP(AppsFlyer、Adjust、Branch)的一手调研,以及向 Liftoff 管理层询问内部按垂直领域拆分的收入来补足。[CM003, CM010, CM035, CM042]

2.7 要点

Chapter 03

03竞争格局

3.1 格局:AppLovin 是基准,但各家从不同角度进攻

竞争场不是一个干净的同业集合。AppLovin 是核心基准,因为它已转向更纯粹的广告技术身份,仍同时营销广告主获客和发行商变现,并且如今拥有远强于其他独立移动技术栈的公开收入证明。Unity Ads 和 ironSource 是最接近的游戏原生全栈对手,因为 Unity 能在一个生态里连接创作、变现和用户获取,Vector 重构也明确依托 Unity 开发者基础上收集的数据。Digital Turbine 和残留的 AdColony 品牌重要性来自另一点:它们把聚合和交易所产品与 OEM、运营商分发资产绑在一起。Moloco 更像 AI 优先的需求与变现层,而不是完整的创意加交易所技术栈。Mintegral 和 Pangle 通过大规模移动触达和中国相关需求池,带来另一种压力模式。The Trade Desk 更偏相邻而非直接竞争,但当买方想通过广泛开放互联网 DSP 获取移动库存、而不是找 app 增长专家时,它仍可替代。[CP003, CP005, CP006, CP007, CP010, CP012]

竞争对手画像表
竞争对手类别公开规模 / 覆盖最强公开优势所有权 / 冲突边界短板
Liftoff直接移动增长同业供给覆盖 150,000+ 个应用;Top 100 应用中 93% 使用 Monetize;Vungle Exchange 覆盖 150+ 个国家、1B+ 用户中立中介,横跨 UA、变现、交易所和创意独立平台,不控制引擎、设备或自有媒体自助规模和第三方验证不如 AppLovin 或 Unity 充分
AppLovin直接基准2024 年收入 $4.7B;声称在移动游戏拥有 1B+ 日触达AXON AI 加 MAX,并转向纯广告平台优化栈受益于大规模内部数据和需求集中监管与做空机构审视让耐久性打问号
Unity Ads / ironSource(游戏广告网络)直接游戏原生对手Top 100 游戏中 85% 使用 Unity growth solutions;Aura 集成到 2.3B+ 台设备引擎到增长的工作流,加上 LevelPlay 聚合和 Vector AIUnity 可以在同一生态内把创作、变现和 UA 接起来仍在修复早前模型 / 数据问题后的信任,且不如 Liftoff 中立
Digital Turbine / AdColony分发驱动型对手UA、交易所、聚合、offer wall,以及 OEM / 运营商分发资产另类应用分发,加上 DT Exchange 和 FairBid拥有分发表面和遗留 AdColony 资产看起来不如 Liftoff 中立,也不如 Liftoff 以创意策略为核心
MolocoAI 需求 / 变现对手全球广告主基础,加上覆盖 100+ 个国家的 Xiaomi / GetApps 合作机器学习需求和 SDK bidding,不依赖复杂瀑布流公开叙事更偏 ML 需求,而不是全栈应用增长创意工作室和交易所透明度不如 Liftoff 可见
Mintegral中国关联 UA 与变现对手通过直接 SDK 关系连接 10,000 家发行商和 100,000 个应用AI Smart Bidding 加内部 Mindworks 创意工作室中国市场经验和开放互联网触达,对部分买方是真优势西方买方面临更高政策和地缘敏感度
Pangle / ByteDance中国关联需求与变现对手ByteDance 规模覆盖 120 座城市,支撑直接 TikTok For Business 需求直接广告主需求和 RTB 支撑的变现,加上 UA 工具受益于 TikTok 关联广告主池和 ByteDance 母公司规模所有权和政策结构与 Liftoff 的中立性正相反
The Trade Desk相邻替代方案开放互联网 DSP,围绕 Kokai 拥有 30+ 个移动专属伙伴和 400+ 个伙伴集成全渠道自助 DSP,透明且不持有自有媒体庞大的伙伴市场和广泛的计量能力不如 Liftoff 专注于应用安装和交易所原生移动增长工作流

规模只使用保留下来的公开标记。该领域同时包含直接同业和相邻替代者,因为买方可以把移动支出投向 专门的应用增长平台、设备驱动的分发商,或广义 DSP。

[CP006, CP010, CP011, CP018, CP024, CP028]
FP001: 竞争定位图

AppLovin 在规模和 AI 上带节奏,Unity 仍是最接近的游戏原生全栈对手;Liftoff 位于中间,比多数竞争者更中立,但公开规模小于头部玩家。

坐标轴为序数:x 轴反映自有需求 / 数据优势,y 轴反映在移动 UA、变现、交易所和配套服务上的覆盖广度。

[CP046, CP047, CP048, CP050, CP053, CP055]

3.2 能力宽度、市场两端,以及 Liftoff 真正不同之处

在已留存证据中,最重要的购买标准是平台控制市场哪一端、声称拥有什么自有数据闭环、集成足迹有多深,以及除竞价机制外是否提供创意或工作流服务。AppLovin 和 Unity 都同时卖给广告主和发行商,但二者也享有中立交易所模型之外的特权资产:AppLovin 有 Axon 和 MAX,Unity 有引擎以及 LevelPlay、Vector。Digital Turbine 组合 UA、变现和替代 app 分发;Moloco 强调机器学习需求和基于 SDK 的变现;Mintegral 和 Pangle 强调开放互联网触达、直接需求和 AI 出价。Liftoff 的公开切口不同。它明确把基于 Cortex 的 UA 与 Vungle Exchange、发行商变现,以及试图提升转化而不只是填充或出价的 Creative Studio 绑定。相比媒体所有者、引擎所有者或设备所有者,Liftoff 更像横跨市场两端的中立中介。代价是,其公开自助服务叙事和公开规模证明仍弱于最大几个基准。[CP001, CP002, CP012, CP013, CP014, CP018]

功能 / 能力矩阵
购买标准LiftoffAppLovinUnity / ironSourceDT / AdColonyMolocoMintegral / PangleThe Trade Desk
中立中介姿态
发行商变现深度
广告主 UA 自动化
创意服务差异化
设备 / OEM 分发
全渠道 / 开放互联网广度
当前监管 / 政策负担

高 / 中 / 低是基于保留公开证据的序位判断。比较的是各平台公开宣传的能力, 不是经审计的内部表现。

[CP007, CP012, CP014, CP018, CP019, CP025]
FP002: 护城河 / 准备度 KPI

Liftoff 在中立性和移动工作流适配上得分最高,但最大风险仍是规模被挤压、多平台并用,以及公开定价证据薄弱。

这些 KPI 标签是基于留存证据归纳出的分析摘要,不是供应商披露的内部记分卡。

[CP045, CP046, CP051, CP052, CP053, CP055]

3.3 冲突、分发杠杆与监管姿态

所有权和冲突结构几乎与产品清单同样重要。AppLovin 的优势伴随当前最重的负面噪音:行业媒体报道提到 SEC 审查、据报道州总检察长关注,以及围绕分发实践的争议;Muddy Waters 则认为,公司电商主张依赖低增量再定向和违反服务条款。Unity 在已留存证据中的监管阴云没那么急,但其 AI 重启也承认,任何使用深层生态数据的自动出价器都会面临黑箱张力。Digital Turbine 和 AdColony 有自己的冲突模式,因为 OEM 预装位和触达设备的分发很强,却并不中立。Pangle 和 ByteDance 又叠加一层地缘政治和政策风险,因为它们连接 TikTok 相关广告主需求和中国根基母公司。The Trade Desk 通过强调不拥有媒体、而是站在大型合作伙伴市场之上,营销相反姿态。Liftoff 的公开信任姿态更窄但更清晰:Vungle Exchange 材料突出品牌安全供应商、app-ads.txt、sellers.json 和隐私合规,把这些作为更干净交易所的卖点。[CP008, CP009, CP017, CP023, CP033, CP035]

数据优势、集成足迹与监管暴露
玩家市场侧数据 / AI 优势集成 / 分发足迹地理 / 监管暴露商业模式含义
Liftoff广告主 + 发行商Cortex 加 Vungle 供给数据和创意表现信号直接交易所路径、SDK 覆盖、主要聚合渠道接入、创意服务强调隐私 / 品牌安全合规;地缘负担低于中国关联对手最适合想在供需两侧执行中立应用增长的买方
AppLovin广告主 + 发行商Axon 和 MAX 建在大规模内部需求与变现闭环上游戏触达强,自助化推进,并从游戏扩向电商和 CTV在保留样本中,当前负面审视最重规模叠加自动化可以压缩赛道,但审视可能削弱叙事
Unity / ironSource广告主 + 发行商 + 开发者Vector 明确使用 Unity 生态内的信号训练引擎、编辑器、LevelPlay、Unity Ads、Tapjoy、Aura、Ad Quality在保留样本中监管压力低于 AppLovin,但生态冲突清晰对已在 Unity 上的游戏工作室,工作流锁定可能比交易所中立更重要
DT / AdColony广告主 + 发行商 + 运营商优化能力贴着自有运营商和设备展示位FairBid、DT Exchange、offer wall、另类应用商店、OEM / 运营商安装分发重的模式可能触发政策和伙伴舒适度问题当买方更看重增量安装或设备触达,而不是中立性时更强
Moloco广告主 + 发行商ML 优先的优化和 SDK bidding;把应用内生态定位为 AI 时代更有韧性的供给SDK、广告主需求、Xiaomi GetApps 等合作伙伴关系公开监管噪音较低,但创意或交易所广度不够显眼通常作为 AI 需求层竞争,而不是全栈市场
Mintegral广告主 + 发行商AI Smart Bidding,加用户标签、LAT 估计和创意工具直接 SDK 连接 10,000 家发行商和 100,000 个应用中国关联政策敏感度,加上区域集中风险买方重视开放互联网触达和中国市场执行时更有竞争力
Pangle / ByteDance广告主 + 发行商直接 TikTok 广告主需求,以及基于 RTB 的变现 / UA 工具应用变现市场,加上与 ByteDance 规模绑定的 UA需求入口很强,同时地缘和政策敏感度最高需求入口强,但最不符合中立中介逻辑
The Trade Desk广告主 / 代理商Kokai 和平台 AI 在每秒 15M 次广告机会中优化30+ 个移动伙伴,加上广泛伙伴门户和全渠道 DSP 栈不持有自有媒体,降低结构性冲突买方想把移动作为更大开放互联网购买体系的一条渠道时胜出

本表比较公开运营模式,不比较内部拍卖质量。「暴露」指保留来源集合释放的信号, 不构成法律结论。

[CP008, CP015, CP018, CP024, CP029, CP033]
FP003: 冲突 / 控制图

在直接移动增长厂商中,Liftoff 最中立;AppLovin、Unity、Digital Turbine 和 Pangle 则把移动广告技术和某种自有需求、引擎、设备或平台控制绑在一起。

该矩阵为序数,概括公开控制结构,而不是经审计的市场份额。“自有触点”指媒体、引擎、设备或母平台杠杆,不代表法律上的独家权利。

[CP047, CP048, CP049, CP050, CP053, CP056]

3.4 Liftoff 差异化:中立中介、双边市场、Creative Studio——以及仍较弱之处

Liftoff 最清晰的公开差异化不是绝对规模,而是双边移动市场、直接交易所路径,以及嵌在效果工作流内而非旁置的 Creative Studio 的组合。公司声称 Cortex 可同时优化 UA 和再互动目标,Vungle Exchange 提供直接供给和广泛 SDK 触达,创意测试与本地化可以提高转化,而不是只扩大库存访问。这是相对于公开定位多为 DSP、聚合或设备分发的对手的真实切口。但已留存证据也显示该切口结构上仍较弱:AppLovin 的公开规模和自动化证明强得多,Unity 对开发者有更紧的工作流锁定,Digital Turbine 拥有 OEM 分发界面,The Trade Desk 提供更广的自助全渠道能力。整个同业集的公开定价都不透明,多数平台营销案例研究结果,而非可比费率卡。因此 Liftoff 的中立性有意义,但买方仍需要证据证明,中立性加创意服务能转化为可持续效果、留存和定价权。[CP040, CP041, CP042, CP043, CP045, CP046]

护城河耐久性 / 竞争风险登记表
护城河主张支撑性公开证据主要对手压力严重程度含义 / 尽调问题
中立中介Liftoff 横跨 UA、变现、交易所和创意,但不拥有媒体或设备AppLovin、Unity、Digital Turbine、Pangle 和 The Trade Desk 都把 AI 与特权需求、引擎、 设备或伙伴资产绑在一起要求提供赢单 / 输单数据,证明中立性足以抵消规模和工作流锁定
双边市场Vungle Exchange 加 Monetize 和 Accelerate,说明供给和需求两侧都参与AppLovin、Unity、Mintegral 和 Pangle 也宣传供需两侧能力验证直接供给占比和广告主留存是否显著优于其他全栈同业
Creative Studio 楔子Liftoff 公开把创意测试、本地化和 ML 驱动的筛选接进表现工作流AppLovin 和 Mintegral 也强调 AI 支撑的创意或自助广告工具要求提供专门归因于创意服务的独立增量或转化提升证据
品牌安全 / 信任Liftoff 突出 IAS、DoubleVerify、MOAT、app-ads.txt、sellers.json 和隐私合规AppLovin 审视和中国关联暴露会让 Liftoff 看起来更干净,但 TTD 也在销售中立性和 透明度获取伙伴关于欺诈、适配性和政策合规结果的访谈参考
SDK / 交易所足迹Liftoff 声称覆盖 150,000+ 个应用和 150+ 个国家的 1B+ 用户AppLovin 和 Unity 在公开需求和工作流证据上仍显得更大,而 DT 拥有另类 分发验证 Liftoff 流量中有多少是独家、直接且增厚利润,而不是可广泛 替换
切换摩擦创意测试、直接供给和市场知识会嵌入工作流公开定价不透明,加上广泛聚合 / 交易所连接,说明买方仍可激进地多平台投放承销持久定价权之前,要求提供续约、队列和钱包份额数据

严重程度是分析判断,不是供应商披露。保留来源集合在定位和工作流主张上很丰富, 但对已实现 take rate、留存和合同经济性披露很薄。

[CP041, CP042, CP045, CP046, CP047, CP048]

3.5 要点

Chapter 04

04财务情况

4.1 收入流、变现机制与收入确认框架

Liftoff 的收入架构横跨两条主轴——通过 Accelerate 做需求侧变现,通过 Monetize 和 Vungle Exchange 做供给侧变现——外加 Creative Studio 和 Intelligence 两条附属产品线。Accelerate 通过向移动广告主收取效果型用户获取投放费用赚取收入;定价与结果挂钩(CPI、CPA、ROAS 和预测客户终身价值目标),意味着 Liftoff 的媒体利润来自广告主为每个结果支付的价格,与 Liftoff 为驱动这些结果的底层展示向发行商支付的价格之间的差额。考虑品牌传承和市场拓展重点,需求侧收入可能占公司总收入最大份额。 Monetize 通过 Liftoff 广告网络、Vungle SDK、app 内竞价基础设施和聚合工具,帮助移动 app 发行商最大化 ARPDAU,从供给侧产生收入。Vungle SDK 免费分发给发行商,收入按分成或基于收益的方式随每次广告展示产生。App 内竞价用实时统一拍卖替代传统瀑布流聚合,让发行商同时把库存开放给多个需求源并按价格竞争。Product Madness 案例研究显示,app 内竞价带来 11% ARPDAU 提升;Cashwalk 使用 Vungle video ads 后每日广告收入最高增加 $3,000——二者都确认供给侧产品有效,但没有披露 Liftoff 获得的收入。 Vungle Exchange 作为程序化 DSP 和 SSP 连接器运作,让第三方需求方平台访问发行商库存。交易所收入可能来自拍卖成交价的抽佣率。Creative Studio 提供动态创意优化和 DCO 广告单元制作;收入结构未披露,但可能与投放花费打包,或作为托管服务费收取。Intelligence(整合 GameRefinery 和 AppRefinery)提供游戏市场情报订阅和 app 分析;这条产品线最可能产生类似 SaaS 的订阅收入。五条产品线之间没有披露收入结构拆分。 收入确认问题——ASC 606 下按总额(principal)还是净额(agent)确认——对解读表观数字很重要。控制库存定价并承担发行商付款风险的广告技术中介通常按总额确认收入;只连接买卖双方的平台则按净额确认。Liftoff 的 Accelerate 模型会围绕结果目标优化投放,并为展示向发行商付费,说明需求侧更接近主体方经济性。供给侧产品(Monetize、Exchange)在 Liftoff 将成交价格的一部分传递给发行商时,更像 代理方。没有披露时,公开来源无法解决总额 / 净额问题。[CI001, CI002, CI003, CI004, CI005, CI006]

按产品线拆分的收入流
产品线收入机制定价单位证据状态收入质量含义尽调问题
Accelerate按效果计费的 UA;广告主按结果付费;Liftoff 从展示到结果的价差中赚取利润CPI / CPA / ROAS / pLTV;按活动协商官方产品页确认;未披露收入数字最大的可能收入流;ML 优化 TAC 与每安装收入之间的杠杆很高按 KPI 类型拆分的广告主总支出、take rate 和贡献利润
Monetize(Vungle SSP)通过 Vungle SDK 和应用内竞价,对展示收入与发行商分成CPM 收益分成;分成比例未披露官方页面和案例研究(Cashwalk、Product Madness)确认功能;无财务数据发行商侧广度不错;实际收入分成未披露;是关键毛利驱动因素发行商付款瀑布流和 gross-to-net 桥
Vungle Exchange程序化市场,把第三方 DSP 接入发行商库存;按拍卖价格抽取 take rateCPM 百分比 take rate;未披露官方交易所页面确认第三方 DSP 接入;take rate 未披露交易所量随平台流动性放大;容易受商品化压力影响交易所量(月展示)、清算价格趋势,以及相对替代方案的 take rate
Creative Studio动态创意优化和 DCO 广告单元生产;捆绑收费或托管服务费捆绑或固定创意费;未披露官方创意页面确认 DCO 能力;Calm 研究确认托管创意合作若捆绑则增厚利润;单独定价能提高单位经济性可见度收入是单独确认,还是并入 Accelerate 支出?
Intelligence游戏和应用市场分析订阅;最接近经常性 SaaS 模型按席位或按市场订阅;未披露Intelligence 产品页和收购历史(GameRefinery、AppRefinery)确认范围如果是订阅,这是质量最高的收入类型;受广告市场周期影响较小Intelligence 订阅产品的 ARR、客户数、NRR 和定价层级

所有收入机制都从官方产品页、案例研究和同类商业模式的行业知识推断。没有收入数字、 定价或收入结构披露。各行反映可能的定性结构;数字细节需要数据室访问。

[CI001, CI002, CI003, CI004, CI005, CI006]
FI001: 收入模型桥接——广告主支出如何变成净收入

Liftoff 在经 Accelerate 流入的广告主支出与经 Monetize/Exchange 流出的发布商付款之间赚取差额;Cortex AI 位于中枢,同时优化供给和需求定价。

收入流结构由官方产品页以及与公开可比 DSP/SSP 平台的商业模式类比推断。实际抽成率、收入分成比例和利润步骤未公开披露,不应从该图推断。

[CI001, CI002, CI003, CI004, CI017]

4.2 GTM 动作、定价机制和销售效率替代指标

Liftoff 服务四类不同客户——移动营销方、代理商、需求方平台和发行商 / 移动游戏开发者——每类都有不同价值主张,也可能有不同定价和合同结构。公司不公布任何产品的标价。官方产品页和案例研究证据显示,它更偏托管服务:投放由主动账户管理、创意优化支持和增量测量协助配套执行。Delivery Hero 案例研究展示 Liftoff 在 LATAM 市场运行分组测试增量实验,以证明 20% 事件提升——这种服务密集型互动不符合纯自助服务。Calm 的影响者营销 ROI 通过 Liftoff Influence 提升超过 50%,也反映托管式互动。 各产品线定价单位并不统一。Accelerate 可能使用 CPM(每千次展示成本)、CPI(每次安装成本)或 CPA(每次行动成本)定价,并按投放协商。Monetize 使用基于收益的发行商收入分成。Vungle Exchange 使用基于拍卖的 CPM 定价,并收取抽佣率。Creative Studio 定价未披露——可能与投放花费打包,也可能收取托管创意费用。Intelligence 订阅价格未披露,但考虑 GameRefinery 传承,更接近 SaaS 按席位或按市场访问收费。 公司未披露 CAC、回本周期、平均合同价值、销售周期长度、配额达成率或 NRR 数据。客户关系质量唯一替代指标是案例研究证据库(四个公开案例,覆盖 delivery-hero、cashwalk、calm 和 product-madness)以及投资人沟通中的零散表述(“以客户为中心”“扩展组合”)。有意义的销售效率尽调问题是,双边市场结构(同时服务广告主和发行商)是否会形成自然交叉销售,进而降低净获客成本——这在成功广告技术公司中常见,但 Liftoff 没有 NRR 或队列数据,无法证实。[CI007, CI011, CI012, CI013, CI014, CI015]

按产品线拆分的定价和变现机制
产品买方定价模型证据未知项影响
Accelerate移动营销主和代理机构CPI、CPA、ROAS 或 pLTV 目标;按结果付费未公开标价;按广告活动逐个谈判;官方页面确认按结果购买定价完全不透明;实际 CPI 和抽成率未知需求侧收入不透明;转化低迷时,按效果挂钩定价可能挤压利润率
Monetize / Vungle SSP移动 App 发布商发布商收入分成(按 CPM 成交价百分比);按收益计价未公开分成比例;Cashwalk 案例显示变现产品有效发布商分成比例直接决定毛利率;关键未知项供给侧分成最接近主要成本项;费率未披露,卡住尽调
Vungle Exchange寻求移动端供给的第三方 DSP按 CPM 成交价抽成;交易所费用未公开定价;DSP 接入条款未披露交易所抽成率未知;替代方案带来竞争压力相比自有需求,交易所收入利润率较低;依赖交易量
Creative Studio运行 Accelerate 广告活动的营销主创意制作和 DCO 费用打包或单独收费未公开定价;Calm 案例确认托管式创意服务交付收入是增量还是打包,决定 Creative Studio 真实单位经济模型创意打包会压低表观利润率;单独定价提升 ARR 质量
Intelligence游戏开发商、发行商和市场研究人员按席位、地区或垂直领域访问层级订阅未公开定价;GameRefinery 背景暗示 B2B SaaS 定价模型Intelligence 订阅的定价层级和 NRR 未知Intelligence 可能是质量最高的收入;条款未披露,无法估算 ARR

所有定价均根据官方产品页、收购历史和移动广告技术行业惯例推断。Liftoff 任何产品都没有公开标价、合同条款或折扣水平。

[CI007, CI011, CI012, CI013, CI014]
FI002: 单位经济桥接——未披露成本结构的定性代理

从广告主总投放到自由现金流,每一步都会引入未披露的成本项;私营公司的披露状态让这座桥在结构上不完整。

收入和利润率估计仅作示意,来自估值倍数推断和上市同业类比。该桥接图每一步都未获确认。任何投资者沟通中都应把这张图标为估计 / 不可得。

[CI017, CI018, CI019, CI038]

4.3 成本结构、毛利率驱动因素与上市公司基准

没有财务披露,只能类比上市可比平台估计 Liftoff 成本结构。在移动程序化广告中,三大主导成本类别是流量获取成本(TAC)——向发行商支付的收入分成,通常是需求方平台最大单项运营成本——计算和 ML 基础设施成本,以及员工成本(工程、数据科学、销售和客户管理)。TAC 是关键毛利率杠杆:拥有自有供给或独家关系的平台,每 1 美元广告主花费可留住更多利润;开放市场买方则面临更激烈竞争和上升的 TAC。 上市公司基准显示可实现经济性区间很宽。AppLovin 报告 2025 全年收入 $5.481 billion,调整后 EBITDA 约 $4.512 billion,意味着调整后 EBITDA 利润率约 82%——这是规模化移动广告技术的高水位线。AppLovin 持续经营净利润同比增长 116%,展示了拥有强自有供给集成、ML 优化且已规模化的平台的经营杠杆。Digital Turbine 是较小的独立平台,报告 2025 财年收入 $490.5 million,非 GAAP 调整后 EBITDA 为 $72.3 million(约 14.7% 利润率),GAAP 净亏损为 $92.1 million——说明中等规模独立广告技术平台面临显著成本吸收挑战。两组数据框住 Liftoff 可能的经济性:以 $4.3 billion 估值和投资人沟通中声称的“快速增长”看,Liftoff 更接近质量谱系的 AppLovin 一端;但没有披露,实际利润率未知。 Inc.com 2024 简介估计 Liftoff 员工数为 501–1,000,意味着人员成本可观。按行业标准每名员工总薪酬 $150,000–$250,000(工程、销售和运营混合)计算,750 人中位数意味着仅年度人员成本就约 $112–$188 million——需要相当收入覆盖的成本基础。处理数十亿次每日广告决策的平台,还会产生基础设施和 ML 推理成本。公司未披露 资本开支、折旧或数据中心投资数据。[CI017, CI018, CI019, CI020, CI021, CI022]

单位经济模型代理指标——可观察、估计和无法获得的指标
指标数值或代理指标置信度依据尽调要求
广告主总支出(GAS)未披露无法获得需求侧平台的 GAS 通常远大于净收入;无公开来源提供过去 12 个月广告主总支出和净收入,用于计算实际抽成率
净收入(GAS 抽成)未披露;$4.3B 估值和同业倍数暗示 $400M–$700M 区间低(估计)根据 $4.3B 估值及 AppLovin/DT 同业 6–11x 收入倍数区间推断;未获确认提供过去 2 个财年的经审计净收入,为估值倍数锚定基准
毛利率未披露;程序化需求侧平台可比对象约为 40–65%低(估计)AppLovin 毛利率约 70%+;DT 较低,约 30–40%;Liftoff TAC 结构未知提供产品层面毛利率,以及发布商收入分成费用占收入比例
调整后 EBITDA 利润率未披露;同业组暗示 20–55% 区间低(估计)AppLovin 约 82%,DT 约 14.7%;考虑双边平台结构,Liftoff 可能处于中间区间提供过去 12 个月调整后 EBITDA,以及从毛利率到营业利润的 EBITDA 桥表
净收入留存率(NRR)未披露无法获得无来源;NRR 是衡量广告主和发布商客户队列质量的关键指标按客户分群(营销主 vs. 发布商)提供 NRR 和总收入留存率
CAC / 回本周期未披露;程序化平台通常依赖关系驱动型销售无法获得没有定价或销售效率指标;托管服务导向暗示 CAC 较高按分群提供平均合同价值、销售周期、CAC 和回本周期
人均收入以 750 人中点计算,人均 $400k–$900k;区间反映收入不确定性低(估计)Inc.com 显示员工数 501–1,000;收入区间由估值推断;高度不确定确认准确员工数和收入,验证相对同业的生产率
资本强度(capex/revenue)未披露;软件属性较重的广告技术平台资本开支 / 收入通常低于 5%低(估计)未披露资本开支或数据中心投资数字;ML 推理成本大多计入 OpEx提供资本开支、资本化软件和数据中心租赁义务占收入比例

所有估计值都是根据上市可比公司和估值锚推断得出的示意性代理指标,不应解读为 Liftoff 的事实财务数据。全部都需要通过数据室访问来验证。

[CI017, CI018, CI019, CI022, CI038]

4.4 公开牵引力替代指标与系统性披露缺口

截至 runDate,Liftoff 尚未披露标准承销所需的核心财务牵引指标:收入、ARR、GMV、活跃广告主数、发布商 SDK 安装基数、展示量、NRR、毛利率或 EBITDA 均无公开数字。公开来源里可用的量化牵引信号,只有 General Atlantic 的估值锚点($4.3B)、Inc. 5000 排名轨迹,以及第三方市场背景。 投资人表述提供了有条件的牵引信号。Blackstone 称,公司自 2021 年合并后在 CEO Jeremy Bondy 领导下「增长很快」。General Atlantic 提到一个「令人兴奋的业务拐点」,并肯定公司的「卓越执行」。CEO Bondy 则称,公司仍处于「一个庞大且快速演进品类里的增长早局」——这种表述不像成熟、减速的业务,但无法量化。Liftoff 连续第八年入选 Inc. 5000(2024 年第 2,687 名,2017 年第 8 名),通过独立、收入核验的排名方法验证了多年收入增长;不过合并后排名明显下滑,说明相较合并前纯业务线轨迹,整合可能短暂压缩了增长率。 第三方市场数据提供结构性顺风。Sensortower《State of Digital Advertising 2025》显示,2025 年美国数字广告支出达到 $137 billion,同比增长 12%。2025 年全球移动再营销支出达到 $31.3 billion,同比增长 37%,其中 iOS 再营销增长 71%——后者是关键迹象,表明 ATT 落地后,移动再互动预算仍在扩张。AppsFlyer 2025 年数据显示,再营销在应用营销总支出中的占比从 25%(2024 年)升至 29%(2025 年),这与 Liftoff Accelerate 和 Monetize 产品受益于再互动预算增加相一致。这些宏观信号指向有利的收入环境,但不能佐证 Liftoff 自身指标。[CI023, CI024, CI025, CI026, CI027, CI028]

公开财务披露缺口——影响和尽调路径
缺失指标对投资判断的影响尽调路径
年收入(总额和净额)无法评估估值倍数、收入质量或增长轨迹索取最近两个财年的经审计财务报表;至少提供收入和收入成本拆分后的损益表
毛利率及 TAC 占收入比例无法评估平台盈利能力或利润率韧性索取收入成本明细,拆分发布商付款、托管和基础设施成本
调整后 EBITDA 和营业利润无法评估盈利能力、经营杠杆或现金生成索取从毛利出发的 EBITDA 桥表,并按职能列示 S&M、R&D 和 G&A
按分群划分的净收入留存率(NRR)无法评估收入质量、流失风险或扩张动态索取广告主和发布商客户基础的季度队列留存分析
现金、债务和净债务状况无法评估资本充足性、契约风险或股权自由现金流索取最近季末资产负债表,附完整债务明细和到期结构
产品线收入结构无法评估集中度风险、交叉销售渗透率或 Intelligence 质量索取分部 P&L,或 Accelerate、Monetize、Exchange、Creative、Intelligence 的收入拆分

所有项目都是标准投资尽调输入项;由于 Liftoff 是无公开申报义务的私营公司,这些信息无法公开取得。尽调路径假设可在 NDA 级别访问数据室。

[CI030, CI039]
FI003: 示意性财务估计区间——锚定同业,并非来源确认

五项财务指标的低 / 基准 / 高区间来自公开同业倍数和估值锚点推断;没有一项是 Liftoff 披露数字,全部标记为估计。

收入和 EBITDA 区间项是示意性估计,不是 Liftoff 披露。它们由公开同业倍数套用 $4.3B 估值锚点构造。所有数字都应只按方向性理解,并在任何投资备忘录中标为估计或不可得。

[CI023, CI028, CI029, CI038, CI039]

4.5 资本充足性、所有权结构与融资依赖

Liftoff 的资本结构来自 Blackstone 主导的私募股权控股,后者推动了当前公司形态的形成。Blackstone 于 2019 年以约 $750 million 收购 Vungle,Liftoff 与 Vungle 于 2021 年正式合并,组成现在的平台。General Atlantic 交易后,Blackstone 仍是多数股东。 2025 年 5 月宣布、2025 年 7 月完成的 General Atlantic 交易,被双方明确描述为少数股权成长投资。Goldman Sachs 和 Jefferies 为 Liftoff 与 Blackstone 提供顾问服务,Morgan Stanley 为 General Atlantic 提供顾问服务,说明该交易经过正式流程,并对未披露的 Liftoff 财务数据做了机构级尽调。由于 Blackstone 仍是多数股东,且交易是少数股权而非控制权转让,这笔交易更像是估值验证和资本支持,而不是完整的财务赞助方退出。 公开资料没有披露现金余额、月度烧钱速度、现金跑道、信贷额度、定期贷款或股息再融资历史。对于这个规模的 Blackstone 组合公司,债务与赞助方流动性结构和收入增长同样重要,但公开来源无法确认 GA 投资属于新股、老股交易,还是二者混合。 退出路径的背景在改善,但仍具选择性。Bain 报告称 2025 年退出活动走强,同时退出时平均持有期仍在约七年,赞助方手里仍有大量未售公司;Axios 另称,2026 年 4 月和 5 月科技并购实际上处于「冻结」状态,一些赞助方转向延续基金和优先融资,而不是直接出售。对 Liftoff 而言,IPO、赞助方之间出售、战略出售,或继续持有 / 资本重组都仍有可能;GA 的少数股权支票给 Blackstone 增加了选择权,而不是迫使其立即变现。[CI031, CI032, CI033, CI034, CI035, CI036]

资本充足性——已知、推断和未知事项
项目状态或代理指标证据尽调要求
最近估值GA 少数股投资时估值 $4.3 billion(2025 年 5 月公告,2025 年中交割)Blackstone、General Atlantic 和 prnewswire 交割公告确认确认出售给 GA 的股权比例,以及隐含企业价值与股权价值拆分
手头现金未披露无公开来源;典型 PE 支持的被投公司持有 $50M–$200M 现金提供最近季末资产负债表现金和可用循环信贷额度
月度现金消耗 / 经营现金流未披露;如果 EBITDA 为正,经营现金流可能为正无来源;“快速增长”表述暗示再投资,但不必然意味着亏损烧钱提供过去 12 个月经营现金流,以及月度现金消耗或生成
现金跑道 / 下一轮触发点未披露;若 GA 投资包含新股资金注入,可能延长现金跑道GA 交易被描述为成长型股权投资;未披露老股与新股拆分确认 GA 款项是进入资产负债表的新股资金,还是支付给 Blackstone 的老股交易
定期债务 / 信贷额度未披露;Blackstone PE 被投公司通常带有杠杆债务未公开宣布债务融资;典型 Blackstone 被投公司杠杆为 EBITDA 的 3–5x提供完整债务明细、到期结构和契约条款包
所有权构建与回收Blackstone 2019 年收购 Vungle,随后在 2021 年将其与 Liftoff 合并;财务赞助方的确切累计成本基础仍未披露Blackstone 关于 Vungle 收购交割的官方公告和 Liftoff 合并公告确认赞助方成本基础、合并后投入资本和目标 MOIC / 退出门槛
可能退出路径IPO、财务赞助方之间转售、战略出售,或继续持有 / 资本重组都仍合理;未公告退出流程Bain 2026 显示退出在改善,但平均持有期仍约 7 年;Axios 报道 2026 年 4–5 月科技买断交易“冻结”索取有关 IPO 准备度、出售备选方案和 Blackstone / GA 流动性时间表的董事会材料

资本结构信息大多无法从公开来源取得。表格将已知公开所有权事件与推断的退出路径影响分开列示。赞助方成本基础、债务、现金,以及 GA 是新股还是老股交易,仍都需要数据室确认。

[CI031, CI032, CI033, CI034, CI035, CI036]
FI004: 资本路径——仅使用已知公开估值锚点

公开数字锚点只有 Blackstone 约 2019 年收购 Vungle 的价格,以及 Liftoff 2025 年 $4.3 billion 估值;合并经济性和 GA 持股规模仍未披露。

公开数字锚点只有 Vungle 约 $750M 收购价和 GA 给出的 $4.3B Liftoff 估值。0 值小计标记的是重要所有权事件,其对价或所得款未披露;并不意味着没有资金流转。

[CI031, CI036, CI042]

4.6 财务判断、收入质量、利润率路径与尽调阻塞项

Liftoff 的核心财务判断是:机构信心很高,公开证据很薄。General Atlantic 以 $4.3 billion 估值进行少数股权投资,且 Goldman Sachs、Jefferies、Morgan Stanley 参与其中,意味着成熟投资人尽调过真实的收入和利润率数字,只是公众看不到。作为信号,这令人鼓舞;但它没有解决承销的核心问题:实际收入、毛利率、EBITDA、现金流和债务仍未披露。 在 $4.3 billion 估值下,隐含收入倍数完全取决于假设收入基数。如果 Liftoff 净收入大致落在 $400 million-$700 million 区间,交易隐含约 6-11x EV/revenue——高于 Digital Turbine,低于 AppLovin 最好的公开市场阶段。对于一家有规模、AI 导向的独立移动广告技术平台,这一区间合理,但仍是估计,不是披露事实。 收入质量信号偏正面,但仍不完整。平台覆盖广告主和发布商两端工作流;若队列表现强,这可以带来更耐久的留存和交叉销售。案例研究与公司多年出现在 Inc. 5000 上,都指向真实商业牵引;但 NRR、客户集中度、流失率、抽成率和毛利率数据缺失,使这一结论只能暂定。 退出路径结论:2025 年 GA 少数股权轮看起来增强了战略选择权,而不是完成了完整 PE 退出。Bain 2026 年报告显示退出窗口正在重开,但平均持有期仍偏高;Axios 同时称 2026 年春季科技并购「冻结」。对 Liftoff 而言,IPO、赞助方之间出售、战略出售,或继续持有 / 资本重组都仍在牌桌上。哪条路径现实,取决于私下的收入增长、盈利能力、杠杆和上市准备指标;公开来源仍未揭示这些指标。[CI038, CI039, CI040, CI041, CI042, CI043]

4.7 证据图表

Chapter 05

05产品与技术

5.1 以客户工作流理解的产品组合

Liftoff Mobile 面向四类不同客户——移动应用营销人员、代理商、需求方平台和移动发布商——提供六条产品线;每条产品线都围绕移动增长栈里的一个具体工作流需求设计。Accelerate 是需求侧用户获取产品,使用 ML 在主要广告交易所中定位并竞价高价值用户,提供 ROAS、SKAdNetwork、app-to-web、促销和再互动活动类型。营销人员设定 KPI 目标(CPC、CPI、CPA、ROAS 或 pLTV),Accelerate 的 Cortex AI 引擎会实时自动优化出价和创意选择。 Monetize 是发布商侧对应产品:它通过 Vungle SDK 把 Liftoff 需求基础中的广告投放到应用库存,支持应用内竞价来取代人工瀑布流管理,并覆盖 iOS、Android、Windows 和 Amazon 平台。Vungle Exchange 提供程序化交易层,把 Monetize 供给连接到第三方 DSP;同一个 Vungle SDK 支撑着 150 多个国家、超过 150,000 个应用中的直接 SDK 集成。Creative Studio 把 ML 和人工创意专长结合起来,生产并迭代视频、插屏和用户生成内容广告,并用展示到安装数据为每个版位选择最优创意。 Intelligence 包含两个分析子产品:GameRefinery 面向移动游戏,覆盖玩法机制、元游戏功能、IP 使用和实时活动分析;AppRefinery 面向消费应用,使用包含 14 个受众驱动因素的动机驱动框架,为 UA 创意和留存策略提供输入。Direct 是一个优质库存渠道,把营销预算专门路由给 SDK 直连发布商,绕开开放交易所中介,以获得更高质量的版位。Calm 案例研究展示了一个名为 Liftoff Influence 的子产品,聚焦可衡量 ROI 的网红营销;该产品没有在主产品组合页面中突出展示,代表一个潜在的额外产品界面。[CE001, CE002, CE003, CE004, CE005, CE006]

产品模块 / 资产矩阵
模块 / 产品线主要用户状态 / 成熟度有证据支撑的能力差异化尽调缺口
Accelerate移动 App 营销主和代理机构正式可用;创立以来的核心产品;围绕 ML 和 SKAN 支持持续迭代借助 ML 在主要交易所优化出价;支持 CPI/ROAS/pLTV 目标;通过 Bid Blocker 和点击签名防欺诈;支持 SKAN 4.0Cortex AI 加上一方 Vungle SDK 信号降低 CPI;自有 GameRefinery 上下文分类体系内部转化模型准确率、出价基础设施可用性和欺诈拦截误判率未公开披露。
Monetize移动 App 发布商正式可用;支持 iOS、Android、Windows、Amazon;SDK 7.6+ 支持 app 内竞价Vungle SDK 集成;通过所有主要广告聚合伙伴实现 app 内竞价;多格式支持;缓存优化直接接入全球前 100 款游戏中 93% 的供给;覆盖 150,000+ 款 App与瀑布流相比,app 内竞价带来的实际 eCPM 提升未获独立验证;广告聚合伙伴合同条款未披露。
Vungle Exchange第三方 DSP 和程序化买家正式可用;通过直接 SDK 集成支撑程序化交易层150,000+ App SDK 覆盖;触达 1B+ 用户;150+ 国家;全球头部游戏 93%SDK 直连发布商集成避免再经纪转手;Cortex 驱动广告质量控制交易所填充率、发布商胜出率和程序化拍卖透明度指标未公开报告。
Creative Studio营销主(通过托管服务)正式可用;作为托管式创意服务提供,并配 ML 优化用展示到安装 ML 选择广告;支持 UGC、视频、插屏、游戏化格式;独家 Vungle Exchange 广告格式(如三页广告)基于自有 Cortex 展示数据,用 ML 驱动创意迭代创意表现基准、制作 SLA 和托管服务定价未公开披露。
Intelligence (GameRefinery + AppRefinery)移动游戏开发商和 App 营销主正式可用;2021 年收购 GameRefinery;AppRefinery 作为延伸推出GameRefinery:玩法机制、元游戏功能、IP、人口统计;AppRefinery:14 个动机驱动因素和用户原型;Ubisoft 生产使用案例自有 AI 分类体系和分析师策划的游戏情报不易复制Intelligence 的订阅定价、数据新鲜度 SLA 和客户数未公开披露。
Direct寻求优质库存的效果营销主已可用;定位为 Accelerate 旗下 SDK 直连优质渠道独家接入 Monetize SDK 发布商网络;优质广告位绕开开放交易所再经纪转手优质广告位质量,以及 SDK 直连信号相对开放交易所的优势活跃客户、收益溢价和“优质发布商”标准定义未获独立验证。

状态和能力字段基于官方产品页和博客文章;差异化说法来自公司自身,未获独立验证。尽调缺口仅反映公开来源缺少的证据。

[CE001, CE002, CE003, CE004, CE005, CE006]
FE004: 产品成熟度 / 能力图

Accelerate 和 Monetize 最成熟、证据支撑也最强;Intelligence 和 Direct 有实质差异化,但独立验证更薄;Creative Studio 在创意 ML 上较强,但独立审计结果较少。

成熟度和差异化评级基于现有公开证据;缺口表示披露缺失,并不证实能力不存在。

[CE002, CE003, CE004, CE005, CE006, CE008]

5.2 Cortex AI 平台架构与数据飞轮

Cortex AI 平台是 Liftoff 底层 ML 基础设施,也是五条品牌产品线共享的计算层。官方产品页面将 Cortex 描述为实时自动处理出价定价、转化建模、数据质量和创意选择,并直接嵌入 Accelerate(需求)与 Vungle Exchange(供给)之间的竞价路径。数据飞轮的运行方式是:Vungle SDK 接入的发布商应用产生自有 SDK 信号,再回流到 Cortex 训练数据中;相较只依赖第三方交易所数据的广告网络,Liftoff 因此获得信息优势。 在机器学习侧,Liftoff 发表过多篇技术博客,记录具体模型创新。2021 年一次实验把 GameRefinery 的微品类分类法输入 Accelerate ML 模型——把应用库存归入行为簇——结果模型在新应用安装活动中把 CPI 降低了 10%。这是 Cortex 数据飞轮公开运行证据中最具体、量化程度最高的一项。通过 AlgoLift(随 Vungle 一起收购)形成的概率归因框架,使用匿名用户级应用内数据、SKAdNetwork 回传数据,以及来自选择加入用户的确定性 MMP 归因数据,在不依赖 IDFA 指纹识别的情况下估计活动 pROAS。Liftoff 还支持 SKAN 4.0 的四位 source ID 结构、粗粒度转化值和三个回传窗口,以深化 iOS 归因。 在反欺诈侧,Liftoff 每周处理超过 750 million 个出价请求,并通过六项不同技术排除其中 10% 以上的疑似欺诈请求:3-billion-device 无欺诈数据库、Bid Blocker(检测 10 类可疑出价请求)、安装后优化、dead-zone 版位、与 AppsFlyer 的点击签名,以及用于筛除机器人流量的 CPA 优化。这种分层方法体现出有意义的工程投入,但公开材料没有单独披露误报率、内部系统架构或正常运行时间 SLA。[CE011, CE012, CE016, CE017, CE018, CE019]

技术 / 运营架构表
层 / 组件作用有证据支撑的实现依赖公开风险
Cortex AI 引擎中央 ML 平台,支撑出价定价、转化建模、数据质量和创意选择Accelerate、Monetize、Vungle Exchange、Creative 和 Intelligence 产品页都将其列为共享 AI 平台训练数据质量、推理基础设施和模型版本管理架构设计、延迟目标和模型刷新节奏未公开披露。
发布商集成:Vungle SDK(v7.6+)供给侧集成,用于发布商变现和需求侧上下文数据获取支持 iOS、Android、Windows 和 Amazon;v7.6+ 增加 app 内竞价并改进投放;接入所有主要广告聚合平台发布商采用率、广告聚合伙伴兼容性和 SDK 更新节奏SDK 版本采用曲线和废弃版本流量占比未公开披露。
概率归因层IDFA 之后的 iOS 广告活动测量,使用 SKAdNetwork 和匿名用户级信号AlgoLift 框架见技术博客系列;使用 SKAN 回传、选择同意用户的 MMP 归因和匿名 app 内事件数据;明确排除 IP 指纹识别MMP 数据流、Apple SKAN API 可用性、广告主回传配置隐私受限条件下的归因准确率未获独立基准测试。
欺诈防护栈在广告投放前过滤欺诈出价请求六层系统:无欺诈设备数据库(3B+ 设备)、Bid Blocker(10 类欺诈)、安装后优化、死区、点击签名(AppsFlyer)、CPA 优化MMP 点击签名合作、设备数据库新鲜度、交易所数据流误杀率、数据库更新频率和内部审计方法未披露。
GameRefinery / AppRefinery 数据层自有上下文情报,为 Cortex ML 模型和 Intelligence 产品供给数据基于 AI 的微类别分类体系、动机驱动框架(游戏 12 个驱动因素 / 8 类原型;App 14 个驱动因素)、带截图和 FTUE 视频的游戏内功能分析分析师策划产能、数据新鲜度和 AI 分类准确率分类准确率、分析师人数和新鲜度 SLA 未公开披露。

架构层根据官方产品页和技术博客文章推断;内部工程设计未公开。

[CE011, CE012, CE016, CE017, CE018, CE019]
FE001: 产品架构图

Liftoff 的平台栈最上层是情报和创意输入,共享计算平面是 Cortex AI 引擎,中层是需求侧和供给侧产品界面,Vungle SDK 则是供给侧数据与投放基础。

层级顺序由官方产品页推断;内部模块边界未披露。

[CE001, CE002, CE003, CE004, CE005, CE006]
FE002: 客户工作流 / 运营流程

营销人员在 Liftoff 平台上的旅程始于 Accelerate 里的投放设置,经由 Vungle Exchange 上 Cortex 驱动的竞价,借助 Vungle SDK 触达发布商应用中的用户,再通过衡量和创意迭代回流。

流程由官方产品页和技术博客文章推断;精确内部竞价延迟和路由逻辑未披露。

[CE010, CE011, CE012, CE022, CE026, CE028]

5.3 部署、集成与信任控制

Vungle SDK 是发布商的主要集成点:它适用于 iOS、Android、Windows 和 Amazon Fire,被描述为轻量、易集成,并面向各种技能水平的开发者。7.6+ 版本把应用内竞价扩展到更多广告格式,并更新了广告投放机制。应用内竞价用统一实时拍卖取代人工瀑布流优化;Monetize 平台接入所有主要聚合伙伴,包括 ironSource、MAX 以及其他头部聚合栈。Liftoff 的 ROAS Optimization 产品通过 MMP(移动监测伙伴)发送回传,确认其接入 AppsFlyer 和 Adjust 等 MMP 数据管线。 在需求侧,Accelerate 通过主要广告交易所程序化采购库存,也通过 Accelerate 到 Vungle Exchange 的直连采购路径单独买量;后者避免再经纪流量,并被称为覆盖 Vungle 交易所约 80% 的独立展示。Liftoff 称,其客户、创意、产品和工程团队为广告主提供个性化服务。 在隐私与合规方面,Liftoff 的欧盟《数字服务法》FAQ 确认其自 2024 年 2 月 16 日起完全合规,为通过 Monetize 服务的所有欧盟和英国库存提供符合 DSA 的广告披露(广告主名称、定向参数、可点击隐私图标)。Liftoff 隐私政策记录了设备标识符、IP 地址、应用使用和广告互动事件等数据收集。EMEA 实体发布的《现代奴役声明》显示其在该司法辖区履行法律合规。公司称其不使用基于 IP 的指纹识别来做概率归因,因此仍在 Apple App Tracking Transparency 服务条款之内。公开资料没有披露 SOC 2、ISO 27001 或其他安全认证,也没有在公共状态页发布事故历史或 SLA 承诺。[CE007, CE008, CE009, CE013, CE014, CE023]

信任 / 质量 / 合规表
控制项或信号公开状态范围缺口
EU Digital Services Act (DSA) 合规已生效;截至 2024 年 2 月 16 日已落地通过 Liftoff Monetize 投放的所有 EU 和 UK 库存;实时提供广告主名称、定向参数和可点击隐私图标实施细节只覆盖发布商侧合规;广告主侧义务未单独记录。
Apple ATT 与 IDFA 处理符合要求;概率归因不使用 IP 指纹识别;支持 SKAN 4.0Accelerate 上的 iOS UA 广告活动;SKAN 4.0 功能包括四位 source ID、粗粒度转化值和多次回传Liftoff 广告活动的 opt-in 率基准和实际 IDFA 覆盖率未披露。
隐私政策数据披露已发布;覆盖设备 ID、IP 地址、App 使用和广告互动事件Liftoff 全球所有产品和用户完整数据保留周期、第三方数据共享清单和跨境传输机制未拆出。
Modern Slavery Act 合规(EMEA)已签署声明,2024 年 9 月发布Liftoff Mobile Limited(EMEA 实体);说明反奴役政策、尽职调查、培训和报告渠道声明仅覆盖 EMEA 法律实体;美国实体合规状态未单独记录。
安全认证(SOC 2、ISO 27001 等)未公开披露范围未知任何公开 Liftoff 材料均未引用认证文件、审计报告或信任门户;尽调需直接索取。

信任状态基于已发布页面、博客文章和 EMEA Modern Slavery Statement PDF;没有 SOC 2 / ISO 认证反映的是公开证据缺失,并不等于确认不合规。

[CE027, CE028, CE030, CE031, CE032]
路线图 / 发布 / 开发阶段表
日期或期间功能或里程碑状态影响
2021收购 GameRefinery,并整合进 Liftoff Intelligence 产品线已完成;用微类别分类体系为 Cortex ML 模型供给数据自有上下文数据形成性能闭环;没有类似收购的竞争广告网络拿不到这一环。
2022 年以来面向 IDFA 后 iOS 环境的 SKAN 4.0 支持和概率归因框架已启用;SKAN 4.0 有文档;概率归因框架已在技术博客系列发布广告主需要具备 SKAN 能力的广告网络伙伴;Liftoff 较早公开文档,暗示投入领先许多中腰部竞争对手。
2024-02-16Monetize 库存的 EU Digital Services Act 合规已完成;已为 EU/UK 库存落地完整 DSA 合规广告披露监管合规已是 EU/UK 发布商变现的入场门槛;Liftoff 按期完成。
当前 / 持续Vungle SDK 7.6+ 支持更多广告格式的 app 内竞价,并改进广告投放支持 iOS 和 Android/Amazon;也提到 Windows 版本头部广告聚合平台越来越要求 app 内竞价能力;接入该能力需要升级 SDK。
近期(已表述意图,无日期)随 GAID 逐步脱离个人标识符,适配 Android 上的 Google Privacy Sandbox已表述为优先事项;未公开披露技术规格或时间表如果 GAID 弱化继续推进,Liftoff 的 Android 归因基础设施需要同等的概率归因或 Privacy Sandbox 原生适配。

日期和里程碑来自官方博客文章和产品页面;近期路线图事项反映已表述的战略意图,但没有公开交付时间表。

[CE021, CE028, CE031, CE014, CE029, CE001]
FE003: 关键依赖图

Liftoff 的产品交付依赖 Vungle SDK 生态、MMP 和聚合合作伙伴、Apple 与 Google 隐私框架合规,以及 GameRefinery 数据管道;这些外部依赖会影响平台表现和竞争定位。

依赖关系由官方产品页、博客文章和 DSA/隐私材料推断;内部集成细节未披露。

[CE007, CE008, CE011, CE013, CE020, CE024]

5.4 差异化、技术风险与证据缺口

Liftoff 的核心技术差异化建立在三项相互叠加的优势上。第一,Vungle SDK 足迹构成第一方数据护城河:SDK 直连发布商集成产生上下文信号(应用类型、用户行为、设备、版位),这些信号先于开放交易所竞争者进入 Cortex 模型。第二,GameRefinery 和 AppRefinery 智能层提供差异化受众与创意信号;多数竞争网络若没有类似收购,难以复制。第三,隐私框架能力——覆盖 SKAN 4.0、ATT 和概率归因——让 Liftoff 领先于尚未投资后 IDFA 测量的广告网络。 与这些优势相对,几项技术风险具有实质性。归因于 GameRefinery 微品类数据的 10% CPI 降幅,是公司发布的单次内部实验结果,尚未经过独立审计。10% 欺诈排除率和 3-billion-device 无欺诈数据库也都是自报数据。公开资料未披露安全认证(SOC 2、ISO 27001 或同等级认证)。架构深度——包括内部数据管线设计、模型版本管理、推理基础设施或灾备 / 故障切换——没有在公开材料中描述。路线图具体性有限:Liftoff 承认 Google Privacy Sandbox on Android 是需要准备的测量变化,但没有公开时间表或适配技术规范。 上述缺口对私有广告技术公司并不罕见,但它们关系到平台可靠性、安全姿态和竞争耐久性的尽调。[CE021, CE012, CE016, CE017, CE029, CE035]

工作流 / 使用场景表
用户任务当前工作流痛点Liftoff 方案可量化公开收益局限
按目标 ROAS 获取新的移动 App 用户手工管理多个广告网络的出价和创意,缺少统一 ML 优化Accelerate 借 Cortex AI 自动优化出价、创意和受众已发布内部实验显示,GameRefinery ML 集成将 CPI 降低 10%;Delivery Hero 在阿根廷和秘鲁的增量安装提升 23-26%内部实验未获独立验证;增量提升未必能跨垂直复制。
变现移动 App 库存手工管理广告瀑布流,在广告聚合伙伴之间最大化 eCPMMonetize 通过所有主要广告聚合平台上的 Vungle SDK(v7.6+)实现 app 内竞价Cashwalk 使用 Vungle 视频广告,将每日广告收入最高增加 $3,000/day;向 iOS 扩展覆盖率 30%相比瀑布流的 eCPM 提升来自案例自报;没有关于填充率或 eCPM 改善的独立审计。
打造能最大化互动和收入的移动游戏功能手工研究竞品游戏和功能趋势,系统化数据有限GameRefinery 情报平台提供游戏内截图、功能分类体系和 FTUE 视频Ubisoft 识别出高影响社交功能,落地后推动玩家互动提升Ubisoft 案例中的 GameRefinery 结果是定性描述;未披露量化收入影响。
在 IDFA 之后衡量 iOS 广告活动表现用户级 IDFA 归因消失,打断广告活动 ROAS 报告和预算优化通过 Cortex 接入 AlgoLift 概率归因和 SKAN 4.0 集成多篇技术博客记录概率归因框架;支持 SKAN 4.0实际广告活动 pROAS 准确率相对 MMP 归因活动未获独立基准测试。

收益来自官方案例研究和技术博客;除非另有说明,测量值均由公司发布。

[CE021, CE022, CE023, CE026, CE028, CE033]

5.5 证据图表

Chapter 06

06客户情况

6.1 客户分层——营销人员、发布商、代理商、DSP 与智能产品用户

Liftoff 官方产品页面列出五个面向买方的解决方案,对应五个不同细分群体。应用营销人员和用户获取团队是规模最大、公开资料最充分的群体,他们使用 Accelerate 产品运行基于效果的程序化 UA 活动,并按 CPI、CPA 和 ROAS 目标优化。移动应用发布商通过 Monetize 产品(Vungle 旧有发布商 SDK)变现库存,把供给侧开发者连接到优质需求,并支持视频、插屏和应用内竞价版位。DSP 和代理买家通过 Vungle Exchange 程序化市场大规模触达 Liftoff 发布商库存。移动游戏开发者使用 GameRefinery 和 AppRefinery——合称 Intelligence——来对标竞争者、指导功能开发,并优化游戏内变现策略。第五个新兴细分群体是网红与影响力投放买家,由 Liftoff Influence 服务,用于衡量 ROI 的网红营销。 这些细分群体的公开证明分布并不均衡。广告主侧案例研究偏向非游戏垂直:金融科技(Acorns、Ibotta、Stash)、外卖(Just Eat Takeaway.com、Delivery Hero)、网约车(Grab)以及健康 / 网红营销(Calm);游戏侧最清晰的证明则在发布商和智能产品侧,来自 Product Madness、ZiMAD、TikTok、Cashwalk 和 Ubisoft。这一区分很重要:Liftoff 明确证明了非游戏 UA 买家的价值和游戏发布商变现价值,但关于游戏广告主标识、代理账户深度或 DSP 客户集中度的公开证据很少。 2026 年 IPO 报道给出了比旧的 2021 年合并基线更新鲜的规模标记。IPOScoop、Mobilegamer.biz 和 Renaissance Capital 均概述称,Liftoff 申报文件显示,截至 2025 年 9 月 30 日,平台上有超过 1,000 名营销人员,超过 140,000 个集成应用连接到全球约 1.4 billion 日活用户。Quartr 2026 年 5 月的注册申报摘要把集成应用规模更新为 167,814,并补充称 384 名客户贡献了超过 $100K 的过去核心广告收入。这些数字确认平台仍服务大型客户和发布商基础,但没有拆分直接广告主与代理 / DSP,也没有按变现格式隔离活跃发布商数量。合并以来,Blackstone 和 General Atlantic 的投资公告称「持续产品扩张和以客户为中心的创新」带动了「显著增长」;Badoo 用户获取团队和 Jeff Gurian 的首页证言则说明,应用营销人员仍把 Liftoff 视为一个能与围墙花园替代方案竞争的效果渠道。[CU001, CU002, CU004, CU005, CU033, CU036]

客户分群表
分群买方 / 用户 / 付款方主要产品使用场景有证据支撑的规模缺口
App 营销主(UA 团队)买方:UA/增长负责人;用户:广告活动经理;付款方:营销预算Accelerate(Cortex AI 驱动的程序化 UA)借 ML 优化程序化出价,规模化获取新的高价值用户>1,000 名营销客户(Sep 2025);384 个客户贡献 >$100K LTM 核心广告收入(Mar 2026);2024 H1 AppsFlyer Power/Volume 排名进入前 10未拆分直接广告主、代理商和 DSP;地域和垂直行业组合未公开。
移动应用发布商买方:发布商 / 开发团队;用户:广告变现经理;付款方:收入分成发布商产品:Monetize(Vungle SDK)+ Vungle Exchange借助视频、插屏和应用内竞价,最大化每 DAU 广告收入>140,000 个集成应用(2025 年底);167,814 个集成应用 / ~1.4B DAU(Mar 2026);ZiMAD、Product Madness、Cashwalk 案例研究监管文件摘要披露的是集成应用规模,不是按广告格式划分的活跃发布商数量;填充率、eCPM 和 NPS 未公开。
DSP / 代理商买方买方:媒介买手或代理商策划;用户:活动分析师;付款方:客户预算Vungle Exchange(程序化 DSP 接入)面向 Liftoff 发布商库存进行规模化程序化采买官方产品页展示该细分市场;暂无具名案例研究该细分市场没有公开案例;收入贡献和客户数未知。
移动游戏开发商买方:工作室管理层;用户:产品 / 变现经理;付款方:开发预算Intelligence(GameRefinery + AppRefinery)游戏竞争基准、功能创意和变现策略Ubisoft 具名案例记录了社交功能识别及其对互动的影响仅有一个公开案例;中端市场开发商采用情况和订阅客户数未量化。
网红营销 / 影响力买方买方:品牌 / UA 团队;用户:网红营销经理;付款方:投放预算Liftoff Influence面向消费应用增长,提供带 ROI 衡量的网红营销Calm 案例显示网红营销 ROI 提升 >50%Influence 细分市场深度、更多参考客户和规模未公开。

2026 年 IPO 摘要已经给出公开规模基准(>1,000 名营销客户、2025 年底 >140,000 个集成应用、截至 Mar 31, 2026 的 167,814 个集成应用和约 1.4B DAU),但披露仍未拆分直接广告主与代理商 / DSP,也未按变现产品面量化活跃发布商账户。DSP / 代理商细分市场虽出现在产品页,却没有公开案例研究。

[CU001, CU002, CU022, CU023, CU024, CU033]
FU001: 客户旅程图——Liftoff Mobile 细分客群与采用触点

Liftoff 的客户采用路径因细分客群而异。App 营销方走的是从投放试跑到放量的路径;发布商先接入 SDK,再通过应用内竞价深化使用;游戏开发者从 Intelligence 订阅切入,并把工具嵌入开发工作流。

[CU001, CU002, CU010, CU012, CU014, CU019]

6.2 具名案例研究提供跨垂直的生产级结果证明

Liftoff 公开案例库覆盖 12 个已发布案例,横跨金融科技(Acorns、Ibotta、Stash)、外卖(Just Eat Takeaway.com、Delivery Hero)、网约车(Grab)、社交赌场游戏(Product Madness、ZiMAD)、社交媒体(TikTok)、游戏开发智能(Ubisoft)、医疗奖励(Cashwalk)以及健康网红营销(Calm)。这些结果用具体 KPI 描述,且多个账户记录了初步成功后的明确预算扩张。 营销人员侧信号最强的案例是 Ibotta(安装量提升 134%、激活量提升 297%、日均支出扩大 5.7x,并扩展再互动活动)和 Just Eat Takeaway.com(CPA 降低 28%,从荷兰 / 德国试点扩展到另外六个市场)。这些案例值得注意,因为它们不只记录活动 KPI,还明确记录预算放大和账户扩张,是目前最强的持续关系健康代理指标。Delivery Hero 增量测试尤其可信,因为它使用保留控制组方法——不是末次触点归因——证明 LATAM 安装转化率提升 20-26%,并明确记录 Delivery Hero 在确认后把 Android 支出提高了两位数。Delivery Hero 还称 Liftoff 是「多年来的长期合作伙伴」,提供了多年关系信号。 在发布商和变现侧,Product Madness(把整个应用组合转向 Vungle 应用内竞价后,全组合 ARPDAU 提升 11%,Heart of Vegas iOS 提升 45%)和 ZiMAD(Windows ARPDAU 提升 133%,Vungle 声量份额从 11% 升至 61%)证明了生产级变现部署。Ubisoft 使用 GameRefinery 识别高影响力社交功能,并推动玩家参与,显示 Intelligence 产品嵌入了企业游戏发布商的开发工作流。 所有案例研究结果都由 Liftoff 在自己网站上自报;没有任何案例披露第三方审计或独立验证。多数发布商案例(Product Madness、ZiMAD、TikTok、Cashwalk)使用 Vungle 品牌,并早于 2021 年 10 月 Liftoff-Vungle 合并,验证的是旧 Vungle 发布商采用,而不是统一 Cortex AI 平台上的结果。Liftoff 在 AppsFlyer Performance Index 17(H1 2024)中的排名——在 iOS SSOT Power 和 Volume 的非游戏、游戏及全类别中均进入全球前 10——提供了独立第三方对性能质量的验证,不过排名是相对指标,不是绝对收入衡量。[CU006, CU007, CU008, CU009, CU010, CU011]

客户增长 / 采用轨迹表
指标数值日期来源置信度含义缺失分母 / 缺口
营销客户>1,000 名营销客户Sep 30 2025IPOScoop / Mobilegamer / Renaissance IPO 摘要表明合并后需求侧直接规模仍在四位数以上未披露其中多少是直接广告主、代理商或 DSP。
供给侧集成应用>140,000 个应用(2025 年底);167,814 个集成应用 / ~1.4B DAU(Mar 31 2026)Sep 2025 / Mar 31 2026IPOScoop / Quartr确认发布商侧覆盖规模大,支撑 Vungle Exchange 和 Monetize集成应用不等于留存付费发布商;未披露活跃发布商或流失情况。
高支出客户队列384 个客户贡献 >$100K LTM 核心广告收入Mar 31 2026Quartr 注册文件摘要说明不是只有 SMB 投放量,还存在有分量的企业级广告主队列未披露 logo 清单、细分市场拆分和头部客户集中度。
AppsFlyer Performance Index 排名(iOS SSOT)全球前 10:Power 和 Volume —— 非游戏、游戏、全品类H1 2024 (Index 17)Liftoff 博客转载 AppsFlyer Performance Index 17验证广告主效果优于同行;显示其安装量份额有分量排名是相对指标,不是客户数或收入数字。
Just Eat Takeaway.com 市场扩张UA 活动从 2 个市场试点扩至另外 6 个市场2020-2021Liftoff just-eat-takeaway 案例研究把多市场扩张记录为账户级增长代理指标总市场数量、当前支出和活跃状态未披露。
Delivery Hero LATAM 支出增加增量测试后 Android 支出实现两位数百分比增长2023Liftoff delivery-hero-incrementality 案例研究显示效果验证后支出继续扩张具体百分比和绝对支出水平未披露。

当前量化规模来自 2026 年 IPO 摘要和更早的案例研究,而不是统一的客户仪表盘。营销客户数、集成应用数和 $100K+ 队列提升了可见度,但公司仍不披露广告主 / 发布商细分拆分、净新增或集中度。

[CU014, CU017, CU025, CU033, CU047, CU056]
具名客户证据表
客户细分市场使用产品部署 / 使用场景生产环境 vs 试点量化结果局限 / 时效性缺口
Ibotta应用营销客户 — 金融科技 / 奖励(iOS,美国)Accelerate UA围绕应用安装、注册和激活(首次购买)优化用户获取生产环境;明确将日支出放大 5.7x,并扩展再互动活动+134% 安装;+297% 激活;日支出放大 5.7x自报数据;无日期戳;无第三方审计;无 LTV 或 NRR 数据。
Just Eat Takeaway.com(外卖客户)应用营销客户 — 外卖(荷兰、德国、另外 6 个市场)Accelerate UA + 重定向(组合式 “better together” 产品)在多个欧洲市场围绕 CPA 目标拉新并重定向生产环境;从 2 个市场试点扩至 8+ 个市场单个新客成本:环比 −28%;组合 UA+RE:成本 −8%,支出 +12%自报数据;“better together” 主张未经过独立基准验证。
Grab应用营销客户 — 网约车(印度尼西亚、菲律宾)Accelerate UA (Android)用 ML 相似人群定向优化首单转化生产环境;活动上线后 CPI 比目标低 33%CPI 较目标 −33%;一个月安装量 +66%;安装到首次预订转化 +4.6%自报数据;仅 Android;无 LTV 或长期留存数据。
Delivery Hero (PedidosYa)应用营销客户 — 外卖(阿根廷、秘鲁、LATAM)Accelerate UA(Android)+ 增量测试为用户基数大的外卖应用扩量;用留出组方法验证增量影响生产环境;确认增量后 Android 支出实现两位数增长阿根廷:安装转化提升 +23%,事件提升 +22.6%;秘鲁:安装提升 +26%,事件提升 +14%承认 ATT 时代归因受限;测试仅限 Android;未报告 iOS 数据。
Acorns应用营销客户 — 金融科技 / 投资(先 Android 后 iOS,美国)Accelerate UA获取高质量投资用户,并通过 Adjust 跟踪注册和激活生产环境;Android 成功后扩展到 iOS注册成本 −31.3%;安装到注册率 +36.5%;点击到安装 +2.4x自报数据;无日期戳;无队列或 LTV 结果数据。
Stash应用营销客户 — 金融科技 / 投资(Android,美国)Accelerate UA借助 AppsFlyer 回传,围绕绑定银行账户优化新投资用户获取生产环境;一个月内日支出增加 96.3%+99% 应用安装;+134% 已绑定银行账户;日支出放大 96.3%自报数据;单一平台(Android);计划优化 LTV,但未量化。
Product Madness发布商 — 社交赌场游戏(iOS 和 Android)Vungle Monetize(通过 ironSource LevelPlay 进行应用内竞价)将整个应用组合从瀑布流迁移到应用内竞价生产环境;整个组合已迁移至竞价组合整体广告 ARPDAU +11%;Heart of Vegas iOS +45%;整体 eCPM +7%合并前 Vungle 案例;依赖 ironSource LevelPlay 聚合;未涉及 Cortex AI。
ZiMAD发布商 — 休闲游戏(Windows 和 Amazon 平台)Vungle Monetize(Windows 和 Amazon 广告栈)最大化 Windows 应用等非移动平台的广告收入生产环境;Vungle 成为Windows ARPDAU 相比 Q4 2019 在 Q4 2020 增长 +133%;Vungle 在 Windows 的声量份额 11%→61%合并前 Vungle 案例;Windows/Amazon 平台范围较小众;2021 年后无更新。
TikTok发布商 / 营销客户 — 社交媒体应用(全球)Vungle Creative Labs(Playable+ 广告格式)制作 Playable+ 创意格式,以更低 CPI 拉动安装生产环境;记录了持续创意工作坊节奏+95% IPM(每千次展示安装量)合并前 Vungle 案例;IPM 是格式级指标,不是账户级结果。
Ubisoft移动游戏开发商 — AAA 和中核长线运营游戏GameRefinery Intelligence通过竞争基准识别高影响社交功能,用于长线游戏更新生产环境;社交功能已上线,并称其“对玩家互动影响巨大”上线的社交功能直接拉动互动提升——定性描述,未给出数字增幅仅有定性结果;单一记录用例;无订阅续费或会话数据。
Cashwalk发布商 — 健康 / 奖励应用(先 Android 后 iOS,韩国)Vungle Monetize(视频广告)为计步 / 奖励应用加入视频广告变现;扩展至 iOS 市场生产环境;Android 视频集成后扩展到 iOS广告收入 +$3K/天;iOS 扩展后触达 +30%合并前 Vungle 案例;收入基线未披露;结果未独立验证。
Calm应用营销客户 — 身心健康(网红渠道)Liftoff Influence带 ROI 衡量和优化的网红营销活动生产环境网红营销 ROI 提升 >50%所有案例中证据最薄;未提供安装、激活或支出指标。

所有案例均来自 Liftoff 自有案例研究页面,且为自报数据,未经第三方审计。发布商案例(Product Madness、ZiMAD、TikTok、Cashwalk)使用旧 Vungle 品牌,早于 2021 年合并。营销客户案例(Ibotta、Just Eat、Grab、Delivery Hero、Acorns、Stash)以 Liftoff 品牌呈现,更能代表当前 UA 平台。每一行都来自对应案例研究页面,并至少有一个额外的 Liftoff 官方来源支撑。

[CU006, CU007, CU008, CU009, CU010, CU011]
FU003: 客户验证矩阵——按具名客户评估证据质量

Liftoff 证据最充分的客户显示了强部署证据和具体投放结果,但所有具名案例都缺少留存、续约和集中度可见度。

[CU009, CU010, CU013, CU014, CU016, CU017]

6.3 留存与耐久性——一个公开 NDR 数据点、评价分化,以及 ATT 时代归因摩擦

Liftoff 的 2026 年 IPO 摘要披露了一个真实的耐久性指标:Quartr 报告称,截至 2026 年 3 月 31 日,LTM Core Advertising 净美元留存率为 130%,同时有 384 名客户贡献超过 $100K 的过去核心广告收入。这是最清晰的公开信号,显示 Liftoff 能在较大广告客户队列中扩张支出。即便如此,披露仍不完整。公司没有公开披露 GRR、流失率、队列留存、合同期限,或营销人员、发布商、Intelligence 用户分层留存。剩下最强的代理信号仍是间接的:具名客户明确增加预算(Ibotta 5.7x、Stash 96.3%、Just Eat 扩展到 8+ 个市场、Delivery Hero 在 LATAM 支出两位数增长)、案例研究中的多年关系表述(Delivery Hero 称「多年来的长期合作伙伴」),以及 Simon Hales、Victor Hernandez 和 Sami Khan 的具名证言。这些信号令人鼓舞,但相对于一个拥有超过 1,000 名营销人员和大量长尾发布商应用的平台,仍不具代表性。 外部评价和生态信号并非一边倒正面,而是喜忧参半。TrustRadius 给 Vungle 的评分为 8/10,来自三条评论;买家称赞 CPI 采购、强劲美国库存和快速 SSP 集成,但也提到产品演进慢、产品问题响应慢、APAC 规模有限,以及需要以高 CPM 出价且返利灵活性有限。FeaturedCustomers 汇总了 Liftoff 的 59 条证言、68 个案例研究和 2,135 个参考评分下的 4.8/5.0 分,这像是广泛正面参考信号,但不是严谨的 NPS 替代品,因为它是证言聚合器,不是经审计的满意度调查。在发布商集成侧,Google 维护 Liftoff Monetize 的官方 AdMob 聚合指南,Liftoff 帮助中心记录 AdMob 应用内竞价设置,PPC Land 报道 Google 在 2025 年把 Liftoff 竞价支持扩展到开屏广告,显示主流聚合支持仍在。不过,Google 聚合适配器仓库里的 GitHub issues 显示真实集成摩擦:一条 2025 年 1 月报告称 Vungle/Liftoff 适配器初始化约需 30 秒;一条 2026 年 5 月 issue 指出 Liftoff Monetize 初始化期间出现临时保留 activity 的行为。这些是集成投诉,不是广泛客户流失的证据,但对评估可靠性的发布商客户仍是负面信号。 Liftoff 客户环境中的一个结构性负面因素是 Apple App Tracking Transparency(ATT)框架,该框架随 iOS 14.5 于 2021 年 4 月生效。ATT 要求任何应用或 SDK 在访问 IDFA 或把用户活动跨不同公司拥有的应用相连之前,必须取得用户明确许可。这直接约束了支撑 Liftoff 程序化 UA 和重定向能力的跨应用追踪。Apple 开发者文档明确禁止把指纹识别作为 IDFA 替代方案。Delivery Hero 案例研究公开承认「近几年数据归因变得更受限制」,并使用 Liftoff 的增量测试方法补充 MMP 归因——这反映出 ATT 在具名生产伙伴中造成了真实测量摩擦。AppsFlyer 2025 年五大数据趋势报告进一步记录,2025 年再营销支出达到 $31.3 billion,同比增长 37%,说明尽管 ATT 带来约束,可利用已授权或第一方数据的再互动广告需求仍然强劲。 2025 年 AppsFlyer Performance Index 显示,广告支出正在向最顶层媒体网络集中:排名 11-20 的来源中,只有 30% 实现同比支出增长,而前 10 名玩家中有 60-80% 实现增长。Liftoff 截至 H1 2024(Performance Index 17)仍保持 AppsFlyer 前 10 排名,但没有出现在 2025 年指数新闻稿点名的前五名单中。这一位置——强但不占主导——留下一个未解问题:当支出向 Apple Ads、Google、Meta、AppLovin 和 TikTok 集中时,是否会随着时间推移对 Liftoff 的广告主基础造成续约压力。[CU025, CU026, CU028, CU029, CU030, CU031]

留存 / 重复使用 / 满意度表
指标数值 / 状态细分市场置信度尽调问题
NDR(净美元留存率)截至 Mar 31 2026,LTM Core Advertising NDR 为 130%Core Advertising 企业客户队列要求按细分市场(营销客户 UA、重定向、发布商、Intelligence)提供同一指标,并给出从总留存到净扩张的桥接。
GRR(总收入留存率)未公开披露全部细分市场要求提供 GRR,以判断基础流失率与扩张抵消之间的关系;并与广告技术基准对比。
广告主流失率未公开披露应用营销客户要求按收入带提供年度流失队列;对具名案例客户做背调,确认项目是否持续。
发布商 SDK 留存 / 卸载率间接证据:ZiMAD 将 Vungle 份额从 11% 提至 61%;Product Madness 将整个组合迁移到竞价应用发布商要求提供发布商流失率;拆分旧 Vungle 发布商与合并后平台采用者。
多年合作关系迹象Delivery Hero:“多年长期合作伙伴”;Just Eat:扩张至 8+ 个市场;Ibotta:上线再互动应用营销客户尽调中确认合同起始与续约日期,以及当前年度支出水平。
第三方评价信号TrustRadius:Vungle 3 条评价得 8/10;FeaturedCustomers:Liftoff 2,135 条参考评分得 4.8/5.0广告主 / 发布商在将留存写入投资假设前,向头部客户背调报告深度、CPM 效率和区域规模。
开发者集成摩擦Google 聚合仓库的问题提到,设置 Liftoff Monetize 时,适配器初始化约需 ~30 秒,并会短暂保留 Activity使用聚合的发布商要求提供当前适配器事件积压清单、支持响应时间中位数,以及 Android/iOS 聚合连接器的发布节奏。

目前只有一个公开耐久性数据点——截至 March 31, 2026,LTM Core Advertising NDR 为 130%——但并不完整。Liftoff 仍不披露 GRR、总流失、队列留存、合同期限或细分市场层面的续约数据,因此大多数耐久性证据仍是间接的。

[CU031, CU056, CU038, CU010, CU014, CU017]
FU004: 按细分客群划分的留存 / 满意度代理矩阵

留存仍主要靠扩张、评价和集成信号推断,因为 Liftoff 只披露一个核心广告业务汇总 NDR 数据点,而非细分队列。

矩阵单元格总结的是代理强度,而非披露的留存百分比;Liftoff 公布了一个核心广告业务汇总 NDR 数据点,但没有任何细分客群的队列表、NRR 或 GRR。

[CU031, CU048, CU049, CU050, CU051, CU052]

6.4 扩张证据可信;集中度与渠道风险披露缺失

多个案例研究记录了初始活动成功后的预算扩张,提供了目前最清晰的需求侧健康客户单位经济代理指标。Ibotta 把日均支出扩大 5.7x,随后启动再互动活动。Stash 一个月内把日支出提高 96.3%,并计划按 LTV 优化。Just Eat Takeaway.com 从双市场试点扩展到另外六个市场。Delivery Hero 在增量确认后,把 LATAM 的 Android 支出提高了两位数。Acorns 在早期活动成功后,从仅 Android 扩展到纳入 iOS。这一模式——初始部署、衡量结果、增加预算,以及跨产品或跨平台扩张——在金融科技、外卖和网约车垂直中反复出现,说明使用 Liftoff 达到高于目标结果的营销人员,倾向于扩张,而不是把预算轮转到别处。 在发布商侧,ZiMAD 的 Windows 收入中,Vungle 份额随时间从 5% 升至 40%(2020 年 Q4 达到 Windows 声量的 61%);Product Madness 则把整个应用组合转向 Vungle 应用内竞价,代表核心变现基础设施,而不是测试性分配。这些不是试点信号,而是发布商深度依赖 Liftoff 变现栈。 尽管有这些扩张信号,公开记录仍留下三个风险数据缺口。第一,收入集中度完全未披露:没有公开说法说明头部客户收入占比,也不知道是否有单一广告主或发布商贡献超过 5-10% 收入。第二,规模披露有所改善,但分层仍不透明:2026 年 IPO 摘要显示超过 1,000 名营销人员、167,814 个集成应用和 384 名 $100K 以上核心广告客户,但没有拆分直接广告主与代理 / DSP 账户,没有量化各变现界面的活跃发布商客户,也没有披露 Intelligence 订阅者。第三,代理和 DSP 买家群体——Liftoff 产品页主动营销的细分——仍没有任何具名案例研究,使其规模、利润率结构和留存动态基本不透明。投资人仍需要管理层访问权限,才能承销集中度和细分耐久性。[CU004, CU005, CU007, CU008, CU010, CU012]

扩张与集中度风险表
驱动因素或风险性质已观察证据风险兑现影响尽调路径
广告主落地扩张正向扩张驱动Ibotta 支出 5.7x;Stash 96.3%;Acorns Android→iOS;Just Eat 2→8+ 个市场;Delivery Hero LATAM 两位数增长提升既有账户收入;降低对新增广告主获客的依赖向管理层确认前 20 大广告主当前支出水平和同比增长率。
发布商变现深化正向扩张驱动ZiMAD 月收入份额 5%→40%;Product Madness 整个组合接入竞价;Cashwalk 扩展 iOS提升每个发布商伙伴的钱包份额;一旦成为主栈,更难被替换向管理层要求提供前 20 大发布商在 Vungle Exchange 供给中的占比和填充率趋势。
企业客户队列扩张代理指标正向扩张驱动截至 Mar 31 2026,LTM Core Advertising NDR 为 130%,且有 384 个客户贡献 >$100K LTM 收入说明大型广告主队列存在净扩张,而不只是一次性活动量要求提供按细分市场拆分的队列瀑布,显示总留存、增购和降购,以确认发布商和 Intelligence 产品是否表现相近。
收入集中度(单一大客户)集中度风险未披露;Delivery Hero、Just Eat、TikTok 等大型广告主可能贡献显著支出如果高度依赖少数大账户,任何一个流失都会削弱收入稳定性要求提供 FY2024-FY2025 前 5 / 前 10 大客户收入占总收入百分比。
代理商和 DSP 渠道不透明集中度和利润率风险没有具名案例;该细分市场有营销露出,但贡献未知代理商撮合收入通常利润率更低,客户预算波动更大向管理层要求提供代理商 / DSP 细分收入占总收入百分比和客户数。
Apple ATT 和 Google Privacy Sandbox反向结构性风险ATT 自 April 2021 起限制 IDFA;Delivery Hero 承认归因质量下降;Privacy Sandbox 正在扩展信号质量下降会削弱 iOS UA 的 ML 模型表现,可能压低广告主 ROI 和留存要求提供 iOS/Android 收入拆分、SDK 上 ATT opt-in 率,以及 Cortex AI 在 ATT 前后的基准。

具名案例的扩张信号强,2026 年 IPO 摘要也增加了一个积极的队列数据点,但公开资料仍无法评估收入集中度、细分市场组合和代理商 / DSP 健康度。ATT 仍是结构性约束,Liftoff 必须靠上下文、概率式或第一方数据替代方案来缓解。

[CU008, CU010, CU012, CU014, CU015, CU017]
FU002: 采用 / 部署流——营销方从试跑到钱包份额放大

证据最充分的广告主路径偏定性而非数字:先试跑,再验证 KPI、扩大预算,随后跨产品采用。

流程阶段是定性的,由证据牵引;Liftoff 不披露潜在客户、试点、验证或扩张转化数量。

[CU006, CU009, CU010, CU011, CU012, CU013]
Chapter 07

07风险

7.1 竞争、ATT 与测量退化是一阶风险

Liftoff 最直接的风险组合,是市场结构压力叠加平台规则压缩。公司自己的 S-1/A 称,它不仅与 Google、Meta、Amazon 竞争,也与 AppLovin、Unity、Moloco 等独立移动广告技术平台竞争。这一点重要,因为广告主侧市场越来越奖励有规模、AI 驱动的系统:它们能提供闭环测量、更紧的优化,以及横跨需求和供给的直接变现反馈。AppLovin 申报文件展示的正是这种栈:AI 驱动的需求侧引擎,配合应用内竞价和测量基础设施。Unity 申报文件同样描述了广告主和发布商转向竞争解决方案或供给路径所带来的压力。在这个背景下,Apple 的 ATT 规则仍是经济核心。Apple 对追踪的定义很宽,要求在访问广告标识符前取得明确许可,并拒绝 hashed-email 或 hashed-phone 规避方案。对 Liftoff 而言,其披露收集设备标识符、IP 地址、应用使用信号和广告互动数据,结果是定向精度、归因确定性和发布商变现同时变得更脆弱。风险不只是 IDFA 比过去更弱;而是当整个渠道更难干净测量时,拥有更多数据、更高拍卖密度或更好测量产品化能力的规模化对手可以夺走份额。[CR001, CR002, CR003, CR004, CR005, CR006]

运营 / 质量 / 归因风险清单
故障模式发生概率严重性缓释成熟度剩余暴露未解决缺口
ATT 导致可触达性和确定性衡量丧失严重中 — Liftoff 披露增量效果和隐私合规信号,但公开成效数据偏薄高 — Apple 权限门槛直接降低定向和测量密度未公开 opt-in 率、iOS 收入占比或 ATT 后按产品线划分的利润率
Android 隐私 API 迁移与路线图波动中高低至中 — Google API 已存在,但公开材料中对路线图的解读仍在变化高 — 市场标准落定前,归因工作流可能持续变化需要 Attribution Reporting / Protected Audience 的产品路线图、工程人员配置和客户迁移数据
规模化 AI 驱动竞争对手在竞价密度或投放效果上执行更强低至中 — Liftoff 有 Cortex 和统一 DSP+SSP,但公开材料中相对 AppLovin 的规模证明有限高 — 一旦份额开始松动,头部效果网络的预算集中会进一步放大影响没有公开的同口径胜率、投放份额或定价对比,可与 AppLovin、Unity 或 Moloco 比较
测量噪声让广告主转移预算快于 Liftoff 防守 ROI 的速度中高中 — 增量效果和闭环测量被定位为缓释手段中高 — 归因噪声让投放黏性下降,发布商需求也更难预测需要按头部客户拆分的队列留存、回本周期和增量效果采用数据

可能性和严重性是基于 Apple、Google、Liftoff、AppLovin 和 Unity 披露作出的剩余风险判断;不是经审计的事故发生率。

[CR001, CR002, CR003, CR004, CR005, CR006]
FR001: 风险热力图

仅基于公开证据,按发生可能性和业务影响摆放 Liftoff 剩余风险。

[CR004, CR010, CR014, CR019, CR026, CR033]

7.2 隐私、监管与地缘政治规则可能重估整个广告技术市场

二阶风险在于,外部规则手册变化快于移动广告技术稳定适配的速度。Google Attribution Reporting 和 Protected Audience 材料显示,公司仍在建设隐私保护型移动广告 API,以减少对跨方标识符的依赖,限制事件级细节,并把更多信息留在设备端。不过 Liftoff 自己的 S-1/A 已把路线图描述得足够不稳定,专门提示 Google 政策变化,以及供应商限制数据访问或平台访问、进而损害 Liftoff 经济性的可能性。CMA 记录也强化了这一点:Privacy Sandbox 经历多年竞争监管和不断变化的承诺,CMA 才在 2025 年底解除相关承诺。与此同时,欧洲已经把定向广告变成法律设计问题,而不只是优化问题。DSA 禁止向儿童投放定向广告,并要求广告透明;DMA 对应用商店等守门人设置事前义务。在美国,Kochava 执法行动表明,监管机构愿意把移动广告数据实践视为同意问题处理,其影响覆盖数亿台设备。最后,ByteDance/TikTok 法案路径显示,地缘政治风险可以直接重塑市场结构。打击 ByteDance/TikTok 或与 Mintegral/Mobvista 有关、暴露于中国的广告渠道,可能通过移除竞争供给和预算去向来帮助 Liftoff;但也可能扰乱跨境支出模式,创造新的合规预期,并把整个移动增长生态拖入国家安全政治。[CR015, CR016, CR017, CR018, CR019, CR020]

监管 / 法律风险清单
规则 / 案件司法辖区 / 触点当前状态发生概率严重性缓释措施剩余暴露尽调路径
Apple ATT / 反指纹限制iOS / App Store(Apple 平台)iOS 14.5 起生效;跟踪需要授权,且禁止绕行方案严重SKAN、增量测试、经同意的衡量、隐私项目高——ATT 直接降低 UA 和重定向的可触达性与衡量保真度要求提供 iOS opt-in 率、ATT 后各产品 ROAS,以及各队列对经同意标识符的依赖
EU DSA / DMA 广告义务EU / UK 库存和应用商店守门人DSA 透明度规则已生效;DMA 义务适用于应用商店等守门人中高Liftoff 称 EU/UK Monetize 库存实时符合 DSA中高——合规已是入场券,未来守门人规则变化仍可能改写经济性审查 DSA 投诉记录、欧盟法律意见,以及对 Apple 或 Google 分发条款的任何 DMA 敏感依赖
Kochava 之后的美国移动广告数据执法FTC / 移动数据经纪商实践FTC 和解要求销售敏感位置数据必须取得明确肯定同意隐私治理、数据最小化、DPA 控制、披露流程中高——执法抬高了整个广告技术行业激进使用移动数据的法律成本获取数据血缘图、位置数据使用控制、子处理方清单和任何监管往来
外国对手控制应用立法美国国家安全 / 应用分发政策国会文本考虑在未完成合格剥离时实施禁令多元化需求基础、非中国库存关系、合规 / 法律监测中高——打击行动可能移除竞争性需求渠道、带来利好,也可能扰动跨境预算和政策预期量化与 TikTok、ByteDance、Mintegral 或涉中国客户和伙伴相关的收入与支出

严重性排序看 Liftoff 的剩余法律和政策暴露,而不是每条规则抽象意义上的法律严重程度;行顺序按其对定向、衡量和变现的投资相关性排列。

[CR010, CR011, CR012, CR022, CR023, CR024]
FR002: 风险传导图

平台、隐私、法律和地缘政治风险如何传导到 Liftoff 收入、利润率和估值。

[CR019, CR020, CR021, CR026, CR028, CR033]

7.3 依赖集中和赞助方治理风险放大执行压力

Liftoff 的平台风险被拍卖上下游的依赖集中进一步放大。在上游,Apple 和 Google 控制操作系统、应用商店、标识符政策,以及决定 Liftoff 能观察多少信号的许多测量界面。在下游,Liftoff 依赖广告主持续投放、发布商继续通过广告支持型应用变现,以及直接 SDK 关系和第三方聚合器中的供给保持健康。最新 S-1/A 明确给出了资本结构叠加层。Liftoff 已启动 2026 年 IPO 路演,但发行后 Blackstone 仍将控制约一半投票权;如果多数控制持续,公司很可能按 Nasdaq 规则成为受控公司。这意味着上市不会完全移除赞助方对治理、董事会构成或时间优先级的影响。融资路径也显示估值和流动性张力:2026 年 IPO 目标最高约 $3.66 billion,低于 2025 年 General Atlantic 少数股权投资公告强调的 $4.3 billion。结合公司自己没有量化的「显著增长」说法,公开记录指向一家公司:它一边被要求证明合并后的持久规模、留存和利润率韧性,一边赞助方正主动推进流动性。这个组合会让测量失误、竞争份额流失或平台政策冲击更危险,因为它们可能与已经启动的退出流程相撞。[CR014, CR025, CR031, CR032, CR033, CR034]

合作伙伴 / 依赖风险登记表
依赖项交易对手 / 层级角色集中度失效情景严重性缓释措施剩余敞口
平台数据访问Apple / iOS / App Store(平台依赖)控制 ATT、IDFA、SKAN、商店规则和 app 审核政策极高标识符、同意 UX 或广告政策解释进一步收紧,削弱信号和经济性重大同意流程、SKAN、增量效果、隐私计划
Android 测量路径Google / Android / Play / Privacy Sandbox API(平台依赖)控制 app 分发和未来隐私保护归因标准极高API 变更、延期或弃用迫使反复重写测量体系,并造成客户困惑Attribution Reporting 和 Protected Audience 适配工作
需求与供给流动性广告主、发布商、交易所和 SSP 聚合商为 Liftoff DSP+SSP 提供投放、库存和竞价密度预算轮动或供给碎片化降低胜率、填充率和变现收益统一 DSP+SSP 定位和直接 SDK 关系中高
跨境竞争对手与需求敞口ByteDance / TikTok / Mintegral / 中国关联生态既是竞争集合,也是市场波动来源Unknown美中监管行动移除渠道、转移投放,或引发对移动增长伙伴更广泛的审查多元化客户基础,并监测监管动态中高

集中度反映对特定平台或生态层级的结构性依赖,而不是已披露的收入集中度百分比;后者仍未公开。

[CR014, CR019, CR020, CR021, CR025, CR030]
人员 / 执行 / 所有权风险登记表
角色 / 职能依赖或缺口可能性严重性缓释措施尽调路径
董事会 / 治理IPO 后 Blackstone 仍接近控股,Liftoff 可能符合受控公司待遇公开市场披露和外部投资者会增加一定约束审查 IPO 后董事会构成、委员会独立性和 PE 股东治理权利
财务 / 资本市场IPO 价格发现低于 2025 年私募交易披露估值,带来观感和执行压力如果 IPO 顺利完成,募集资金仍可改善资产负债表灵活性核对 IPO 股权结构、员工流动性预期,以及早期融资中的任何棘轮条款或遗留负担
隐私 / 产品领导力Apple、Google 和广告监管变化要求测量与合规持续适配专门的隐私计划和已披露 DPO索取组织架构、产品路线图,以及隐私相关发布的事件 / 变更管理节奏
销售 / 客户成功公开记录仍未披露管理层称在跟踪的留存和集中度指标数值NDR 和前 100 大客户 logo 留存定义显示内部数据采集已存在索取实际 NDR、头部广告主留存、头部发布商留存,以及按收入计算的头部客户集中度

本表按职能层面评估执行风险;并不表示任何具名高管或团队已经失败。

[CR025, CR034, CR035, CR036, CR037, CR038]
FR003: 依赖关系图

Liftoff 依赖这些外部层来获取用户、衡量结果、为发布商变现,并执行退出路径。

[CR014, CR023, CR028, CR031, CR032, CR037]

7.4 缓释因素存在,但投资判断仍需要明确止损标准

公开缓释记录真实存在,但不完整。Liftoff 的 DSA FAQ 显示,公司能够为欧盟和英国变现库存落地新的披露要求;其隐私政策和 S-1/A 表述也显示,公司配备专职合规人员、DPO、数据处理协议和类似 DPIA 的审查流程。它自己的增量材料还说明,管理层理解隐私时代的营销不能只靠末次触点归因。这些都是有意义的正面因素,因为一家忽视后 IDFA 世界的公司,很可能已经失去相关性。问题在于,缓释因素大多是流程和准备信号,而不是硬证据,不能证明 Liftoff 能在赞助方追求流动性时维持测量质量、留住广告主、守住发布商收益,并吸收地缘政治冲击。公司公开定义了核心广告、头部广告主和头部发布商的留存指标,但本次采样的公开证据仍未披露具体数值。因此,投资人需要把投资逻辑失效触发器绑定到可监测事件:任何新的 Apple 或 Google 政策变化若移除信号或访问权限,私募市场估值与公开发行清算价格之间出现实质价差,法律行动扩大广告技术同意要求,或证据显示主要预算正以 Liftoff 无法抵消的速度转向 AppLovin、TikTok、Mintegral 或其他规模化渠道。在管理层用私下尽调补齐这些缺口之前,即使平台仍具战略相关性,剩余风险也依然高。[CR019, CR024, CR025, CR034, CR037, CR041]

缓释措施与终止标准表
风险可监测触发项阈值 / 事件行动含义
Apple / Google 平台规则冲击新 OS 或应用商店隐私政策实质性移除标识符、信号或访问权限任何供应商变化迫使测量流程重写,或实质性削弱客户报告能力暂停投资测算,直到管理层量化风险收入、迁移计划,以及客户 opt-in / 测量影响
AppLovin 或其他规模化网络造成份额流失头部客户预算实质性转向规模化 AI 领先对手证据显示前 100 大广告主留存、胜率或 ROAS 竞争力连续多个季度恶化下调护城河和利润率假设;推进前必须拿到客户层面留存证明
地缘政治 / 法律外溢TikTok / ByteDance / 中国关联广告技术限制扩大,或触发新的同意型执法任何法律、执法行动或合作伙伴通知改变跨境预算可用性或数据使用权限对需求情景做压力测试,并要求按地区、买方和合作伙伴量化敞口地图
PE 股东流动性压力公开市场估值显著低于私募标记,或 PE 股东控制权持续存在且独立治理没有加强IPO 价格、上市后交易或董事会结构显示 PE 股东把退出变现置于长期再投入之前将治理风险视为影响投资逻辑的因素,并要求明确的 IPO 后运营和资本配置承诺

触发项面向投资监测,而不是合规运营;它们把结构性风险转成可观察的尽调检查点。

[CR019, CR024, CR025, CR034, CR037, CR041]
Chapter 08

08估值

8.1 已观察交易锚点与 2026 年公开市场重估

最干净的已观察估值数据,仍是 2025 年 5 月 Blackstone/General Atlantic 交易:该交易给 Liftoff 定价 $4.3 billion,同时明确让 Blackstone 保持多数控制。这一点重要,因为它确认了一笔真实的公平少数股权交易,而不是纯粹的赞助方内部估值标记。不过,对承销而言,下一个市场测试更相关:到 2026 年 5 月下旬,Liftoff 已启动 IPO 路演,计划发行 19 million 股,价格区间 $20-$22;Reuters 报道称,公司目标估值最高约 $3.66 billion。Renaissance Capital 的 IPO 笔记把中点描述为完全摊薄后约 $3.9 billion,意味着公开市场买家被要求接受比 2025 年少数股权交易低约 9%-15% 的股权价值。 估值重置更有信息量,因为 IPO 材料也披露了当前收入基数。Liftoff 重启的 IPO 营销披露,截至 2026 年 3 月 31 日的过去十二个月收入约 $741 million,超过 1,000 名营销人员,超过 140,000 个 SDK 集成应用,并通过这些集成触达约 1.4 billion 个 Q4 2025 日活用户。基于这一披露收入,2025 年 $4.3 billion 标记隐含约 5.8x 销售收入,2026 年 IPO 高端隐含约 4.9x,中点隐含约 5.3x。这不能证明 2025 年标记错了;它说明,一旦公开投资人拿到更新的经营数据,他们要求以更低价格购买同一个赞助方控制资产。[CV001, CV002, CV003, CV004, CV005, CV006]

建议摘要表
项目评估证据含义
建议观察IPO 重置区间和可比公司估值差支持耐心等待,而不是立刻买入。只有在入场价更低,或尽调补齐关键缺口后才测算。
置信度已有新鲜收入数据和 IPO 区间,但杠杆、抽成率和常态化 EBITDA 仍未披露。避免虚假精确。
风险评级PE 股东主导的退出时点,加上公开可比公司估值分散,抬高了按市值重估的风险。价格纪律比叙事质量更重要。
估值立场$4.3B 偏高;$3.7B-$3.9B 附近更合理2025 年标记约为销售额的 5.8x,而 IPO 重置约为 4.9x-5.3x。只有利润率被证明显著高于广义广告行业平均水平,溢价才站得住。
决策含义不要盲目支付 2025 年标记公开证据更接近 $3B 高位区间,而不是最初少数股权交易的定价。把抽成率、杠杆和 EBITDA 确认列为明确条件。

来自已观察到的 2025 年交易条款、2026 年 IPO 营销材料和公开可比公司测算;不是管理层指引的目标价。

[CV001, CV004, CV005, CV012, CV013, CV014]
FV003: 估值 / 回报区间

公开证据把公允价值集中在 30 亿美元高段;若要上破 $5B,需要收入增长和溢价倍数持续性同时成立;若 Liftoff 按低档广告技术公司定价,下行可到 20 亿美元低段。

区间带根据情景表估算,并四舍五入到最近的 $50M-$100M。

[CV012, CV014, CV015, CV045, CV046, CV047]

8.2 公开可比公司与抽成率经济性框定真正争论

公开可比公司显示,不能只用一个头条倍数给 Liftoff 定价。截至 2026 年 6 月 1 日,AppLovin 市值约 $198 billion,对应约 $6.16 billion 过去收入,约 32x 销售收入;The Trade Desk 市值约 $9.6-$10.7 billion,对应约 $2.9-$3.0 billion 收入,约 3.3x-3.6x 销售收入;Digital Turbine 市值约 $1.13-$1.14 billion,对应约 $565 million 收入,约 2x 销售收入。Damodaran 更广泛的广告数据集更低,约 2.12x EV/sales。因此,Liftoff 2025 年可观察标记 5.8x 远低于 AppLovin 溢价,但高于低层级公开可比公司和广义广告行业基准。这让核心问题变成定性问题,而不是机械倍数问题:Liftoff 在结构上更接近高溢价、软件化广告技术,还是周期性移动广告中介? 支持溢价的最好理由是经营质量和平台广度。AppLovin 2025 年经营利润率非常高,约 75.8%;The Trade Desk 约 20.4%;Digital Turbine FY2026 约 6.0%。Liftoff 公开材料披露收入,但仍未披露媒体总支出、账单额、抽成率或标准化 EBITDA,因此市场无法观察它在这一谱系上究竟属于哪里。缺少抽成率披露,是关键估值缺口。如果 $741 million 收入来自 15%-30% 抽成率,则隐含媒体总量约 $2.5-$4.9 billion;但这一区间由假设驱动,而非披露。估值逻辑因此不在于争论一个精确可比倍数,而在于证明 Liftoff 的混合变现和用户获取引擎,能够支撑显著高于普通广告行业基准的利润率。[CV017, CV018, CV019, CV020, CV021, CV022]

投资逻辑 / 反向逻辑表
论点支持证据会改变判断的因素
具备规模的独立移动增长平台应较普通广告技术公司享有溢价$741M 尾随收入、140k+ 已集成 app 和 2025 年 Q4 的 1.4B DAU 显示真实规模。若证据显示抽成率低、利润率弱或收入集中,溢价支撑会下降。
PE 股东所有权可以加速 M&A 和运营纪律2025 年少数股权出售后 Blackstone 仍为多数股东,并支持 2026 年 IPO 路径。隐藏杠杆、激进减持条款或 PE 股东抛压会削弱少数股权经济性。
公开市场重置比 2025 年 PE 标记给出更可用的入场框架2026 年 IPO 区间约 $3.66B-$3.9B,低于此前 $4.3B 标记。如果成功在区间上方重新定价,且上市后交易支撑强,乐观情景会增强。
反向逻辑:估值仍靠假设,而不是已披露的抽成率经济性收入已经公开,但总投放额、抽成率和常态化 EBITDA 仍未公开披露。直接披露账单额、利润率桥接和债务,将显著提升可测算性。

反向逻辑不是否认业务质量;它是基于单位经济和 PE 股东结构披露缺口提出的定价异议。

[CV007, CV009, CV010, CV016, CV035, CV041]
可比估值表
可比公司 / 交易指标倍数 / 估值 / 状态相关性局限
Liftoff(2025 年可观察交易)2025 年少数股权交易股权价值基于 2026 年披露收入,$4.3B;约 5.8x 销售额同一资产有真实 PE 支持的市场锚点私下交易;未披露杠杆、优先权或完整股权结构条款
Liftoff(2026 年重启 IPO 中点)$21 中点下完全摊薄股权价值约 $3.9B;约 5.3x 销售额最新公开市场读数,且有经营披露支撑营销区间,不是最终定价并交易后的结果
Liftoff(2026 年重启 IPO 高端)Reuters 报道目标估值约 $3.66B;约 4.9x 销售额相对 2025 年少数股权标记,给出干净的外部重置取决于交易完成且市场窗口保持打开
AppLovin2026 年 6 月公开市场交易倍数约 $198.3B 市值,对应约 $6.16B TTM 收入;约 32x 销售额显示盈利能力极强的移动广告软件可拿到溢价结果极端离群值;近期 $40B 回撤凸显波动性和监管敏感度
The Trade Desk2026 年 6 月公开市场交易倍数约 $9.6B-$10.7B 市值,对应约 $2.9B-$3.0B 收入;约 3.3x-3.6x 销售额有用的规模化独立广告技术可比公司,披露更充分,软件属性更耐久业务组合更偏 DSP / CTV,而非移动 app 变现
Digital Turbine / Damodaran 广告基准2026 年 6 月公开市场倍数 / 广义行业基准Digital Turbine 约 2.0x 销售额;广告行业 2.12x EV/销售额为周期性或低利润率移动广告技术提供下行锚点如果 Liftoff 的变现质量和利润率画像显著更好,这一基准可能过于苛刻

列举覆盖并不完整,但足以支撑决策:各行包括已观察公司估值、最新 IPO 重置,以及情景框架使用的三个公开可比锚点。

[CV013, CV014, CV015, CV017, CV018, CV019]
FV002: 估值敏感性

在披露的 $741M 收入基数上,采用的收入倍数小幅变化就会让股权价值每 1x 波动超过 $700M;因此,抽成率和利润率证据主导承销争论。

柱状图用披露的 $741M 过去 12 个月收入基数和采用的收入倍数,估算股权价值(百万美元);数值已四舍五入。

[CV013, CV014, CV015, CV032, CV035, CV045]

8.3 PE 所有权改变退出测算,因此情景分析比单一可比倍数更重要

Blackstone 持续持有多数股权,从两个方面改变估值框架。第一,问题不再是 Liftoff 能否以溢价再融一轮风险投资,而是赞助方主导的变现能否以对 Blackstone 和任何新少数股权买家都足够有吸引力的条款发生。第二,赞助方控制公司有时纸面上看起来更便宜,但实际未必如此,因为减持时点、老股分配、杠杆和优先权经济性都会影响实现回报。公开记录已经显示,退出测算对价格敏感:Reuters 和 Renaissance 都显示 2026 年 IPO 经济性显著低于 2025 年少数股权标记;Reuters 还明确把软件估值压力与 AI 颠覆担忧联系起来。 因此,即便债务栈未披露,LBO 式视角仍有用。在 $741 million 收入下,若假设利润率为 15%、25% 和 35%,Liftoff 将分别产生约 $111 million、$185 million 和 $259 million EBITDA。$4.3 billion 私募标记在这些情景下分别隐含约 38.7x、23.2x 和 16.6x EV/EBITDA;$3.66 billion IPO 高端分别隐含约 32.9x、19.8x 和 14.1x。这些倍数不是困境水平,但足够高,金融工程本身无法完成任务。以 $4.3 billion 买入的赞助方支持买家,需要持久的 EBITDA 扩张和倍数保持;若买方价格更接近 IPO 重置区间,则可以承销一条更传统路径,由稳定的利润率改善来弥合差距。[CV036, CV037, CV038, CV039, CV041, CV042]

乐观 / 基准 / 悲观情景表
情景经营假设估值逻辑概率信号下行 / 上行触发因素
乐观收入从 $741M 扩到 ~$850M,EBITDA 率 25%-30%,平台需求韧性强。6x-7x 销售额倍数支持约 $5.1B-$6.0B 股权价值。需要 IPO 执行顺利、抽成率尽调干净,并有证据显示 Liftoff 更像高质量广告软件,而不是周期性中介。IPO 后需求强劲、利润率扩张披露清晰,且 PE 股东减持有纪律。
基准收入维持在当前披露规模附近,EBITDA 率向 20% 中段收敛。4.5x-5.5x 销售额倍数支持约 $3.3B-$4.1B,集中在 $3B 高位区间。与当前公开证据最贴近。增长稳定、没有杠杆意外,也没有证据显示 UA 经济性依赖脆弱套利。
悲观收入放缓至 ~$650M-$700M,利润率卡在 20% 以下,公开可比公司倍数仍不宽容。3x-4x 销售额倍数支持约 $2.0B-$2.8B。如果 PE 股东退出急迫性或公开市场怀疑占主导,这一情景最可能出现。IPO 再次推迟、公开申报细节令人失望,或可比公司倍数压缩。

情景区间基于已披露的 2026 年收入和公开销售额倍数参考估算;不是管理层预测。

[CV035, CV036, CV037, CV038, CV039, CV045]
FV001: 推荐逻辑

推荐结论先从一个已观察到的私募市场估值标记出发,经过较低的 2026 年 IPO 重估,再穿过可比公司分化和抽成率数据缺失,最终落在观察而非买入。

[CV001, CV004, CV005, CV032, CV040, CV048]

8.4 投资立场——均衡、价格敏感,且仍依赖尽调

本章结论刻意保持平衡。2025 年已经发生的 $4.3 billion 交易值得尊重:它是真交易,有 PE 控股方支持,不是假设价格。Liftoff 也显然不是小规模资产:IPO 材料显示,公司过去十二个月收入约 $741 million,服务超过 1,000 名营销人员,接入超过 140,000 个 App,全球触达约 1.4 billion 日活用户。这些事实支撑的是一家正经企业,不是虚荣估值。但最新市场证据指向另一边。重启的 IPO 定价低于此前私募估值,2026 年第一次 IPO 尝试已经撤回,上市可比公司的估值分散又很大;如果没有扎实的抽成率和杠杆证据就支付溢价,那就是把乐观包装成尽调。 因此,在 2025 年估值标尺下,我的态度是观察,不是买入。公开证据今天更像收敛在 $3 billion 高段;$4.3 billion 仍然可能成立,但前提是管理层能证明三件事:EBITDA 利润率有望走到 mid-20s 或更高,资本结构干净,核心用户获取加变现收入不过度依赖短期套利或 PE 控股方的退出时点。证明这些点,上行情景还在;证明不了,反向逻辑占上风:Liftoff 会是一家扎实公司,但价格跑在了公开证据能支撑的范围前面。[CV008, CV011, CV021, CV040, CV045, CV046]

投资逻辑破裂与终止触发因素表
触发因素阈值 / 事件传导至投资逻辑行动含义
公开市场价格发现跌破重置区间最终 IPO 或二级交易清算价格显著低于约 $3.6B意味着即便重置区间也高估可持续公开市场价值从观察转为回避,直到新底部形成
抽成率经济性不及预期总投放额披露显示抽成率结构性偏低或贡献利润率偏弱削弱相对行业基准享有溢价的逻辑按更接近 TTD / Digital Turbine 或行业基准倍数重新测算
隐藏杠杆或 PE 股东抛压浮现债务负担、优先股堆叠或计划减持比预期更激进少数股权上行更依赖退出时点,而非经营表现要求价格让步,否则退出
收入质量经审视后转弱申报文件细节显示收入集中、广告主队列波动,或短期套利带来人工增长把高溢价增长故事改写成周期性广告中介切换到悲观情景框架

这些是投资逻辑破裂触发因素,而非泛泛风险;每一项都会改变估值支撑,而不只是影响叙事情绪。

[CV021, CV034, CV040, CV042, CV043, CV046]
最终尽调需求表
主题缺失证据重要性负责人 / 尽调路径
总投放额与抽成率总账单额、净收入桥接,以及 UA 与变现之间的收入拆分支撑销售额倍数和 EBITDA 的核心缺失变量管理层访谈,加 S-1 财务脚注和 KPI 附表
资本结构净债务、优先条款、老股分配和 PE 股东减持计划少数股权回报不只取决于企业价值CFO 尽调与股权结构 / 法律审查
利润率质量调整后 EBITDA 桥接、股权激励、资本开支和现金转化决定 $4.3B 对应经济收益的 16x、23x 还是接近 40x财务尽调包和 IPO 后申报文件审查
客户耐久性集中度、队列留存、前 10 大广告主组合和发布商流失只有收入质量够耐久,溢价倍数才守得住收入分析包和客户队列审查

每项需求都直接对应一个估值变量;截至运行日期,公开材料只能部分观察这些变量。

[CV035, CV036, CV040, CV042, CV048]
FV004: 投资 KPI

Liftoff 在市场验证和规模上得分较高,但估值支撑、财务赞助方一致性和证据完整性只属中等,因为关键私营公司经济指标仍未披露。

评分是基于本章证据作出的分析判断,而非公司披露指标。

[CV007, CV010, CV040, CV041, CV043, CV047]

8.5 展项

免责声明

本报告仅供信息参考。私营公司未直接披露的所有财务指标均为估计值。不构成投资建议。

证据索引

结论
编号陈述可信度来源
CO001 Liftoff was founded in 2012 and is headquartered at 900 Middlefield Rd, Floor 5, Redwood City, California. SO001, SO015
CO002 Liftoff's core business model is performance-driven mobile app growth: earning revenue by helping marketers acquire users, publishers monetize inventory, and developers optimize creative. SO001, SO002
CO003 The legal corporate name of the company is Liftoff Mobile, Inc., as confirmed in Simpson Thacher's legal advisory announcement dated May 5, 2025. SO018, SO016
CO004 Liftoff's stated mission is to connect people to the mobile apps and tools they love through AI-powered marketing, monetization, and creative solutions. SO001, SO002
CO005 Phil Crosby is a co-founder of Liftoff and currently serves as Executive Product Advisor, focusing on data visualization, data science, and user experience; he holds a BS in Computer Science from the University of Maryland. SO001, SO015
CO006 Harry Robertson is a co-founder of Liftoff and currently serves as Executive Technical Advisor, responsible for ML initiatives and performance technology roadmap; he holds an MS from Stanford and École Polytechnique. SO001, SO015
CO007 Mark Ellis was a co-founder of Liftoff and served as CEO from founding through the 2021 Vungle merger; he led the combined company as CEO until May 2022. SO015, SO020
CO008 Jeremy Bondy became CEO of Liftoff in May 2022, having served as Liftoff President since the October 2021 merger and previously as Vungle CEO beginning in 2020. SO001, SO016
CO009 Blackstone acquired a majority stake in Vungle for a reported approximately $750 million in July 2019. SO019, SO025
CO010 Blackstone invested approximately $400 million in Liftoff prior to the 2021 Vungle merger, as reported by Marketing Dive citing the merger announcement context. SO025, SO015
CO011 On August 24, 2021, Liftoff and Vungle announced a definitive merger agreement; Mark Ellis was to lead the combined company as CEO and Jeremy Bondy as President. SO015, SO020
CO012 The Liftoff-Vungle merger closed in October 2021, creating one of the world's largest independent mobile growth platforms. SO012, SO001
CO013 At merger close, Blackstone remained the majority shareholder of the combined Liftoff-Vungle entity. SO015, SO012
CO014 Jeremy Bondy was appointed CEO of Liftoff in May 2022 following the transition of co-founder Mark Ellis from the CEO role. SO001, SO016
CO015 On May 5, 2025, Blackstone announced an agreement to sell a minority stake in Liftoff to General Atlantic at a $4.3 billion company valuation. SO016, SO017
CO016 Blackstone explicitly stated it would remain the majority shareholder of Liftoff following the General Atlantic minority investment. SO016, SO018
CO017 The General Atlantic minority investment in Liftoff closed on July 1, 2025, per the PRNewswire close announcement. SO021, SO016
CO018 Goldman Sachs and Jefferies served as financial advisors to Liftoff and Blackstone on the GA transaction; Simpson Thacher and Bartlett served as legal advisor; Morgan Stanley and Paul Weiss advised General Atlantic. SO016, SO018
CO019 Exact ownership percentages for Blackstone and General Atlantic, the full cap table, and total lifetime capital raised by Liftoff are not publicly disclosed.
CO020 Tarek Kutrieh serves as President and CFO of Liftoff, with prior roles as CFO at VCA Animal Hospitals, finance positions at Activision Blizzard, and a career starting at McKinsey and Company. SO001, SO022
CO021 Andre Tutundjian serves as Chief Operating Officer of Liftoff; limited background information is publicly disclosed beyond his title. SO001
CO022 Susan Hansen has served as Liftoff's General Counsel since August 2018, overseeing employment-related legal matters, compliance, and privacy strategy. SO001, SO006
CO023 Scott Silverman is Liftoff's Chief Revenue Officer, joining after the 2021 Vungle merger where he held the same title; he co-founded AerServ (sold to InMobi) and previously held roles at InMobi, Google, and dMarc Broadcasting. SO001, SO015
CO024 Bo Chen serves as SVP of Engineering at Liftoff, listed on the company's official leadership page. SO001
CO025 Andry Supian serves as SVP of Product at Liftoff, listed on the company's official leadership page. SO001
CO026 At the August 2021 merger announcement, Liftoff was delivering more than 2 billion ads per day across more than 550,000 mobile apps in more than 140 countries through machine learning and creative optimization. SO015, SO020
CO027 At the time of the 2021 merger, Vungle operated more than 100,000 direct SDK integrations across mobile app publishers and 15,000 individual content creators on its influencer marketing platform. SO015, SO025
CO028 At the 2021 merger, Vungle's advertiser base included over 4,500 companies, per Jeremy Bondy's biography on the official Liftoff company page. SO001, SO015
CO029 Liftoff operates five product lines: Accelerate (user acquisition), Monetize (publisher monetization), Vungle Exchange (programmatic exchange), Creative Studio (creative optimization), and Intelligence (market analytics). SO003, SO007
CO030 Liftoff's proprietary Cortex AI platform underpins its product suite and is a stated strategic priority cited explicitly in both the General Atlantic investment announcement and Blackstone's press materials. SO016, SO004
CO031 Liftoff migrated its web domain from liftoff.io to liftoff.ai, as referenced in a news item on the official company page: 'A Home That Reflects Our Identity: Liftoff.io Is Now Liftoff.ai'. SO001, SO002
CO032 Liftoff maintains twelve global offices: Redwood City (HQ), London, Singapore, Beijing, Berlin, San Francisco, Los Angeles, Orange County, New York, Paris, Helsinki, and Seoul. SO001, SO005
CO033 Inc.'s 2024 company profile lists Liftoff's headcount in the 501 to 1,000 employee category; the precise figure is not publicly confirmed. SO022, SO006
CO034 Liftoff has appeared on the Inc. 5000 list for eight consecutive years from 2017 through 2024, ranked No. 2,687 in 2024 and as high as No. 8 in 2017. SO022, SO014
CO035 AppsFlyer Performance Index 17, covering H1 2024 based on 13.5 billion non-organic installs across 35,000 apps, awarded Liftoff dozens of top-10 accolades globally across iOS and Android gaming and non-gaming categories. SO013, SO024
CO036 The AppsFlyer Performance Index 2025, based on 16.2 billion installs from 39,000 apps and 9.6 billion remarketing conversions through December 2025, documented a narrowing competitive landscape at the top of mobile advertising with budget concentration at the top tier. SO024, SO013
CO037 Apple's App Tracking Transparency framework, effective starting with iOS 14.5, requires user permission before apps can track device data, materially constraining device-level targeting for mobile performance marketing platforms like Liftoff. SO023, SO024
CO038 Liftoff does not publicly disclose revenue, EBITDA, or other internal financial KPIs; the company is privately held with no public regulatory filings.
CO039 Liftoff's full board composition, shareholder agreement terms, and management incentive plan details are not available from any public source reviewed.
CO040 Merger-era scale metrics from August 2021 (2B+ ads/day, 550k+ apps, 140+ countries, 100k+ SDK integrations) are company claims not updated in current public materials; current figures are likely larger but unverifiable from available sources. SO015, SO012
CO041 Jeremy Bondy's dual role as CEO and primary investor-relations contact for both Blackstone and General Atlantic creates meaningful key-person concentration risk at the leadership level. SO016, SO001
CO042 No public record of antitrust proceedings, GDPR enforcement actions, or material litigation against Liftoff Mobile, Inc. was identified in the sources reviewed for this chapter.
CO043 The Vungle brand is retained as a product name ('Vungle Exchange') within the combined Liftoff platform rather than being retired entirely post-merger. SO003, SO009
CM001 Mobile app performance marketing encompasses user acquisition (UA), remarketing/retargeting, in-app monetization mediation, and adjacent creative and analytics tooling for mobile app growth. SM018, SM019
CM002 Global remarketing spend reached $31.3 billion in 2025, increasing 37% year-over-year, and remarketing's share of total mobile app marketing spend (UA plus remarketing) rose from 25% in 2024 to 29% in 2025. SM001
CM003 Total global mobile app performance marketing spend (UA plus remarketing) is estimated at approximately $108 billion in 2025, derived by solving for the total when AppsFlyer's reported remarketing spend of $31.3 billion equals the 29% share. SM001
CM004 United States digital ad spend hit $137 billion in 2025, up 12% year-over-year, with total impressions reaching 16.3 trillion across mobile, desktop, and OTT channels. SM006
CM005 Global in-app purchase (IAP) revenue across iOS and Google Play reached $150 billion for the first time in 2024, representing 13% year-over-year growth and the highest growth rate since 2021. SM007
CM006 Q2 2025 global IAP revenue grew 11.5% year-over-year to a record of nearly $41 billion, with US digital ad spend reaching $34.2 billion in the same quarter, also up 12% year-over-year. SM008
CM007 Non-gaming app IAP revenue surpassed mobile gaming for the first time in Q2 2025, with non-gaming reaching $21.1 billion versus gaming's approximately $20 billion, reversing a decade-long gaming dominance. SM008
CM008 The global games market will generate $188.8 billion in 2025, a 3.4% year-on-year increase, with mobile gaming accounting for $103.0 billion (55% share) at 2.9% growth. SM005
CM009 Mobile gaming has approximately 3.0 billion players globally in 2025 (83% of all 3.58 billion gamers), representing over 60% of the world's online population. SM005
CM010 88% of consumer mobile app advertising budgets are concentrated in Google and Meta, despite significant user time spent outside those platforms, leaving approximately 12% in independent channels. SM023
CM011 Advertisers that diversified media spend beyond Google and Meta saw return on ad spend (ROAS) improvements of up to 214% at Day 30 in Moloco and Singular research covering more than $5 billion in ad spend across 2,000+ gaming and consumer apps in 2024. SM023
CM012 Consumer mobile app IAP and subscription revenues grew 25% to $70.5 billion in 2024, with non-gaming apps projected to surpass gaming revenue within the next two years from mid-2025 perspective. SM023
CM013 AppLovin reported full-year 2025 revenue of $5.481 billion, up 70% year-over-year, with Q4 2025 revenue of $1.658 billion up 66%, making it the largest independent mobile marketing platform by publicly disclosed revenue. SM015, SM016
CM014 Digital Turbine reported fiscal year 2025 revenue (ended March 31, 2025) of $490.5 million, with on-device solutions generating $341.6 million and app growth platform $153.2 million. SM017
CM015 iOS remarketing spend grew 71% year-over-year in 2025 to $17 billion, while Android remarketing grew 10% to $14 billion globally, reflecting iOS's rising priority in mobile performance marketing. SM001
CM016 Liftoff Mobile serves four buyer segments — app marketers, agencies, demand-side platforms (DSPs), and mobile game developers — through five product lines: Accelerate, Monetize, Vungle Exchange, Creative Studio, and Intelligence. SM018, SM019
CM017 Direct app advertisers hold UA budget ownership within growth or marketing teams and select ad networks based on CPI/CPA benchmarks, ROAS curves, and MMP (mobile measurement partner) compatibility. SM002, SM019
CM018 Agencies act as budget intermediaries between brands and ad networks, requiring API integrations, whitelabel reporting, and transparent pricing; their involvement adds procurement complexity and typically lengthens sales cycles. SM002
CM019 Demand-side platforms (DSPs) integrate with supply-side exchanges programmatically via OpenRTB real-time bidding, purchasing mobile inventory without per-publisher direct relationships; Chartboost Mediation uses the OpenRTB 2.5 specification for its first-price auctions. SM025
CM020 Mobile game developers are simultaneously buyers of UA (acquiring new players) and sellers of publisher inventory (monetizing their app with in-app advertising), creating a dual role unique to the gaming segment. SM021, SM027
CM021 Approximately 90% of gaming and non-gaming mobile marketers surveyed by AppsFlyer and Liftoff in 2025 (700+ respondents across three global regions) reported being at or close to their KPI targets. SM002
CM022 A majority of mobile marketers (over 50%) reported more aggressive KPI targets year-over-year for the second consecutive year in 2025, with non-gaming marketers (61%) setting more aggressive goals than gaming marketers (47%). SM002
CM023 Non-gaming mobile app downloads grew 12% year-over-year globally in 2024, while gaming downloads declined slightly, reflecting a structural shift in app development and UA investment toward utility, finance, and commerce categories. SM002
CM024 Southeast Asia's digital economy is on track to reach $330 billion in 2025, and smartphone adoption in Asia is projected to hit 94% by 2030, expanding the addressable install base and UA demand for mobile marketing platforms. SM003
CM025 India's iOS UA spend grew 17% year-over-year in 2025 despite a 15% overall UA spend decline, driven by rising premium-device adoption in urban centers and growth in affordable 5G smartphone shipments. SM004
CM026 Generative AI apps generated nearly $1.3 billion in IAP revenue in 2024, with AI-related features expanding across 15+ mobile app categories, creating new ad inventory surface and user-acquisition demand. SM007
CM027 US digital ad spend reached $34.2 billion in Q2 2025 (up 12% year-over-year), with OTT seeing the fastest spend growth at 21% year-over-year, diversifying performance marketing channels beyond mobile-only environments. SM008, SM006
CM028 Remarketing's share of total mobile app marketing spend rose from 25% in 2024 to 29% in 2025, reflecting a one-year acceleration in the shift toward retention-first budget allocation. SM001
CM029 In 2026, mobile app marketing is expected to accelerate its shift toward a "Retention First" economy; Gartner's 2025 research projects that 80% of future mobile business revenue will come from 20% of existing customers, making reactivation more capital-efficient than new user acquisition. SM001
CM030 Time spent in non-gaming apps grew or stayed steady across almost all top markets in 2024, but global time-spent growth decelerated to 5.8% year-over-year from 7.7% in 2023, with digital fatigue evident in the US, Japan, South Korea, and China. SM007
CM031 Apple's App Tracking Transparency (ATT) framework, mandatory since iOS 14.5, requires apps to obtain explicit user consent before accessing the IDFA for cross-app and cross-site tracking for advertising purposes; without consent, the IDFA returns all zeros. SM009
CM032 Without ATT consent, iOS advertisers rely on SKAdNetwork (SKAN) for campaign attribution, which provides aggregated, privacy-preserving postbacks at campaign level rather than user-level attribution data, eliminating channel-level ROAS tracking per user. SM010, SM013
CM033 SKAN 4.0 provides up to three postbacks covering 0–2, 3–7, and 8–35 day activity windows, coarse-grained conversion values (low/medium/high), and a four-tiered crowd-anonymity threshold that limits data granularity to low-volume campaigns receiving only two-digit source IDs. SM010
CM034 Apple introduced AdAttributionKit at WWDC 2024 as a new attribution framework that will coexist alongside SKAN when it lands with iOS 17.4, further evolving iOS measurement complexity for ad networks and mobile marketers. SM013
CM035 Google's Privacy Sandbox for Android aims to replace the Google Advertising ID (GAID) with privacy-preserving advertising APIs; the implementation timeline and deployment status as of mid-2026 is unknown from accessible sources, as the referenced page returned a 404 error.
CM036 The EU Digital Services Act (DSA), in effect from February 16, 2024, requires online advertising platforms operating in EU and UK to show real-time ad source information — including advertiser name and targeting parameters — for every ad displayed. SM012
CM037 Over one-third of app marketers surveyed by Liftoff in 2024 were unfamiliar with SKAN 4.0 and its associated benefits, indicating widespread adoption lag in the advertiser base for privacy-preserving attribution frameworks. SM013
CM038 Probabilistic attribution — assigning campaign membership probabilities to a user based on aggregated behavioral signals without user-level IDFA matching — has become the mainstream post-ATT measurement approach for iOS campaigns lacking consent. SM014
CM039 Unity reported that 85% of top-100 mobile games globally use Unity growth solutions; Moloco claims reach of 2B+ daily active users across 3M+ trusted apps, illustrating the scale of competing independent platforms in the same market. SM027, SM024
CM040 The independent mobile app ecosystem (apps outside Google, Meta, Apple) reaches over 2 billion daily active users — comparable to TikTok and Instagram combined — yet attracts only approximately 12% of mobile app marketing budgets. SM023
CM041 AppLovin's 70% revenue growth to $5.48 billion in FY2025, combined with 84% net income growth, demonstrates that leading mobile marketing platforms are achieving high-growth periods during broader mobile market maturation. SM015
CM042 Global app downloads have been roughly flat at approximately 136 billion annually since 2020, signaling a download-saturated environment where performance marketing efficiency — not install volume — is the primary differentiator for UA platforms. SM007
CM043 US digital ad spend is projected to surpass $40 billion in Q4 2025 — a 16% quarter-over-quarter and 13% year-over-year increase — driven by holiday seasonality, indicating substantial cyclicality in mobile UA budget allocation across the calendar year. SM006
CM044 iOS remarketing spend in 2025 grew fastest in Central Europe, Latin America, and Southeast Asia, where multiple countries posted 100%+ year-over-year growth, while US Android remarketing declined 30%, revealing a geographic divergence in platform-level performance marketing dynamics. SM001
CM045 Liftoff's Vungle Exchange and Monetize products position it as both a demand-side UA buyer and supply-side publisher monetization operator, enabling it to serve both sides of the mobile advertising market from a single integrated exchange infrastructure. SM021, SM022
CP001 AppLovin says its marketing technologies help businesses acquire customers, monetize them, and measure advertising performance. SP005
CP002 Axon’s public FAQ markets both advertiser growth and AppLovin MAX monetization, indicating AppLovin still pitches a two-sided app economy stack. SP006
CP003 AdExchanger reported that AppLovin planned to divest its remaining apps business to become a pure advertising platform. SP007
CP004 AdExchanger reported that AppLovin said earlier gaming-studio acquisitions helped train the machine-learning models underlying Axon. SP007
CP005 AdExchanger reported that AppLovin claimed its platform reaches more than one billion people in mobile games each day. SP007
CP006 AdExchanger reported that AppLovin generated $4.7 billion of revenue in 2024, up 43% year over year. SP007
CP007 AdExchanger reported that AppLovin launched Axon Ads Manager as a self-serve platform while pushing beyond gaming into ecommerce and connected TV. SP008
CP008 AdExchanger reported that AppLovin faced SEC scrutiny, reported state-attorney-general attention, and controversy around Array distribution practices in 2025. SP008
CP009 Muddy Waters estimated that only about 25% to 35% of AppLovin’s e-commerce sales were incremental. SP009
CP010 Unity says 85% of the top 100 games use its growth solutions. SP010
CP011 Unity says Aura has been integrated on more than 2.3 billion devices since inception. SP010
CP012 Unity says LevelPlay provides a unified auction across leading SDK networks and bidders. SP011
CP013 Unity says LevelPlay can be integrated directly from the Unity Editor through Unity Cloud. SP011
CP014 Unity markets LevelPlay, Unity Ads, Tapjoy Offerwall, Ad Quality, and in-app purchases as one monetization bundle. SP012
CP015 AdExchanger reported that all Android and iOS traffic previously running through Unity’s ad network had moved onto Vector AI by May 2025. SP013
CP016 AdExchanger reported that Unity sees data from its developer ecosystem as a major training advantage for Vector AI. SP013
CP017 AdExchanger noted that AI ad platforms create black-box concerns even when Unity promises more transparent reporting. SP013
CP018 Digital Turbine markets a combined stack of monetization solutions, UA solutions, and alternative app solutions to app developers. SP014
CP019 Digital Turbine says its alternative app solutions use premium placement and store-like experiences to distribute apps and games. SP014, SP017
CP020 Digital Turbine says DT Exchange helped OneFootball see up to 49% month-over-month eCPM growth. SP015
CP021 Digital Turbine says FairBid runs a unified auction across bidding and waterfall demand partners. SP016
CP022 Digital Turbine says PopReach saw a 65% increase in ad ARPDAU after switching to DT FairBid. SP016
CP023 The AdColony homepage now presents Digital Turbine Ignite positioning instead of a standalone neutral ad-network identity. SP017
CP024 Moloco says it builds machine-learning advertising products intended to give businesses access to capabilities usually associated with big tech. SP018
CP025 Moloco says its SDK can add direct demand and remove intermediaries from a publisher’s existing monetization stack. SP019
CP026 Moloco customer quotes report ARPDAU and eCPM gains after switching traffic to Moloco SDK bidding. SP019
CP027 Moloco argues that in-app ecosystems and connected TV are more stable ad-supply channels than search or display in an AI-disrupted market. SP020
CP028 PocketGamer reported that Moloco’s Xiaomi partnership extends Moloco demand into GetApps and Xiaomi’s reach across more than 100 countries. SP021
CP029 Mintegral says AppGrowth offers premium global mobile traffic and industry-leading AI to acquire users at scale. SP022
CP030 Mintegral says its widely used SDK connects advertisers directly to 10,000 publishers and 100,000 apps. SP022
CP031 Mintegral says Mindworks is its in-house creative studio and that Smart Bidding supports goals such as Target ROAS and Target CPE. SP022
CP032 Mintegral says its monetization product gives developers global demand through an open-source SDK and in-app bidding. SP023
CP033 Pangle says publishers can tap direct TikTok For Business advertiser demand through its marketplace. SP024
CP034 Pangle says it provides both monetization and user-acquisition solutions for app publishers and advertisers. SP024
CP035 ByteDance says it has more than 150,000 employees across nearly 120 cities globally. SP025
CP036 The Trade Desk says it is a self-serve demand-side platform for the open internet and does not own or operate media. SP026
CP037 The Trade Desk says mobile buyers can access more than 30 mobile-specific partners across open exchange, private marketplace, and programmatic guaranteed inventory. SP027
CP038 The Trade Desk says its AI analyzes up to 15 million ad opportunities per second. SP028
CP039 The Trade Desk said Kokai’s partner portal had already helped more than 400 partners integrate during alpha. SP029
CP040 Liftoff says Cortex supports UA and re-engagement KPIs including CPC, CPI, CPA, ROAS, and pLTV. SP001
CP041 Liftoff says the Vungle SDK is integrated in 95% of top gaming apps and provides exclusive data signals to its models. SP001
CP042 Liftoff says direct access to about 80% of unique impressions on Vungle Exchange helps buyers avoid re-brokered traffic. SP001
CP043 Liftoff says Monetize serves a supply base of more than 150,000 apps including 93% of the top 100. SP002, SP003
CP044 Liftoff says Vungle Exchange reaches more than one billion users across more than 150 countries. SP003
CP045 Liftoff says Vungle Exchange uses IAS, DoubleVerify, MOAT, app-ads.txt, sellers.json, and privacy-compliance controls to support brand safety and transparency. SP003
CP046 Liftoff says Creative Studio uses performance data to iterate, localize, and test creatives for higher conversion. SP004
CP047 Liftoff’s clearest public wedge is a neutral-intermediary position spanning UA, monetization, exchange, and creative rather than engine ownership, media ownership, or OEM distribution. SP001, SP002, SP003, SP004, SP012, SP014, SP024, SP026
CP048 Compared with The Trade Desk, Liftoff is deeper in app-growth workflows but materially narrower in omnichannel demand and self-serve measurement breadth. SP001, SP002, SP026, SP027, SP028, SP029
CP049 Compared with Digital Turbine, Liftoff’s public differentiation comes from exchange and creative depth rather than OEM preload or carrier distribution surfaces. SP001, SP003, SP004, SP014, SP017
CP050 China-linked rivals combine large reach and direct demand with higher geopolitical or policy exposure than Liftoff’s current public pitch. SP022, SP023, SP024, SP025, SP003
CP051 Multi-homing likely remains high because most competitors market mediation, exchange, or marketplace connectivity rather than exclusive single-network lock-in. SP011, SP016, SP019, SP023, SP026
CP052 Public pricing is opaque across this competitor set, so performance proof and switching friction matter more than fee-card comparisons. SP001, SP002, SP011, SP012, SP014, SP019, SP026
CP053 AppLovin is the central benchmark because it combines the strongest public scale evidence with current AI momentum and a purer ad-tech identity than other peers. SP007, SP008, SP010, SP013
CP054 Muddy Waters reproduced management language claiming some AppLovin pilot advertisers saw nearly 100% incrementality. SP009
CP055 Liftoff is structurally weaker than AppLovin and Unity on public self-serve automation visibility and third-party scale proof. SP007, SP008, SP010, SP013, SP001, SP002, SP003
CP056 The main conflict lines in this market come from owning media, engines, devices, or parent-company demand pools, which makes Liftoff’s neutrality meaningful but not yet a full moat. SP008, SP013, SP014, SP017, SP024, SP026, SP003
CI001 Liftoff operates five product lines that collectively span demand-side and supply-side mobile advertising: Accelerate (user acquisition), Monetize (publisher monetization), Vungle Exchange (programmatic marketplace), Creative Studio (creative optimization), and Intelligence (game and app analytics). SI005, SI006
CI002 Accelerate earns demand-side revenue by charging mobile advertisers for performance-based user acquisition campaigns with outcome-linked pricing (CPI, CPA, ROAS, predicted LTV targets). SI007
CI003 Monetize generates supply-side revenue by helping mobile app publishers maximize ARPDAU and fill rate through Liftoff's ad network, Vungle SDK, in-app bidding, and mediation tools; revenue flows as publisher rev-share on impressions served. SI008, SI013
CI004 Vungle Exchange operates as a programmatic marketplace providing third-party demand-side platforms access to publisher inventory via real-time auctions; revenue is generated as a take-rate on auction clearing prices. SI009
CI005 Creative Studio provides dynamic creative optimization (DCO) and ad-unit production services; revenue model is not publicly disclosed but is likely bundled with Accelerate campaign spend or charged as a managed creative service fee. SI010, SI016
CI006 Intelligence (incorporating GameRefinery and AppRefinery) provides game market intelligence and app analytics; its revenue model most closely resembles a recurring SaaS subscription given the per-market, per-vertical analytics access nature of the product. SI011
CI007 Liftoff serves four distinct customer segments through its platform: mobile marketers, agencies, demand-side platforms (DSPs), and publishers/mobile game developers. SI005, SI006
CI008 Cashwalk, a healthcare app, increased its daily ad revenue by up to $3,000 using Vungle video ads, demonstrating publisher-side monetization effectiveness. SI015
CI009 Product Madness grew its ad ARPDAU by 11% using Vungle in-app bidding, confirming the supply-side product's ability to improve publisher yield versus traditional waterfall mediation. SI017
CI010 Delivery Hero achieved 20% event uplift in LATAM markets using Liftoff's incrementality testing methodology, demonstrating demand-side campaign effectiveness measurement capability. SI014
CI011 Liftoff does not publish list pricing for any of its five product lines; pricing is negotiated per advertiser campaign or publisher contract, consistent with a managed-service sales model rather than a self-serve marketplace. SI007, SI008, SI009
CI012 Liftoff's in-app bidding product allows publishers to expose inventory to multiple demand sources simultaneously in a unified real-time auction, replacing traditional sequential waterfall mediation and theoretically maximizing yield per impression. SI012
CI013 The Vungle SDK is distributed to publishers as a free integration with revenue generated on a rev-share basis from monetized ad inventory, creating a supply-side network effect as the SDK reaches more publisher integrations. SI013, SI008
CI014 Calm's influence marketing ROI improved by more than 50% via Liftoff Influence, indicating managed-service creative and influencer campaign capability beyond standard programmatic products. SI016
CI015 No CAC, payback period, average contract value, sales cycle length, quota attainment, or net revenue retention data has been publicly disclosed by Liftoff.
CI016 Liftoff's four published case studies—Delivery Hero, Cashwalk, Calm, and Product Madness— demonstrate active ongoing customer relationships across both demand-side (marketer) and supply-side (publisher) segments, consistent with multi-product platform engagement. SI014, SI015, SI016, SI017
CI017 Traffic acquisition costs (TAC)—publisher revenue share payments for impressions—are the single largest operating cost driver for demand-side mobile advertising platforms and are the primary determinant of gross margin in programmatic ad tech business models. SI019, SI021
CI018 AppLovin reported full-year 2025 revenue of $5.481 billion and adjusted EBITDA of approximately $4.512 billion, implying an adjusted EBITDA margin of approximately 82%— the highest-profile public benchmark for a scaled mobile ad tech platform. SI019, SI020
CI019 Digital Turbine reported fiscal 2025 revenue of $490.5 million and non-GAAP adjusted EBITDA of $72.3 million (approximately 14.7% margin), with a GAAP net loss of $92.1 million—illustrating margin challenges for independent mid-scale mobile ad tech. SI021
CI020 AppLovin's net income from continuing operations rose 116% year-over-year in 2025, demonstrating the operating leverage achievable in a scaled, ML-optimized mobile programmatic platform at significant revenue scale. SI020
CI021 Inc.com's 2024 company profile lists Liftoff's company size as 501–1,000 employees, providing the only public headcount estimate available for the company. SI025
CI022 No gross margin, R&D expense, G&A expense, capex, or data center investment data has been publicly disclosed by Liftoff; cost structure is entirely opaque from public sources.
CI023 Liftoff's valuation at the General Atlantic minority investment was $4.3 billion as announced jointly by Blackstone and General Atlantic on May 5, 2025. SI001, SI002
CI024 Blackstone characterized Liftoff as having "grown rapidly" under CEO Jeremy Bondy since the 2021 merger, and CEO Bondy described the company as still in the "early innings of growth in a large and rapidly evolving category" in the May 2025 announcement. SI001, SI004
CI025 General Atlantic Managing Director Tanzeen Syed cited Liftoff's "exciting business inflection point" when announcing the minority investment, confirming institutional growth equity diligence was conducted on undisclosed private financials. SI002
CI026 Liftoff ranked No. 2,687 on the Inc. 5000 in 2024, its eighth consecutive appearance on the growth list since first appearing at No. 8 in 2017—an independent revenue-verified indicator of multi-year sustained growth across the pre- and post-merger periods. SI025
CI027 Liftoff's Inc. 5000 ranking fell significantly from No. 8 (2017) to No. 2,687 (2024), indicating that post-merger revenue growth rates moderated relative to the pre-merger pure-play trajectory, likely reflecting integration effects and a larger revenue base. SI025
CI028 US digital ad spend reached $137 billion in 2025, growing 12% year-over-year, with social channels accounting for the largest share of budget, per Sensortower's State of Digital Advertising 2025 report. SI024
CI029 Global mobile remarketing spend reached $31.3 billion in 2025, rising 37% year-over-year, with iOS remarketing growing 71% YoY and remarketing's share of total mobile app marketing spend rising from 25% (2024) to 29% (2025), per AppsFlyer's 2025 data trends report. SI023
CI030 Liftoff has not publicly disclosed annual revenue, ARR, GMV, active advertiser count, active publisher count, impression volume, net revenue retention, or any other financial traction metric as of the runDate.
CI031 On May 5, 2025, Blackstone agreed to sell a minority stake in Liftoff to General Atlantic at a $4.3 billion valuation; the transaction was characterized as a minority growth equity investment with Blackstone retaining majority ownership. SI001, SI002
CI032 The General Atlantic minority investment in Liftoff closed in mid-2025; Goldman Sachs and Jefferies served as financial advisors to Liftoff and Blackstone, while Morgan Stanley advised General Atlantic, indicating institutional-grade financial due diligence was conducted on Liftoff's private financials. SI003, SI004
CI033 Blackstone retains majority ownership of Liftoff following the General Atlantic transaction; no change of control occurred and no secondary component (Blackstone selling stake) has been publicly confirmed versus a primary investment to Liftoff's balance sheet. SI001, SI004
CI034 No cash on hand, monthly burn rate, runway, term loan, revolving credit facility, or any other debt or liquidity metric has been publicly disclosed by Liftoff.
CI035 Goldman Sachs and Jefferies serving as financial advisors to Liftoff and Blackstone on the General Atlantic deal implies a transaction of sufficient scale (typically $500M+) to warrant bulge-bracket advisory mandates. SI003
CI036 Blackstone acquired Vungle in 2019 and Liftoff and Vungle officially merged in 2021, making the current company a sponsor-built combination rather than a standalone greenfield platform. SI018, SI022
CI037 The General Atlantic investment was characterized as a "minority growth equity investment" in all public announcements; no confirmation has been made that the deal included a significant secondary component where Blackstone sold existing stake for liquidity. SI001, SI002, SI004
CI038 At the $4.3 billion GA valuation, implied EV/revenue multiples of 6–11x can be derived by bracketing against Digital Turbine (~2x P/S) and AppLovin (~12x P/S at its 2025 peak), suggesting Liftoff's implied revenue is in the $400M–$700M range if the multiple is consistent with mid-tier independent ad tech platforms. SI020, SI021, SI023
CI039 Liftoff's private status means all material financial KPIs—revenue, gross margin, EBITDA, NRR, and customer churn—require NDA-level data room access; no investment conclusion can be drawn from public sources alone.
CI040 General Atlantic's commitment of minority capital from its $108 billion AUM platform implies rigorous private financial diligence was conducted on Liftoff's undisclosed financials, providing a credible—though indirect—endorsement of the financial quality underlying the $4.3 billion valuation. SI002
CI041 No IPO date, SPAC filing, M&A exit announcement, or debt capital markets activity has been reported for Liftoff as of the runDate of June 1, 2026.
CI042 Blackstone's continued majority ownership after the July 2025 General Atlantic minority close suggests the sponsor preserved exit optionality rather than executing a near-term control sale. SI001, SI004
CI043 Bain reported that buyout exit value grew in 2025, but average holding periods at exit remained around seven years and sponsors still held 32,000 unsold companies worth $3.8 trillion. SI026
CI044 Axios reported global tech buyout value totaled only $9.3 billion across April and May 2026 combined, and that some sponsors were resorting to continuation vehicles and convertible preferred rounds instead of outright exits. SI027
CE001 Liftoff Mobile operates six product lines: Accelerate (user acquisition), Monetize (publisher monetization), Vungle Exchange (programmatic exchange), Creative Studio (ad creative), Intelligence (game/app analytics), and Direct (premium SDK-direct inventory). SE001, SE002
CE002 Accelerate is Liftoff's ML-powered user acquisition product, described as using the Cortex AI platform to acquire quality users at scale across major ad exchanges. SE002
CE003 Monetize is Liftoff's publisher-side monetization product that maximizes earnings for every impression by matching global premium demand with publisher inventory. SE003
CE004 Vungle Exchange is the programmatic exchange layer with direct SDK integrations providing reach to over 150,000 apps and more than one billion users across 150+ countries. SE004
CE005 Creative Studio pairs machine learning with creative expertise to produce and iterate on mobile ads using impression-to-install data to select the best-performing creative per placement. SE005
CE006 Intelligence encompasses GameRefinery for mobile game analytics and AppRefinery for consumer app intelligence, both powered by motivational driver frameworks. SE006, SE013
CE007 The Vungle SDK supports iOS, Android, Windows, and Amazon platforms for publisher monetization and ad delivery. SE007, SE003
CE008 The Vungle SDK is integrated with more than 150,000 apps and reaches over one billion users in more than 150 countries. SE004, SE003
CE009 The Vungle SDK is integrated with 93% of the top 100 global apps including 95% of top gaming apps across Android, iOS, Amazon, and Windows platforms. SE002, SE004
CE010 Accelerate supports user acquisition and re-engagement campaigns optimized for ROAS, SKAdNetwork, app-to-web, promotional, and re-engagement use cases. SE002
CE011 Cortex AI automates and powers bid pricing, conversion models, data quality, and creative selection across all Accelerate campaigns, adapting to ecosystem dynamics in real time. SE002
CE012 Liftoff claims its direct Accelerate-to-Vungle-Exchange buying path covers approximately 80% of unique impressions on the Vungle Exchange and lowers CPIs by up to 10% through exclusive data signals. SE002
CE013 Liftoff's in-app bidding solution enables a unified real-time auction for publisher inventory, eliminating manual waterfall optimization and is available through all major mediation platforms. SE008, SE003
CE014 Vungle SDK version 7.6+ introduced in-app bidding for more ad formats and an improved ad delivery method, available for Android/Amazon and iOS platforms. SE007
CE015 Liftoff's Monetize supports multi-format ad delivery including fullscreen and non-fullscreen options such as rewarded video and playables to optimize publisher revenue. SE003, SE007
CE016 Liftoff's platform processes more than 750 million bid requests per week and excludes more than 10% of bid requests on suspicion of fraud. SE009
CE017 Liftoff maintains a fraud-free device database of more than 3 billion verified fraud-free mobile devices to ensure ads are served to real, quality users only. SE009
CE018 Liftoff's Bid Blocker detects 10 types of suspicious or fraudulent bid requests including blank device IDs, invalid device ID formatting, blocklisted IPs, and publisher-level blocklisting. SE009
CE019 Liftoff uses six fraud prevention technologies: fraud-free device database, Bid Blocker, post-install optimization, dead-zone placement near close buttons, click signing with MMPs, and CPA optimization to weed out bot traffic. SE009
CE020 Liftoff integrates click signing with AppsFlyer to secure tracking URLs, prevent URL editing, and invalidate duplicate clicks as part of its fraud prevention stack. SE009, SE028
CE021 In a published experiment, feeding GameRefinery's micro-category taxonomy data into Accelerate ML models resulted in 10% lower CPIs for new app install campaigns. SE012
CE022 Accelerate's Cortex platform allows advertisers to optimize for CPC, CPI, CPA, ROAS, and predicted LTV (pLTV) KPI targets across campaigns. SE002
CE023 ROAS Optimization acquires users most likely to generate in-app purchase revenue or in-app advertising revenue, with postbacks sent via the advertiser's MMP to continue performance optimization. SE010
CE024 GameRefinery's motivational driver framework organizes mobile players into 12 motivational drivers and 8 player archetypes; AppRefinery extends this to 14 unique drivers for consumer apps. SE013, SE006
CE025 AppRefinery evolves GameRefinery's Motivational Driver Framework by applying its methodology and understanding of audience motivations to consumer apps beyond gaming categories. SE013
CE026 Liftoff's AlgoLift probabilistic attribution framework assigns campaign membership probabilities using anonymous user-level in-app data, SKAdNetwork postbacks, and deterministic MMP attribution for opt-in users, without relying on IDFA or IP fingerprinting. SE014, SE015
CE027 Liftoff's probabilistic attribution framework explicitly does not use IP address fingerprinting and does not reject MMP-based attribution for opt-in iOS users. SE014
CE028 Liftoff supports SKAN 4.0 features including the four-digit source identifier, coarse-grained conversion values, and up to three postbacks across activity windows of 0-2 days, 3-7 days, and 8-35 days. SE011
CE029 Liftoff has publicly described adapting to Google's upcoming transition from the Android Advertising ID (GAID) to the Privacy Sandbox as a key measurement challenge for Android campaigns. SE011, SE027
CE030 Liftoff's privacy policy documents data collection across device identifiers, IP addresses, app usage, and ad interaction events for all platform users. SE017
CE031 Liftoff's DSA implementation for the EU and UK includes a clickable privacy icon showing advertiser name and targeting parameters in real time, and a user-facing form for reporting illegal content. SE018
CE032 Liftoff states that iOS advertisers require user permission through Apple's ATT framework to access the IDFA, and the company's attribution approach complies with this requirement. SE015, SE023
CE033 Delivery Hero's incrementality tests using Accelerate for PedidosYa showed 23-26% install conversion rate uplift and 14-22.6% event conversion rate lift across Argentina and Peru, leading to double-digit spend increases on Android. SE020
CE034 Cashwalk increased its daily ad revenue by up to $3,000 per day using Vungle video ads, and expanded its iOS reach by 30% through Vungle's publisher network. SE021
CE035 Ubisoft used GameRefinery to identify social features with high impact and reasonable implementation cost, resulting in an engagement uplift on live games without extensive iteration. SE022
CE036 A Calm case study references Liftoff Influence increasing influencer marketing ROI by over 50%, suggesting an additional product capability beyond the five main product-line categories advertised on the products page. SE001
CE037 Apple's SKAdNetwork framework facilitates attribution between ad networks, publishing apps, and advertised apps in a privacy-preserving way, requiring all three parties to adopt compatible SKAN versions for the system to function. SE024, SE011
CU001 Liftoff serves five distinct customer segments with dedicated product lines and marketing pages — app marketers, mobile app publishers, DSP/agency buyers, mobile game developers, and influencer/impact buyers. SU001, SU002
CU002 Liftoff's products page lists five buyer-facing personas: For Marketers, For Agencies, For DSPs, For Publishers, and For Mobile Game Developers, each with dedicated landing pages. SU002, SU001
CU003 Liftoff claims on its homepage that Cortex AI unlocks 21x more data and enables 4x faster learning compared to its prior ML platform generation. SU001
CU004 At the time of the Liftoff-Vungle merger announcement in August 2021, the combined entity was described as serving more than 4,500 advertisers and publishers across more than 100,000 apps. SU024, SU030
CU005 The Vungle publisher network at the 2021 merger comprised over 100,000 active publisher apps, representing the supply-side user base for the Monetize product and Vungle Exchange. SU024, SU030
CU006 Liftoff's Acorns UA campaign delivered more than 81 million targeted ad impressions, reduced cost per registration by 31.3%, and increased install-to-registration rate by 36.5%. SU006, SU001
CU007 After Android campaign success with Liftoff, Acorns expanded UA campaigns to include iOS, indicating a multi-platform ongoing relationship. SU006, SU001
CU008 Acorns expanded its daily ad spend with Liftoff by 5x after hitting its CPI target during the initial testing period. SU006, SU002
CU009 Ibotta's Liftoff UA campaign on iOS in the US increased app installs by 134% and activations (new users completing first purchases) by 297%. SU011, SU001
CU010 Ibotta scaled its average daily spend with Liftoff by 5.7x following campaign success and also launched re-engagement campaigns, indicating strong budget expansion. SU011, SU002
CU011 Stash's Liftoff Android UA campaign in the US increased app installs by 99% and post-install events (linked bank accounts) by 134%. SU014, SU001
CU012 Stash increased average daily spend on Liftoff by 96.3% within one month of launch, with plans to optimize further for LTV. SU014, SU002
CU013 Just Eat Takeaway.com reduced Cost-Per-New Customer by 28% month-over-month with Liftoff's UA campaign in the Netherlands and Germany. SU012, SU001
CU014 Just Eat Takeaway.com expanded UA campaigns with Liftoff from the Netherlands and Germany to six additional markets, with further geographic expansion planned. SU012, SU001
CU015 Grab achieved CPIs 33% below target and a 66% increase in app installs within one month using Liftoff's ML lookalike audience platform in Indonesia and the Philippines. SU010, SU001
CU016 Delivery Hero's incrementality test for PedidosYa in Argentina showed a 23% install conversion rate uplift and 22.6% event conversion rate lift for restaurant orders; a grocery campaign showed 17.5% install uplift and 14% event lift; a Peru campaign showed 26% install uplift and 14% event lift. SU009, SU001
CU017 Delivery Hero scaled Android ad spend in both Argentina and Peru by double digits following positive incrementality test results, confirming continued budget commitment. SU009, SU002
CU018 Cashwalk increased daily ad revenue by up to $3K per day by integrating Vungle video ads, and expanded its reach by 30% after moving to the iOS market. SU008, SU004
CU019 Product Madness grew ad ARPDAU by 11% across its entire app portfolio and by 45% for Heart of Vegas on iOS by switching to Vungle in-app bidding via ironSource LevelPlay. SU013, SU004
CU020 ZiMAD's Windows ARPDAU increased by 133% between Q4 2019 and Q4 2020, with Vungle's share of voice on Windows growing from 11% to 61%. SU017, SU004
CU021 TikTok achieved a 95% increase in IPM (installs per thousand impressions) after leveraging Vungle's Playable+ ad formats produced by Vungle Creative Labs. SU015, SU001
CU022 Ubisoft used GameRefinery to identify high-impact social features for its mid-core live games and reported those features drove "huge impact on player engagement" without requiring multiple iteration cycles. SU016, SU002
CU023 Calm used Liftoff Influence to increase its influencer marketing ROI by more than 50%. SU007, SU001
CU024 Liftoff's publicly available case studies span at least seven verticals — fintech/investing, food delivery, ride-hailing, wellness, social casino gaming, social media, and AAA game development. SU006, SU007, SU008, SU009, SU010, SU011, SU012, SU013, SU015, SU016, SU017, SU001
CU025 AppsFlyer's Performance Index 17 (H1 2024) ranked Liftoff in the top 10 globally across iOS SSOT Power and Volume categories — Non-Gaming, Gaming, and All Categories. SU022, SU023
CU026 The 2025 AppsFlyer Performance Index names Apple Ads, Google Ads, Meta Ads, TikTok for Business, and AppLovin as leading top-tier performers; Liftoff is not identified in the 2025 top-five lists in the press release. SU023, SU022
CU027 Global mobile IAP revenue reached $150 billion in 2024, a 13% YoY increase, representing the largest available market for Liftoff's app marketer customer base. SU019, SU018
CU028 Global remarketing spend reached $31.3 billion in 2025, a 37% YoY increase, indicating growing demand for Liftoff's retargeting and reengagement advertising capabilities. SU018, SU019
CU029 Apple's App Tracking Transparency (ATT) framework, effective iOS 14.5 in April 2021, requires explicit user permission before any app or SDK can access the IDFA or link user activity across apps and websites owned by different companies. SU020, SU001
CU030 Delivery Hero acknowledged in the Liftoff case study that data attribution became more limited in recent years and used incrementality testing as a supplement to MMP attribution, reflecting direct ATT-era measurement friction in a named Liftoff production partner. SU009
CU031 Quartr's May 2026 registration-filing summary reports LTM Core Advertising net dollar retention of 130% as of March 31, 2026, but Liftoff still does not publicly disclose GRR, churn, contract length, or segment-level retention for marketers, publishers, or Intelligence users. SU038, SU001, SU002
CU032 Liftoff has not publicly disclosed revenue concentration, top-customer revenue share, or the percentage of revenue attributable to any single advertiser or publisher. SU001, SU002
CU033 2026 IPO summaries indicate that over 1,000 marketers used Liftoff's platform as of September 30, 2025 and that the supply-side footprint exceeded 140,000 integrated apps at year-end 2025, with Quartr updating integrated app scale to 167,814 and roughly 1.4 billion daily active users as of March 31, 2026. SU038, SU039, SU040, SU041
CU034 Liftoff's published case study library is weighted toward Accelerate UA for marketers; the publisher monetization segment has fewer cases; the Intelligence/GameRefinery segment has a single named case (Ubisoft); the agency and DSP segment has no cases. SU002
CU035 All named customer case study outcomes are self-reported by Liftoff on its own website without disclosure of third-party audit, independent verification methodology, or raw data. SU006, SU009, SU010, SU011, SU012, SU002
CU036 Badoo's user acquisition team is quoted on the Liftoff homepage praising retention quality of acquired users, providing a named customer testimonial for quality-of-traffic in social/dating app category. SU001
CU037 Jeff Gurian, VP User Acquisition at a named advertiser partner, stated on the Liftoff homepage that LTVs of Liftoff-acquired users are on par with better social media channels. SU001
CU038 The Delivery Hero case study describes Liftoff as "a valuable programmatic partner for many years," implying a multi-year contractual or commercial relationship, but no specific contract term or renewal date is disclosed. SU009
CU039 The Product Madness, ZiMAD, TikTok, and Cashwalk case studies reference Vungle branding and predate the October 2021 Liftoff-Vungle merger, documenting legacy Vungle publisher adoption rather than outcomes on the unified Cortex AI platform. SU013, SU015, SU017, SU008, SU002
CU040 The 2025 AppsFlyer Performance Index shows that only 30% of media sources ranked 11-20 saw year-over-year spend growth, compared to 60-80% of top-10 sources, indicating increasing spend concentration at the largest platforms and competitive pressure on mid-tier networks. SU023, SU022
CU041 Google's Privacy Sandbox on Android is expanding mobile tracking restrictions analogous to Apple ATT, adding further measurement friction for Liftoff's Android advertiser base in future cycles. SU020, SU018
CU042 Liftoff's homepage features at least four named customer testimonials from Sami Khan (Acorns), Badoo's UA team, Jeff Gurian, and Victor Hernandez (Just Eat Takeaway.com), providing reference-quality customer endorsements. SU001
CU043 Simon Hales, Performance Marketing Senior Manager at an unnamed advertiser, stated on the Liftoff homepage that migrating campaigns to Cortex AI was "game-changing," but no quantified outcome metric accompanies this testimonial. SU001
CU044 The Just Eat Takeaway.com case study documents that combining UA and retargeting (the "better together" offering) produced a combined 8% Cost-Per-New Customer reduction while advertising spend increased 12%, outperforming UA-only performance. SU012, SU002
CU045 Liftoff Accelerate builds lookalike profiles of high-LTV users from MMP postback data (AppsFlyer, Adjust) and bids programmatically on ads targeted to those profiles, as documented consistently across the Grab, Ibotta, Stash, and Acorns case studies. SU003, SU011, SU014, SU010
CU046 Blackstone and General Atlantic investment announcements describe significant post-merger growth driven by continued product expansion and customer-focused innovation, but they provide no quantitative customer or revenue figures. SU025, SU027
CU047 Mobilegamer.biz and Renaissance Capital independently repeated that Liftoff's 2026 IPO filing described the platform as serving over 1,000 marketers and more than 140,000 integrated apps, corroborating the updated scale metrics outside company-owned properties. SU040, SU041
CU048 Liftoff's public marketer-side proof skews non-gaming (fintech, food delivery, ride-hailing, wellness), while gaming-side proof is stronger on the publisher monetization and intelligence sides through Product Madness, ZiMAD, TikTok, Cashwalk, and Ubisoft. SU007, SU009, SU010, SU012, SU013, SU014, SU015, SU016, SU017, SU035
CU049 FeaturedCustomers aggregates 59 testimonials and 68 case studies for Liftoff and reports a 4.8/5.0 reference score based on 2,135 ratings, indicating broad positive reference coverage but not an audited satisfaction metric. SU031
CU050 TrustRadius rates Vungle 8/10 across three reviews, and reviewers praise CPI-based buying, strong US inventory, and fast SSP integration. SU032
CU051 The same TrustRadius review set criticizes Vungle for slow product evolution, slow responses to product questions, limited APAC scale, high CPMs, and limited rebate flexibility, providing a concrete adverse customer signal. SU032
CU052 Google publishes an Android AdMob mediation guide for Liftoff Monetize, Liftoff documents companion in-app bidding setup steps, and PPC Land reported that Google's 2025 AdMob expansion added open-ad support for Liftoff, showing that publisher customers can integrate Liftoff Monetize into a mainstream mediation workflow. SU033, SU034, SU042
CU053 A January 2025 GitHub issue in Google's Android mediation repo reported that the Vungle/Liftoff adapter took roughly 30 seconds to initialize through MobileAds.initialize, delaying ad load availability for some publishers. SU036
CU054 A May 2026 GitHub issue reported temporary retained-destroyed-Activity behavior through the Liftoff Monetize initialization listener while initialization was pending, indicating that adapter reliability issues remained active post-rebrand. SU037
CU055 GameRefinery's own Ubisoft post independently repeats that Ubisoft used the product to identify high-impact social features with reasonable implementation cost, corroborating enterprise game-studio workflow adoption on a non-liftoff.ai domain. SU015, SU035
CU056 Quartr's May 2026 filing summary reports 384 customers contributing more than $100K in LTM Core Advertising revenue as of March 31, 2026, indicating a meaningful enterprise spend cohort without revealing concentration or segment mix. SU038
CU057 Built In reported that Liftoff supports over 6,600 mobile businesses across 74 countries, corroborating that the platform serves well over 6,000 app businesses globally. SU043
CR001 Liftoff says it competes with Google, Meta, Amazon, AppLovin, Unity, and Moloco in mobile marketing and monetization. SR016
CR002 Liftoff says advertisers are shifting spend toward outcome-based marketing that provides reach, addressability, and closed-loop measurement. SR016
CR003 Liftoff says AI and machine learning now underpin leading performance advertising platforms and are shifting more budget toward performance marketing. SR016
CR004 Liftoff says loss of market share to competitors offering lower-priced, more integrated, or more effective products could adversely affect its business. SR016
CR005 AppLovin says Axon Ads Manager is powered by Axon AI and matches advertiser demand with publisher supply through auctions at vast scale and microsecond-level speeds. SR012
CR006 AppLovin says MAX uses advanced in-app bidding and real-time competitive auctions to raise publisher returns. SR012
CR007 AppLovin says substantially all of its revenue comes from Axon Ads Manager, its AI-powered demand-side advertising solution. SR018
CR008 Unity names AppLovin, Voodoo, Moloco, and Digital Turbine as competitors in its ad and growth business. SR013
CR009 Unity says advertisers and publishers can shift to other competitor advertising solutions or supply paths if Unity does not meet their needs. SR013
CR010 Apple says apps on iOS 14.5 and later need user permission through ATT to track users or access the advertising identifier. SR001, SR002
CR011 Apple defines tracking as linking user or device data from one app with data from other companies’ apps, websites, or offline properties for targeted advertising or ad measurement. SR001
CR012 Apple says a developer cannot use another identifier such as a hashed email address or hashed phone number to track a user if ATT permission has not been granted. SR001
CR013 Liftoff’s privacy policy says the company collects device identifiers, IP addresses, app-usage signals, and ad-interaction events. SR025
CR014 Liftoff says Apple and Google can change technical requirements or policies in ways that materially impair how Liftoff or its customers collect, use, share, or otherwise process data, including by restricting device identifiers and tracking features. SR016
CR015 Google says Attribution Reporting is designed to remove reliance on cross-party user identifiers while still supporting attribution and conversion measurement across apps and the web. SR005
CR016 Google says Attribution Reporting limits event-level bits and provides higher-fidelity conversion data only in aggregated reports. SR005
CR017 Google says Protected Audience is in beta and supports custom audiences based on prior user actions. SR006
CR018 Google says Protected Audience integrates with Attribution Reporting and continues to publish new feature timelines and updates. SR006
CR019 Liftoff says privacy or data attribution rules and platform-level shifts from mobile operating systems can affect growth, pricing power, and margins. SR016
CR020 Liftoff states in its S-1/A that Google retired the Privacy Sandbox initiative in October 2025 and planned to discontinue most associated technologies across Chrome and Android. SR016
CR021 The CMA says Google announced in April 2025 that it would not roll out a standalone third-party-cookie prompt and the CMA released its Privacy Sandbox commitments in October 2025. SR007
CR022 The European Commission says the DSA bans targeted advertisements to children and requires ads to be clearly labelled with transparency about why the user sees them. SR008
CR023 The European Commission says the DMA sets obligations and prohibitions for gatekeepers providing core platform services such as app stores. SR009
CR024 Liftoff says its EU and UK Monetize inventory shows advertiser name, targeting parameters, and a clickable privacy icon in real time to satisfy DSA disclosure requirements. SR026
CR025 Liftoff says it has a dedicated privacy team, a Data Protection Officer, data-processing agreements, and data-protection impact assessments as part of its compliance program. SR016
CR026 The FTC says Kochava and its subsidiary were barred from selling, sharing, or disclosing sensitive location data without affirmative express consent. SR010
CR027 The FTC alleged Kochava location data could reveal visits to sensitive places such as health facilities and places of worship, and AdExchanger framed the case as a precedent-setting consent fight for adtech. SR010, SR023
CR028 The Congress.gov text says H.R. 7521 targets foreign adversary controlled applications such as TikTok and other applications developed or provided by ByteDance. SR011
CR029 The Congress.gov text says qualified divestitures are exempted, showing the law contemplates forced sale as an alternative to prohibition. SR011
CR030 ByteDance says TikTok has become the leading destination for short-form mobile videos worldwide. SR020
CR031 Mintegral says it is a leading global advertising platform offering app growth, retargeting, and monetization products. SR021
CR032 Mobvista says it supports more than 10,000 active developers, over 400 billion ad requests per day, and more than 3 billion daily reach. SR022
CR033 Liftoff says tensions between the United States and China, including tariffs and regulatory actions, may increase market uncertainty and negatively affect advertiser demand and business performance. SR016
CR034 Liftoff launched a 2026 IPO roadshow for 19 million shares at $20 to $22 per share and applied to list on Nasdaq under the ticker LFTO. SR014, SR016
CR035 Reuters, via U.S. News, says Liftoff targeted a valuation of up to about $3.66 billion in the renewed IPO attempt. SR015
CR036 Blackstone and General Atlantic said in 2025 that General Atlantic made a minority growth-equity investment in Liftoff at a $4.3 billion valuation. SR027, SR028
CR037 Liftoff says Blackstone would control about 50.4% of voting power after the IPO and that the company could qualify as a controlled company under Nasdaq rules while majority control persists. SR016
CR038 Liftoff’s S-1/A defines Blackstone and General Atlantic as its principal stockholders. SR016
CR039 PR Newswire said in July 2025 that Liftoff had experienced “significant growth” since the 2021 merger but did not provide quantitative revenue or customer figures in that announcement. SR029
CR040 Marketing Dive reported that the 2021 Liftoff-Vungle merger was intended to create a broad mobile app growth platform spanning user acquisition and monetization. SR030
CR041 Liftoff’s own incrementality guidance shows the company treats incrementality measurement as a necessary complement to conventional paid-media attribution. SR031
CR042 The 2026 IPO valuation target of up to roughly $3.66 billion sits below the $4.3 billion headline valuation used in the 2025 General Atlantic minority-investment announcement. SR015, SR027
CR043 Liftoff’s S-1/A defines core-advertising NDR, top-100 advertiser logo retention, and top-100 publisher logo retention, indicating management tracks retention metrics even though the values are not disclosed in the cited excerpts. SR016
CR044 AppLovin says Apple and Google policy changes around IDFA and data-processing transparency have harmed and may continue to harm revenue. SR012
CR045 Unity says app stores can change how customers advertise or monetize and how personal information is made available to application developers, including limiting personal information for advertising uses. SR013
CR046 Google says its Private Advertising APIs aim to serve relevant content and ads using more privacy-preserving technologies such as on-device processing. SR024
CR047 Reuters, via U.S. News, says Liftoff’s renewed IPO would raise up to about $418 million, below the size of its earlier planned launch. SR015
CR048 AdExchanger says the FTC’s Kochava case turned post-Dobbs location-data sales into a wider surveillance and consent risk for adtech. SR023
CR049 Liftoff says a platform provider could limit or discontinue access to its platform or app store if it establishes more favorable relationships with competitors or views that as in its business interests. SR016
CR050 AppLovin says it competes with Meta, Google, Amazon, Unity, and private companies for advertising spending. SR012
CR051 Apple positions SKAdNetwork as a privacy-preserving attribution framework for ad networks in the post-IDFA environment. SR003
CR052 Because TikTok/ByteDance and Mintegral/Mobvista are scaled mobile-attention or app-growth channels, US restrictions on foreign-adversary-controlled or China-linked platforms could both remove competitors and destabilize cross-border advertising flows. SR011, SR020, SR021, SR022, SR016
CR053 Liftoff says its business depends in part on the continued health and growth of the mobile app ecosystems reached through its proprietary SDK and third-party supply aggregators. SR016
CR054 Liftoff’s own risk disclosure makes privacy rules, data-attribution rules, mobile operating-system changes, and user-acquisition costs monitorable drivers of growth, pricing, and margin outcomes. SR016
CR055 A public-market valuation reset below the 2025 private mark would increase pressure on management to prove disciplined execution while sponsors continue seeking liquidity. SR015, SR027, SR016
CR056 Material diligence gaps remain on actual retention values, customer concentration, iOS versus Android exposure, China-linked demand exposure, and measured post-ATT unit economics. SR016, SR025, SR029, SR031
CV001 Blackstone and General Atlantic announced a minority investment in Liftoff at a $4.3 billion valuation in May 2025, with Blackstone remaining majority owner. SV001, SV002
CV002 The 2025 minority investment was positioned as support for scaling Cortex AI and pursuing strategic M&A. SV001, SV002
CV003 Liftoff launched a 2026 IPO roadshow for 19 million shares at an expected $20-$22 price range and applied to list on Nasdaq as LFTO. SV008, SV015
CV004 Reuters-reported coverage said Liftoff was targeting a valuation of up to about $3.66 billion in the revived May 2026 IPO. SV015, SV016
CV005 Renaissance Capital framed the IPO midpoint as a roughly $3.9 billion fully diluted market value. SV017
CV006 Renaissance Capital said Liftoff had previously filed for a January 2026 IPO at roughly a $5.5 billion market cap before postponing and later withdrawing the deal. SV017, SV018
CV007 Liftoff's revived IPO marketing disclosed about $741 million of revenue for the twelve months ended March 31, 2026. SV017, SV018
CV008 IPOScoop reported a last-twelve-month net loss of about $23.15 million for Liftoff. SV018
CV009 IPO materials indicated that more than 1,000 marketers used Liftoff's platform across 2023, 2024, and September 2025 reference points. SV018, SV019
CV010 IPO materials indicated that more than 140,000 apps had integrated Liftoff's SDK by the end of 2025 and that the platform connected to roughly 1.4 billion daily active users in Q4 2025. SV017, SV018
CV011 StockAnalysis listed Liftoff with 635 employees on its archived LFTO overview page. SV019
CV012 The 2026 IPO range represented roughly a 9.3%-14.9% markdown versus the 2025 $4.3 billion minority-mark anchor. SV001, SV015, SV016, SV017
CV013 Using the disclosed $741 million revenue base, the 2025 $4.3 billion mark implies about 5.8x sales. SV001, SV017
CV014 Using the same revenue base, the 2026 IPO high-end valuation of roughly $3.66 billion implies about 4.9x sales. SV015, SV017
CV015 Using the same revenue base, the 2026 IPO midpoint valuation of roughly $3.9 billion implies about 5.3x sales. SV017
CV016 Fresh public-market price discovery in 2026 demanded a lower valuation than the 2025 sponsor-backed minority transaction despite broader operating disclosure. SV001, SV015, SV017
CV017 AppLovin's market cap on June 1, 2026 was about $198.3-$198.5 billion on YCharts and CompaniesMarketCap. SV003, SV021
CV018 AppLovin's trailing revenue around March/June 2026 was about $6.16 billion on YCharts and CompaniesMarketCap. SV009, SV024
CV019 AppLovin therefore traded near 32x sales in early June 2026. SV003, SV009, SV021, SV024
CV020 SEC companyfacts show AppLovin generated about $5.48 billion of 2025 revenue and about $4.15 billion of 2025 operating income, implying roughly 75.8% operating margin. SV012
CV021 Forbes reported that AppLovin lost nearly $40 billion of market value in about ten days in October 2025 amid scrutiny of data-collection practices, demonstrating how quickly premium adtech valuations can deflate. SV020
CV022 The Trade Desk's market cap in late May and early June 2026 clustered around roughly $9.6-$10.7 billion across Macrotrends, YCharts, and CompaniesMarketCap. SV004, SV022, SV028
CV023 The Trade Desk's trailing revenue around March/June 2026 was roughly $2.90-$2.96 billion across SEC companyfacts, YCharts, and CompaniesMarketCap. SV010, SV013, SV025
CV024 The Trade Desk therefore traded near 3.3x-3.6x sales in early June 2026. SV004, SV010, SV022, SV025, SV028
CV025 SEC companyfacts show The Trade Desk generated about $2.896 billion of 2025 revenue and about $589 million of operating income, implying roughly 20.35% operating margin. SV013
CV026 Digital Turbine's market cap on June 1, 2026 was about $1.13-$1.14 billion across YCharts and CompaniesMarketCap. SV005, SV023
CV027 Digital Turbine's trailing revenue around March/June 2026 was roughly $565 million across SEC companyfacts and YCharts, with CompaniesMarketCap showing a similar half-billion-dollar scale. SV011, SV014, SV026
CV028 Digital Turbine therefore traded at roughly 2.0x sales in early June 2026. SV005, SV011, SV023, SV026
CV029 SEC companyfacts show Digital Turbine generated about $565.3 million of FY2026 revenue and about $34.0 million of operating income, implying roughly 6.0% operating margin. SV014
CV030 Damodaran's advertising-industry dataset showed about 2.12x EV/sales and about 10.05% pre-tax operating margin for the sector. SV006
CV031 Damodaran's margin dataset showed advertising firms with roughly 36.24% gross margin and negative net margin on average, underscoring how far generic ad businesses sit below software-premium economics. SV007
CV032 Liftoff's 5.8x observed 2025 sales multiple sat well below AppLovin's premium but above The Trade Desk, Digital Turbine, and the broad advertising-sector baseline. SV003, SV004, SV005, SV006, SV009, SV010, SV011, SV021, SV022, SV023, SV024, SV025, SV026
CV033 Public comp dispersion is wide enough that using AppLovin alone would overstate Liftoff's value, while using lower-tier adtech alone would likely understate it. SV020, SV021, SV022, SV023, SV024, SV025, SV026, SV012, SV013, SV014
CV034 Liftoff's 2026 IPO reset to roughly 4.9x-5.3x sales lands closer to a balanced comp framework than the original 5.8x sponsor mark. SV006, SV015, SV016, SV017, SV022, SV023
CV035 If Liftoff's $741 million revenue were earned at a 15%-30% take rate, implied gross media volume would be roughly $2.5-$4.9 billion. SV017, SV018
CV036 At 15%, 25%, and 35% EBITDA margins on $741 million of revenue, Liftoff would generate about $111 million, $185 million, and $259 million of EBITDA. SV017
CV037 At the observed $4.3 billion mark, those EBITDA scenarios imply about 38.7x, 23.2x, and 16.6x EV/EBITDA. SV001, SV017
CV038 At the 2026 IPO high-end value of about $3.66 billion, the same EBITDA scenarios imply about 32.9x, 19.8x, and 14.1x EV/EBITDA. SV015, SV017
CV039 A base-case 25% EBITDA margin makes the 2026 IPO range look materially easier to underwrite than the 2025 $4.3 billion mark, but still not obviously cheap versus lower-tier public comps. SV015, SV017, SV022, SV023
CV040 Public sources disclose revenue but not Liftoff's gross spend, billings, normalized EBITDA bridge, or capital structure, so valuation support is stronger for a range than for a precise point estimate. SV017, SV018, SV019
CV041 Blackstone remained majority owner after the 2025 deal and sponsored the 2026 IPO path, so Liftoff's exit path is sponsor-led rather than founder-led. SV001, SV002, SV008, SV015
CV042 Sponsor control means a new minority buyer depends on Blackstone's sell-down discipline and financing choices, not just on company operating performance. SV001, SV015, SV017
CV043 Reuters and Renaissance both show that Blackstone accepted materially lower 2026 IPO economics than the 2025 minority mark, signaling that exit math is already price-sensitive. SV015, SV016, SV017
CV044 In an LBO-style lens, valuation above 20x EBITDA on a 25% margin assumption leaves little room for financial engineering and puts more weight on EBITDA growth plus multiple preservation. SV001, SV015, SV017
CV045 A bull case in which Liftoff scales from $741 million toward roughly $850 million of revenue and sustains premium positioning can support about $4.3-$5.95 billion using roughly 5x-7x sales. SV017, SV018, SV021, SV022, SV023
CV046 A bear case that values Liftoff at roughly 3x-4x sales on about $650-$700 million of revenue points to roughly $2.0-$2.8 billion of equity value. SV006, SV017, SV022, SV023
CV047 The strongest public evidence today supports a valuation range in the high-$3 billions rather than full endorsement of the 2025 $4.3 billion sponsor mark. SV001, SV015, SV016, SV017
CV048 The appropriate investment stance is track rather than buy at $4.3 billion unless diligence proves durable take rate, clean leverage, and mid-20s-plus EBITDA margins. SV015, SV017, SV018, SV020
来源
编号出版方标题引文
SO001 Liftoff Mobile Company — Liftoff Since 2012, we've been at the forefront of changing how brands think about growing their app businesses.
SO002 Liftoff Mobile The Leading Growth Acceleration Platform for the Mobile Industry — Liftoff
SO003 Liftoff Mobile Products — Liftoff
SO004 Liftoff Mobile Driving Liftoff Forward — Liftoff Blog
SO005 Liftoff Mobile Contact Us — Liftoff
SO006 Liftoff Mobile Careers — Liftoff
SO007 Liftoff Mobile Accelerate — Liftoff
SO008 Liftoff Mobile Monetize — Liftoff
SO009 Liftoff Mobile Vungle Exchange — Liftoff
SO010 Liftoff Mobile Creative Studio — Liftoff
SO011 Liftoff Mobile Intelligence — Liftoff
SO012 Liftoff Mobile Liftoff and Vungle Merge — Liftoff Blog Today, we are excited to announce that Liftoff and Vungle have officially merged. This combination creates one of the world's largest independent and privacy-friendly platforms.
SO013 Liftoff Mobile Performance Index 17: Liftoff Takes Home Dozens of Top 10 Accolades — Liftoff Blog
SO014 Liftoff Mobile Liftoff Makes It Eight Straight Inc. 5000 Fastest-Growing Private Companies List Rankings — Liftoff Blog
SO015 Business Wire Liftoff and Vungle Join Forces to Form Leading Independent Mobile Growth Platform Liftoff's best-in-class technology enables mobile app marketers to acquire and retain high value users at scale, by delivering more than two billion engaging ads each day across more than 550,000 mobile apps in more than 140 countries.
SO016 Blackstone Liftoff Announces Minority Growth Equity Investment from General Atlantic at $4.3 Billion Valuation As part of the terms of the transaction, long-time investor Blackstone will remain as the majority shareholder.
SO017 General Atlantic Liftoff Announces Minority Growth Equity Investment from General Atlantic at $4.3 Billion Valuation
SO018 Simpson Thacher and Bartlett LLP Liftoff Announces Minority Growth Equity Investment from General Atlantic Simpson Thacher is representing Liftoff Mobile, Inc. ('Liftoff') and private equity funds managed by Blackstone.
SO019 Blackstone Blackstone Closes Acquisition of Vungle, a Leading Mobile Performance Marketing Platform
SO020 Mobile Village Liftoff and Vungle Join Forces to Form Leading Independent Mobile Growth Platform
SO021 PR Newswire Liftoff Announces Close of Minority Investment from General Atlantic The transaction was originally announced on May 5, 2025. General Atlantic joins existing majority investor Blackstone in supporting the company's long-term growth.
SO022 Inc. Liftoff Company Profile — Inc. 5000 No. 2,687; Company Size 501-1,000; Year Founded 2012; Leadership Jeremy Bondy.
SO023 Apple Developer App Store — User Privacy and Data Use Starting with iOS 14.5, iPadOS 14.5, and tvOS 14.5, apps must receive the user's permission through the AppTrackingTransparency framework before tracking a user or their device data.
SO024 AppsFlyer AppsFlyer Performance Index 2025
SO025 Marketing Dive Liftoff, Vungle Merge to Form Broad Mobile App Growth Platform Blackstone acquired a majority stake in Vungle for $750 million in 2019, and last winter started investing nearly $400 million in Liftoff.
SM001 AppsFlyer Top 5 Data Trends Report 2025 Global remarketing spend reached $31.3 billion in 2025, increasing 37% YoY as more budgets shifted toward reengaging existing users. iOS accounted for $17 billion, rising 71% YoY... remarketing's share of overall app marketing spend (UA plus remarketing) rose from 25% in 2024 to 29% in 2025.
SM002 AppsFlyer 2025 App Marketer Survey — State of Mobile Marketing Over half of all survey respondents believe the industry is in better shape compared to December 2023, and nearly 80 percent agree that it's the same or better.
SM003 AppsFlyer App Marketing Asia 2025 Report Southeast Asia's digital economy is on track to reach $330 billion this year. Smartphone adoption in Asia is projected to hit 94% by 2030.
SM004 AppsFlyer App Marketing India Report 2025 UA spend declined 15% as advertisers tightened budgets. The decline was driven entirely by Android with iOS experiencing a 17% YoY increase.
SM005 Newzoo Global Games Market Report 2025 The global games market will generate $188.8 billion in 2025, a +3.4% increase year-on-year. Mobile: $103.0 billion (+2.9%). 3.0 billion mobile gamers (83% of all gamers).
SM006 Sensor Tower State of Digital Advertising 2025 United States ad spend hit $137 billion in 2025, up 12% from the previous year — and impressions (+7% YoY) reached an impressive 16.3 trillion.
SM007 Sensor Tower State of Mobile 2025 — $150 Billion Spent on Mobile Highlights In 2024, global in-app purchase (IAP) revenue across iOS and Google Play reached $150 billion for the first time (+13% YoY), the highest growth seen since 2021.
SM008 Sensor Tower Q2 2025 Digital Market Index For the first time, in Q2 2025, consumer spending on non-gaming apps surpassed that of mobile games. Global IAP revenue climbed 11.5% year-over-year to a record-high of nearly $41 billion.
SM009 Apple App Store — User Privacy and Data Use In iOS 14.5, iPadOS 14.5, and tvOS 14.5 or later, you need to receive the user's permission through the AppTrackingTransparency (ATT) framework in order to track them or access their device's advertising identifier.
SM010 Apple SKAdNetwork — Apple Developer Documentation SKAdNetwork 4 (SKAN 4.0) significantly changed how post-install attribution works, providing advertisers with more in-depth data while preserving user privacy.
SM011 Google Privacy Sandbox on Android
SM012 Liftoff Mobile FAQ on the Digital Services Act (DSA) — Liftoff Blog DSA is a European Union (EU) regulation that took into effect on Feb 16th, 2024. It requires online platforms to show source information about each ad to EU and UK users in real time.
SM013 Liftoff Mobile SKAdNetwork — What It Is and How It Works — Liftoff Blog The Liftoff 2024 App Marketer Survey found that over a third of app marketers are unfamiliar with SKAN 4.0 and its associated benefits.
SM014 Liftoff Mobile What Is Probabilistic Attribution and Every iOS 14 Question You Were Afraid to Ask Probabilistic attribution is the process of assigning campaign membership probabilities to a user based on attributes and behavior of that user. Unless a user shares their IDFA on iOS 14, we can't assign a 100% probability that a specific campaign drove an install.
SM015 AppLovin Corporation AppLovin Announces Fourth Quarter and Full Year 2025 Financial Results Year Ended December 31, 2025 Revenue: $5,481M vs $3,224M (+70% change).
SM016 AppLovin Corporation AppLovin 10-K Annual Report — Filed February 27, 2025
SM017 Digital Turbine Digital Turbine Q4 FY2025 Earnings — Form 8-K Exhibit 99.1 Fiscal Year 2025 Revenue Totaled $490.5 Million; Fiscal Year 2025 GAAP Net Loss of $92.1 Million; Non-GAAP Adjusted EBITDA Totaled $72.3 Million.
SM018 Liftoff Mobile Liftoff Mobile — Official Homepage
SM019 Liftoff Mobile Liftoff Products — Official Product Overview
SM020 Liftoff Mobile Liftoff Accelerate — User Acquisition Product Page
SM021 Liftoff Mobile Liftoff Monetize — Publisher Monetization Product Page
SM022 Liftoff Mobile Liftoff Vungle Exchange — Programmatic Exchange Product Page
SM023 Moloco Performance Through Independence: Unlocking Incremental App Growth Beyond Google and Meta Consumer mobile app advertising spend remains heavily skewed toward Google and Meta... 88% of marketing budgets stayed concentrated in big tech platforms. Diversification of ad spend beyond Google and Meta yields substantial returns. ROAS improved by as much as 214% (Day 30).
SM024 Moloco Moloco Ads — AI Performance Advertising Platform
SM025 Chartboost (Zynga) Chartboost Mediation — Overview Documentation Mediation allows all demand sources to bid CPM prices in real time and compete for available impression opportunities on participating publishers' mobile apps. Mediation's server side technology uses the OpenRTB 2.5 specification.
SM026 Mintegral Mintegral — AI-Powered Mobile Advertising Platform
SM027 Unity Technologies Unity Grow — Mobile Game Growth Solutions 85% of the top 100 games use Unity growth solutions to grow their games. 2.3B+ devices integrated with Aura since its inception, as of June 2025.
SP001 Liftoff Mobile Accelerate
SP002 Liftoff Mobile Monetize
SP003 Liftoff Mobile Exchange The Vungle SDK is integrated with more than 150,000 apps and reaches over one billion users across more than 150 countries.
SP004 Liftoff Mobile Creative Studio
SP005 AppLovin AppLovin
SP006 Axon by AppLovin Axon
SP007 AdExchanger AppLovin Is Divesting Its Apps Business To Become a Pure Advertising Platform
SP008 AdExchanger AppLovin Shrugs Off Recent Negative Headlines With A Strong Q3 And Self-Serve Rollout The Securities and Exchange Commission launched an investigation last month into its data collection practices.
SP009 Muddy Waters Research Approving: Deep Data Analysis Shows APP is Just Another Scammy AdTech Company We estimate that only ~25% to ~35% of APP’s sales are incremental.
SP010 Unity Unity Grow
SP011 Unity LevelPlay Access a unified auction of all the leading SDK networks and bidders to maximize competition and increase your revenue potential.
SP012 Unity Mobile app monetization
SP013 AdExchanger Unity’s AI Ad Platform Is Out Of Beta After A Complete Rebuild All of the Android and iOS traffic that previously ran through Unity’s ad network is now running on Vector.
SP014 Digital Turbine App Developers
SP015 Digital Turbine DT Exchange
SP016 Digital Turbine DT FairBid
SP017 AdColony Spark Mobile Growth
SP018 Moloco Moloco
SP019 Moloco Moloco SDK
SP020 Moloco Is your channel mix resilient in an AI-disrupted world?
SP021 PocketGamer.biz Moloco and Xiaomi partner to expand global ad reach with machine learning
SP022 Mintegral AppGrowth
SP023 Mintegral Monetization
SP024 Pangle Pangle Advantages Join a vibrant marketplace of direct TikTok For Business advertisers to drive demand and maximize revenue.
SP025 ByteDance Our Mission
SP026 The Trade Desk Our Platform
SP027 The Trade Desk Mobile
SP028 The Trade Desk Artificial Intelligence
SP029 The Trade Desk The Trade Desk Launches Kokai
SI001 Blackstone Liftoff Announces Minority Growth Equity Investment from General Atlantic at $4.3 Billion Valuation Following the merger, Liftoff has grown rapidly under CEO Jeremy Bondy and the current management team through an expanded portfolio of solutions and industry-leading product and technical innovation.
SI002 General Atlantic Liftoff Announces Minority Growth Equity Investment from General Atlantic at $4.3 Billion Valuation Liftoff has reached an exciting business inflection point, and we look forward to providing support alongside Blackstone.
SI003 Simpson Thacher & Bartlett LLP Liftoff Announces Minority Growth Equity Investment from General Atlantic
SI004 PR Newswire Liftoff Announces Close of Minority Investment from General Atlantic
SI005 Liftoff Mobile Liftoff — The Leading Growth Acceleration Platform for the Mobile Industry
SI006 Liftoff Mobile Products — Everything you need for mobile growth
SI007 Liftoff Mobile Accelerate — Acquire quality users at scale with machine learning
SI008 Liftoff Mobile Monetize — Maximize your earnings for every impression
SI009 Liftoff Mobile Vungle Exchange — Engage high-quality users in their favorite mobile apps
SI010 Liftoff Mobile Creative — Optimize campaign performance with better ad creatives
SI011 Liftoff Mobile Intelligence — Intelligence for Every Mobile App and Game Business
SI012 Liftoff Mobile In-App Bidding: Liftoff Monetize In-App Bidding
SI013 Liftoff Mobile Vungle SDK for iOS and Android
SI014 Liftoff Mobile Incrementality Testing Shows 20% Event Uplift for Delivery Hero in LATAM
SI015 Liftoff Mobile Healthcare App Cashwalk Increases Daily Ad Revenue up to $3K Using Vungle Video Ads Healthcare App Cashwalk Increases Daily Ad Revenue up to $3K Using Vungle Video Ads
SI016 Liftoff Mobile Liftoff Influence increases Calm's influence marketing ROI by over 50% Liftoff Influence increases Calm's influence marketing ROI by over 50%
SI017 Liftoff Mobile Product Madness Grew ad ARPDAU By 11% Using Vungle In-App Bidding Product Madness Grew ad ARPDAU By 11% Using Vungle In-App Bidding
SI018 Liftoff Liftoff & Vungle to Form Leading Independent Mobile Growth Platform Today, we are excited to announce that Liftoff and Vungle have officially merged.
SI019 AppLovin Corporation AppLovin 2025 Annual Report / SEC Filing
SI020 AppLovin Corporation AppLovin Announces Fourth Quarter and Full Year 2025 Financial Results Full Year 2025: Revenue $5,481M, Net Income $3,334M, Adjusted EBITDA $4,512M.
SI021 Digital Turbine Digital Turbine Reports Fiscal 2025 Fourth Quarter and Full Year Financial Results (Form 8-K) Non-GAAP adjusted EBITDA for fiscal year 2025 was $72.3 million; GAAP net loss for fiscal 2025 was $92.1 million.
SI022 Blackstone Blackstone Closes Acquisition of Vungle, a Leading Mobile Performance Marketing Platform Blackstone announced today that private equity funds managed by Blackstone have completed the previously announced acquisition of Vungle.
SI023 AppsFlyer Top 5 Data Trends Report 2025 Global remarketing spend reached $31.3 billion in 2025, increasing 37% YoY as more budgets shifted toward reengaging existing users.
SI024 Sensor Tower State of Digital Advertising 2025 United States ad spend hit $137 billion in 2025, up 12% from the previous year.
SI025 Inc. Magazine Liftoff Company Profile — Inc. 5000 Company Size: 501-1,000
SI026 Bain & Company Private Equity Outlook 2026: Gaining Traction With the average holding period for assets at exit floating around seven years, the industry is still sitting on 32,000 unsold companies worth $3.8 trillion.
SI027 Axios Tech private equity is "frozen" A top tech banker tells Axios that tech buyouts are "frozen," and the data largely backs him up.
SE001 Liftoff Mobile Products - Liftoff Mobile Growth Platform Your one-stop shop to market and monetize your mobile apps.
SE002 Liftoff Mobile Accelerate - ML-Powered Mobile User Acquisition Powered by our advanced AI platform, Cortex™, Accelerate utilizes its direct access to supply, differentiated first-party data, and innovative creative solutions to drive results for every type of advertiser.
SE003 Liftoff Mobile Monetize - Mobile App Monetization Platform Join a global app monetization platform with a supply of over 150,000 apps, including 93% of the top 100.
SE004 Liftoff Mobile Vungle Exchange - Programmatic Mobile DSP The Vungle SDK is integrated with more than 150,000 apps and reaches over one billion users across more than 150 countries.
SE005 Liftoff Mobile Creative Studio - Dynamic Creative Optimization By pairing machine learning with engaging creatives, we deliver high-impact creatives that fuel campaign performance.
SE006 Liftoff Mobile Intelligence - GameRefinery and AppRefinery Tap into data and insights for every type of mobile business.
SE007 Liftoff Mobile Vungle SDK for iOS and Android Drive more revenue and power your in-app ad performance with the easy-to-integrate Vungle SDK.
SE008 Liftoff Mobile In-App Bidding - Liftoff Monetize Drive up eCPMs by allowing more advertisers to compete for your inventory, saving you valuable time and resources.
SE009 Liftoff Mobile Fraud Prevention - Mobile Ad Fraud Detection Our platform processes three-quarters of a billion bid requests per week and excludes more than ten percent of bid requests on suspicion of fraud.
SE010 Liftoff Mobile ROAS Optimization - Accelerate Acquire the highest-converting users to maximize your return on ad spend (ROAS).
SE011 Liftoff Mobile What Is SKAdNetwork (SKAN)? Updated for SKAN 4.0 SKAdNetwork 4.0 significantly changed how post-install attribution works, providing advertisers with more in-depth data while preserving user privacy.
SE012 Liftoff Mobile How Accelerate ML Models Uniquely Capture GameRefinery Data to Improve Campaign Performance New app install campaigns running on these experimental Accelerate ML models saw 10% lower CPIs.
SE013 Liftoff Mobile Leverage User Motivations with AppRefinery and GameRefinery AppRefinery evolves GameRefinery's Motivational Driver Framework by applying its methodology and understanding of audience motivations to consumer apps.
SE014 Liftoff Mobile Probabilistic Attribution for iOS 14: A Deeper Dive We are not: Fingerprinting based on IP address or user agent; Rejecting MMP based attribution.
SE015 Liftoff Mobile What Is Probabilistic Attribution and Every Other iOS 14 Question You Were Afraid to Ask Probabilistic attribution is the process of assigning campaign membership probabilities to a user based on attributes and behavior of that user.
SE016 Liftoff Mobile Why iOS 15 Changes Everything for Data Science Teams Using SKAdNetwork Access to this postback data beginning in iOS 15 for data science teams completely changes everything.
SE017 Liftoff Mobile Liftoff Privacy Policy
SE018 Liftoff Mobile FAQ on the Digital Services Act (DSA) Full compliance: An "Ad" symbol, clickable privacy icon that shows the user the information required by the DSA in real-time.
SE019 Liftoff Mobile Modern Slavery Statement for EMEA Entity (2024) Liftoff Mobile Limited is committed to preventing modern slavery and human trafficking in all forms.
SE020 Liftoff Mobile Case Study: Delivery Hero - Incrementality Testing Shows 20% Event Uplift in LATAM A UA campaign that targeted restaurant orders in Argentina drove a 23% install conversion rate uplift and a 22.6% event conversion rate lift.
SE021 Liftoff Mobile Case Study: Cashwalk - Healthcare App Increases Daily Ad Revenue up to $3K Using Vungle Video Ads Vungle's seamless approach to video technology integration resulted in a more balanced solution for app users that also increased their daily ad revenue by up to $3K per day.
SE022 Liftoff Mobile Case Study: Ubisoft - How GameRefinery Helped Ubisoft Find The Right Social Features Thanks to GameRefinery, we managed to identify key social features that have a high impact with a reasonable implementation cost.
SE023 Apple Developer App Store User Privacy and Data Use In iOS 14.5, iPadOS 14.5, and tvOS 14.5 or later, you need to receive the user's permission through the AppTrackingTransparency (ATT) framework in order to track them or access their device's advertising identifier.
SE024 Apple Developer Documentation SKAdNetwork - StoreKit Ad Network Attribution Framework
SE025 GitHub / Vungle Vungle iOS SDK - GitHub Repository
SE026 GitHub / Vungle Vungle Android SDK - GitHub Repository
SE027 Google Android Developers Privacy Sandbox on Android
SE028 AppsFlyer Liftoff Integrates Click Signing with AppsFlyer, Protecting You from Click Spam
SE029 Business Wire Vungle and Liftoff to Combine, Creating One of the World's Largest Independent Mobile Performance Platforms
SE030 TechCrunch Vungle and Liftoff merge to create a mobile growth and monetization platform
SE031 ironSource ironSource Mediation Platform - Vungle Integration
SE032 Adjust Liftoff partner page - Adjust MMP
SE033 VentureBeat Blackstone-backed Vungle acquires Liftoff to create mobile advertising giant
SU001 Liftoff Mobile Liftoff — Grow Your Mobile Business Liftoff is one of our best partners at meeting our performance goals and delivering active, quality mobile users. — Sami Khan, Senior Director of Marketing, Acorns
SU002 Liftoff Mobile Products Home — Liftoff
SU003 Liftoff Mobile Accelerate — Mobile Ad Network Advertising Platform
SU004 Liftoff Mobile Monetize — Mobile App Monetization Platform
SU005 Liftoff Mobile Vungle Exchange — Mobile DSP for Programmatic Mobile Ad Marketing
SU006 Liftoff Mobile Acorns Acquires More Active Investors with Liftoff Liftoff is one of our best partners at meeting our performance goals and delivering active, quality mobile users.
SU007 Liftoff Mobile Liftoff Influence Increases Calm's Influence Marketing ROI by Over 50%
SU008 Liftoff Mobile Healthcare App Cashwalk Increases Daily Ad Revenue up to $3K Using Vungle Video Ads We've experienced an increase in revenue and we will definitely continue to collaborate with Vungle.
SU009 Liftoff Mobile Incrementality Testing Shows 20% Event Uplift for Delivery Hero in LATAM Liftoff has been a valuable programmatic partner for many years. With Liftoff, we've been able to scale our reach for PedidosYa and drive significant incremental uplift in acquisition rates.
SU010 Liftoff Mobile Liftoff Decreases CPIs 33% Below Target for APAC-Based Ride-Hailing App
SU011 Liftoff Mobile Liftoff UA Campaign Increases Activations 297% for Ibotta's Unique Shopping App Liftoff has become so much more than just another network partner. They've become an extension of the Ibotta team.
SU012 Liftoff Mobile Liftoff Helps Just Eat Takeaway.com Increase Number of New Customers and Decrease CPA by 28% Our goal was to improve our volume of new customers by keeping a stable performance. Together with Liftoff, we were able to achieve this.
SU013 Liftoff Mobile Product Madness Grew Ad ARPDAU By 11% Using Vungle In-App Bidding on ironSource LevelPlay Vungle is one of our key ad source partners that has helped us shape our ad monetization strategy.
SU014 Liftoff Mobile Stash Invest Increases Linked Bank Accounts by 134% with Liftoff Liftoff walks the walk. Performance comes first and they deliver on promises.
SU015 Liftoff Mobile TikTok Scores 95% Increase in IPM After Leveraging Vungle Playable+ Ad Formats
SU016 Liftoff Mobile How GameRefinery Helped Ubisoft Find the Right Social Features Thanks to GameRefinery, we managed to identify key social features that have a high impact with a reasonable implementation cost.
SU017 Liftoff Mobile ZiMAD Increased Windows ARPDAU by 133% With Vungle's Contribution Year-over-year, Vungle didn't only grow their share of voice but also made a considerable contribution to the ARPDAU growth.
SU018 AppsFlyer Top 5 Data Trends Report — AppsFlyer Global remarketing spend reached $31.3 billion in 2025, increasing 37% YoY as more budgets shifted toward reengaging existing users.
SU019 Sensor Tower 2025 State of Mobile Consumers: $150 Billion Spent on Mobile — Highlights Global in-app purchase (IAP) revenue across iOS and Google Play reached $150 billion for the first time (+13% YoY), the highest growth seen since 2021.
SU020 Apple Inc. App Store — User Privacy and Data Use In iOS 14.5, iPadOS 14.5, and tvOS 14.5 or later, you need to receive the user's permission through the AppTrackingTransparency (ATT) framework in order to track them or access their device's advertising identifier.
SU021 Liftoff Mobile How Incrementality Testing Works — Mobile Heroes Blog
SU022 Liftoff Mobile Liftoff Takes Home Dozens of Top 10 Accolades in AppsFlyer Performance Index 17
SU023 AppsFlyer AppsFlyer Performance Index 2025 — Press Release 60% of the global top five media sources and 80% of those ranked 6 through 10 saw year over year spend growth, compared to only 30% among ranks 11 through 20.
SU024 BusinessWire Liftoff and Vungle Join Forces to Form Leading Independent Mobile Growth Platform The combined company will serve more than 4,500 advertisers and publishers across more than 100,000 apps.
SU025 Blackstone Liftoff Announces Minority Growth Equity Investment from General Atlantic at $4.3 Billion Valuation
SU026 Marketing Dive Liftoff and Vungle to Merge to Form Broad Mobile App Growth Platform
SU027 General Atlantic Liftoff Announces Minority Growth Equity Investment from General Atlantic
SU028 Liftoff Mobile Estimating the Incrementality of Your Paid Media Investments — Mobile Heroes Blog
SU030 MobileVillage Liftoff and Vungle Join Forces to Form Leading Independent Mobile Growth Platform
SU031 FeaturedCustomers 127 Liftoff Customer Reviews & References Customer Rating Review Score based on 2135 reference ratings: 4.8/5.0.
SU032 TrustRadius Vungle Reviews & Ratings 2026 | TrustRadius Cons: Product development. They have not evolved their product significantly still offering the same videos they had 3 years ago. Slow to respond to product questions. Not enough scale on APAC GEOS.
SU033 Google for Developers Integrate Liftoff Monetize with mediation | Android | Google for Developers Integrate Liftoff Monetize with AdMob Mediation using Google Mobile Ads SDK for Android.
SU034 Liftoff Help Center Liftoff In-App Bidding with AdMob Liftoff is partnering with AdMob as a bidder in AdMob In-App Bidding.
SU035 GameRefinery How GameRefinery Helped Ubisoft Find The Right Social Features Thanks to GameRefinery, we managed to identify key social features that have a high impact with a reasonable implementation cost.
SU036 GitHub Bug: On Vungle/Liftoff adapter, it takes 30 seconds to be initialized via MobileAds.initialize Vungle : 30003 ... This means that for 30 seconds, I can't load a single ad yet...
SU037 GitHub Potential retained destroyed Activity through Liftoff Monetize initialization listener during MobileAds.initialize() We are seeing a retained destroyed Activity reported by LeakCanary during Liftoff Monetize adapter initialization.
SU038 Quartr Liftoff Mobile (LFTO) Investor Relations, Earnings Summary & Outlook LTM Core Advertising Net Dollar Retention was 130% as of March 31, 2026; 384 customers contributed over $100K in LTM Core Advertising revenue.
SU039 IPOScoop Liftoff Mobile (April 2026) | IPOScoop At each of December 31, 2023, and December 31, 2024, and September 30, 2025, over 1,000 marketers used our platform ... and over 140,000 apps at the end of 2025 have integrated our SDK.
SU040 Mobilegamer.biz Mobile ad firm Liftoff has filed for an IPO As of September 30 2025, it works with over 1,000 advertisers globally and over 140k apps have integrated its SDK, serving roughly 1.4bn daily active users worldwide.
SU041 Renaissance Capital LFTO IPO News - Advertising mobile app software Liftoff Mobile files for an estimated $800 million IPO As of September 30, 2025, its software development kit is integrated into over 140,000 apps, connecting to approximately 1.4 billion daily active users worldwide, while serving over 1,000 marketers globally.
SU042 PPC Land Google launches major AdMob mediation updates with new bidding partners Liftoff and Mintegral have enhanced their integration by adding support for open ads, expanding available inventory for publishers using these networks.
SU043 Built In We Have Liftoff: This Global Company Is Launching Initiatives to Take Its Workforce to the Next Level Liftoff supports over 6,600 mobile businesses across 74 countries in sectors such as gaming, social, finance, e-commerce and entertainment.
SR001 Apple User Privacy and Data Use - App Store - Apple Developer In iOS 14.5, iPadOS 14.5, and tvOS 14.5 or later, you need to receive the user’s permission through the AppTrackingTransparency (ATT) framework in order to track them or access their device’s advertising identifier.
SR002 Apple App Tracking Transparency | Apple Developer Documentation
SR003 Apple SKAdNetwork | Apple Developer Documentation
SR004 Google Privacy Sandbox
SR005 Google Attribution Reporting for mobile overview | Privacy Sandbox The Attribution Reporting API is designed to provide improved user privacy by removing reliance on cross-party user identifiers, and to support key use cases for attribution and conversion measurement across apps and the web.
SR006 Google Support custom audience targeting with the Protected Audience API | Privacy Sandbox Protected Audience is in Beta and is available for development.
SR007 Competition and Markets Authority Investigation into Google’s ‘Privacy Sandbox’ browser changes In October 2025, the CMA issued its Decision to release the commitments.
SR008 European Commission The Digital Services Act The DSA also introduces a complete ban on showing targeted advertisements to children.
SR009 European Commission Digital Markets Act The Digital Markets Act (DMA) establishes a set of clearly defined objective criteria to identify “gatekeepers”.
SR010 Federal Trade Commission FTC to Ban Kochava and Subsidiary from Selling Sensitive Location Data to Settle Charges They Sold Location Data Linked to Millions of Mobile Devices The Federal Trade Commission will prohibit data broker Kochava and its subsidiary from selling, sharing or disclosing sensitive location data without consumers’ affirmative express consent.
SR011 Congress.gov Text - H.R.7521 - 118th Congress (2023-2024): Protecting Americans from Foreign Adversary Controlled Applications Act To protect the national security of the United States from the threat posed by foreign adversary controlled applications, such as TikTok and any successor application or service and any other application or service developed or provided by ByteDance Ltd.
SR012 Securities and Exchange Commission AppLovin 2025 Form 10-K Axon Ads Manager is powered by our Axon AI advertising recommendation engine and matches advertiser demand with publisher supply through auctions at vast scale and at microsecond-level speeds.
SR013 Securities and Exchange Commission Unity Software 2025 Form 10-K Examples of other companies we compete against include AppLovin, Voodoo, Moloco, and Digital Turbine.
SR014 PR Newswire Liftoff Announces Launch of Initial Public Offering Liftoff has filed a registration statement on Form S-1 with the U.S. Securities and Exchange Commission to offer 19,000,000 shares of its common stock to the public.
SR015 U.S. News & World Report / Reuters Blackstone-Backed Liftoff Targets $3.7 Billion Valuation in US IPO Liftoff Mobile, backed by Blackstone, said on Friday it is targeting a valuation of up to $3.66 billion in its U.S. initial public offering.
SR016 Securities and Exchange Commission Liftoff Mobile S-1/A We also face competition from independent platforms such as AppLovin, Unity, and Moloco, which provide mobile marketing and monetization solutions.
SR017 Securities and Exchange Commission Liftoff Mobile S-1
SR018 Securities and Exchange Commission AppLovin Q1 2026 Form 10-Q The Company generates substantially all of its revenue from Axon Ads Manager, the Company's AI-powered demand-side advertising solution.
SR019 Securities and Exchange Commission Unity Software Q1 2026 Form 10-Q
SR020 ByteDance ByteDance - Inspire Creativity, Enrich Life Today, the TikTok platform, which is available outside of China, has become the leading destination for short-form mobile videos worldwide.
SR021 Mintegral About Us | Mintegral Mintegral is the leading advertising platform dedicated to growing companies globally.
SR022 Mobvista Mobvista | About Us 10,000+ Active developers; 400 B+ Ad requests per day; 3B+ Reach per day.
SR023 AdExchanger The FTC Bars Kochava From Selling Sensitive Data Without Consent After the Supreme Court’s Dobbs decision overturned Roe v. Wade, the FTC sued Kochava for allegedly selling precise location data tied to hundreds of millions of mobile devices.
SR024 Google Private Advertising | Privacy Sandbox Private Advertising APIs and infrastructure help businesses to serve relevant content and ads to people using more privacy-preserving technologies, such as on-device processing.
SR025 Liftoff Mobile Liftoff Privacy Policy
SR026 Liftoff Mobile FAQ on the Digital Services Act (DSA) Full compliance: An "Ad" symbol, clickable privacy icon that shows the user the information required by the DSA in real-time.
SR027 Blackstone Liftoff Announces Minority Growth Equity Investment from General Atlantic at $4.3 Billion Valuation
SR028 General Atlantic Liftoff Announces Minority Growth Equity Investment from General Atlantic
SR029 PR Newswire Liftoff Announces Close of Minority Investment from General Atlantic
SR030 Marketing Dive Liftoff and Vungle to Merge to Form Broad Mobile App Growth Platform
SR031 Liftoff Mobile Estimating the Incrementality of Your Paid Media Investments — Mobile Heroes Blog
SV001 Blackstone Liftoff Announces Minority Growth Equity Investment from General Atlantic at $4.3 Billion Valuation Blackstone signed an agreement to sell a minority stake in Liftoff to General Atlantic, while Blackstone will remain as the majority shareholder.
SV002 General Atlantic Liftoff Announces Minority Growth Equity Investment from General Atlantic at $4.3 Billion Valuation General Atlantic will join Blackstone in supporting Liftoff's next phase of growth as it scales Cortex AI and looks to add capabilities through strategic M&A.
SV003 CompaniesMarketCap AppLovin (APP) - Market capitalization As of June 2026 AppLovin has a market cap of $198.52 Billion USD.
SV004 CompaniesMarketCap The Trade Desk (TTD) - Market capitalization As of June 2026 The Trade Desk has a market cap of $10.67 Billion USD.
SV005 CompaniesMarketCap Digital Turbine (APPS) - Market capitalization As of June 2026 Digital Turbine has a market cap of $1.14 Billion USD.
SV006 Aswath Damodaran / NYU Stern Price to Sales Ratios Advertising; 52 firms; EV/Sales 2.12; Pre-tax Operating Margin 10.05%.
SV007 Aswath Damodaran / NYU Stern Operating and Net Margins Advertising; 52 firms; Gross Margin 36.24%; Net Margin -0.30%.
SV008 PR Newswire / Liftoff Liftoff Announces Launch of Initial Public Offering Liftoff filed an S-1 to offer 19,000,000 shares at an expected price range of $20.00 to $22.00 per share.
SV009 CompaniesMarketCap AppLovin (APP) - Revenue According to AppLovin's latest financial reports the company's current revenue (TTM) is $6.16 Billion USD.
SV010 CompaniesMarketCap The Trade Desk (TTD) - Revenue According to The Trade Desk's latest financial reports the company's current revenue (TTM) is $2.96 Billion USD.
SV011 CompaniesMarketCap Digital Turbine (APPS) - Revenue According to Digital Turbine's latest financial reports the company's current revenue (TTM) is $0.52 Billion USD.
SV012 Securities and Exchange Commission Company Facts: AppLovin Corp (CIK 1751008)
SV013 Securities and Exchange Commission Company Facts: Trade Desk, Inc. (CIK 1671933)
SV014 Securities and Exchange Commission Company Facts: Digital Turbine, Inc. (CIK 317788)
SV015 U.S. News & World Report / Reuters Blackstone-Backed Liftoff Targets $3.7 Billion Valuation in US IPO Liftoff Mobile is targeting a valuation of up to $3.66 billion in its U.S. initial public offering.
SV016 BNN Bloomberg / Reuters Blackstone-backed Liftoff targets $3.7 billion valuation in U.S. IPO Liftoff's ambition to push on with its IPO comes after it scrapped an initial attempt as software-focused firms were broadly shunned.
SV017 Renaissance Capital LFTO IPO News - Advertising mobile app software Liftoff Mobile sets terms for $399 million IPO At the midpoint of the proposed range, Liftoff Mobile would command a fully diluted market value of $3.9 billion, and it booked $741 million in revenue for the 12 months ended March 31, 2026.
SV018 IPOScoop Liftoff Mobile (April 2026) | IPOScoop Over 1,000 marketers used the platform and over 140,000 apps had integrated the SDK by the end of 2025, while net income for the last 12 months was negative $23.15 million.
SV019 StockAnalysis Liftoff Mobile (LFTO) Stock Price & Overview StockAnalysis lists Liftoff Mobile with 635 employees on its archived LFTO overview page.
SV020 Forbes / Trefis What's Behind AppLovin's $40 Billion Meltdown? AppLovin had declined nearly 20% in ten days, erasing over $40 billion in market capitalization and prompting investors to question whether an overheated valuation was correcting.
SV021 YCharts Applovin Market Cap Trends | YCharts Applovin market cap was 198.27B for June 1, 2026.
SV022 YCharts Trade Desk Market Cap Analysis | YCharts Trade Desk market cap was 10.67B for June 1, 2026.
SV023 YCharts Digital Turbine Market Cap Trends | YCharts Digital Turbine market cap was 1.132B for June 1, 2026.
SV024 YCharts Applovin Revenue (TTM) Trends | YCharts Applovin revenue (TTM) was 6.164B for March 31, 2026.
SV025 YCharts Trade Desk Revenue (TTM) Trends | YCharts The Trade Desk revenue (TTM) was 2.96B for March 31, 2026.
SV026 YCharts Digital Turbine Revenue (TTM) Trends | YCharts Digital Turbine revenue (TTM) was 565.25M for March 31, 2026.
SV027 Macrotrends AppLovin Revenue 2020-2025 | APP AppLovin revenue for the twelve months ending June 30, 2025 was $5.683B.
SV028 Macrotrends Trade Desk Market Cap 2015-2026 | TTD Trade Desk market cap as of May 29, 2026 was $9.56B.
SV029 Macrotrends Digital Turbine Revenue 2012-2025 | APPS Digital Turbine annual revenue for 2025 was $491M.
SV030 The Trade Desk The Trade Desk, Inc. - News & Events